Posts Tagged ‘Tak’

Go for a colourful, glitchy walk in Beyond R’proach

One of my favourite touches in first-person video games is your virtuahands reaching out to objects in the world. This is used to lovely effect in Beyond R’Proach, a nice little new walking simulator where we stroll through dense underwater foliage, pushing plants out the way as we go. It’s short, it’s colourful, it builds a nice little song along the way, we touch lots of plants (a bonus in any game, to be sure), and that’s all nice. Then it brings in my favourite magical video game element: that old ‘hall of mirrors’ glitch, which still delights me more than most fancy special effects. Read the rest of this entry »

Ghost Of A Chance: Beetling About In Garden

Look at this cool ghost!

Today is all about insects and gardens, it seems. First I revisited Morphopolis, now I’m onto a game by Daniel Linssen, Tak and Martin Kvale which is actually called Garden [official site].

In my role as a ghost I must dash hither and yon through the overgrown paths, popping large flower buds and reactivating fountains. BUT WAIT! There is also peril! Peril in the form of buzzing insects and scorpions and all manner of other creatures I’ve always suspected of being out there and lurking, ready for when I let my guard down in the Great Outdoors.

Read the rest of this entry »

Tinkle Tinkle Little Star: Musical Space In Sunrose

This one isn't me.

Somewhere in Sunrose [official site] is a star named after you. That’s the sort of grand claim I understand space games make nowadays. Not that Sunrose creator Tak does claim that – it’s just me gobbing off – but might be justified if he chose to. Its musical suns are generated based on 7-letter codes you type into it, see. The first star I spawned was ALCERLZ; that sun ruled almost as hard as I do. Sunrose is a splendid little free musical thing I’ve been fiddling about with, and here’s a video to show what it’s all about:

Read the rest of this entry »