Posts Tagged ‘table top games’

Could RPGs be more fun if they let you be more flawed?

I’ve recently started playing with a new Dungeons & Dragons group, drafted in after one of their numbers upped and left town. It’s my second time playing table-top D&D, after a splendid stint a couple of years back with Jim Rossignol (late of this parish) DMing, and it’s a properly good time. And what I’ve learned is that it becomes a much better time the more flaws you introduce to your character. Which got me thinking: wow, do PC RPGs not follow that rule at all.

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The RPS Verdict: Dungeons & Dragons

The RPS gang have been playing with dice. Our Dungeons & Dragons campaign (DM’d by Jim) has been slaying goblins and exploring sinister caves for a few months now, so we thought we’d have a chat about it, and consider how it reflected on our many years of playing videogames.

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