Posts Tagged ‘take two’

Mafia 3 Trailer Showcases The Lovely New Bordeaux

The other day I sat down to clear out an old bills basket and realised The Godfather trilogy was on the telly. “I’ll stick it on in the background,” I naively thought to myself and, needless to say, I didn’t get as much done as I’d first planned. Until part 3. Because no matter how much I want to like it, it’s garbage compared to its forerunners.

Luckily, third-person crime fest Mafia 3 [official site] doesn’t appear to be suffering from the same tri-entry tedium if the latest trailer is anything to go by. Visiting its fictionalised slant on New Orleans, New Bordeaux’s alligator infested swamp area, industrialised docklands, and jazz-touting wharf district suggest number 3 is shaping up rather nicely. Look, see:

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Mafia 3’s Announcement Trailer Will Arrive August 5th

Last month a NeoGAF poster found that publisher 2K Games had pointed four domains at their own server: mafia3thegame.com, mafiaiiithegame.com, mafiathree.com, and mafiathreethegame.com. It was a baffling mystery that set alight the minds’ of the world’s greatest detectives and the games press. The clues were right in front of us all but what did they mean? Now we’ve discovered a second sign (via the Mafia Twitter account): Mafia 3‘s first trailer will be released next Wednesday, August 5th at 1pm BST.

The plot thickens.

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Grand Theft Auto BBC Drama Hit With Take Two Lawsuit

Our Graham was the one to post about the BBC making a “factual drama” about the Grand Theft Auto series and Jack Thompson’s crusade against video games, perhaps because I could only frame my response as a series of contorted facial expressions. But no, really, they are doing it, and it’ll star Daniel Radcliffe and Bill Paxton. Well, if they don’t get shut down.

Take Two Interactive, the owners of GTA makers Rockstar Games, have filed a lawsuit against the BBC for trademark infringement. See, they’re none too pleased that they haven’t been consulted.

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Take Two Show Big Profit, XCOM Still Happening

It’s not all doom and despair in game publishing, you know. While we’ve seen the very sad loss of THQ, and are surrounded by reports of others in lots of trouble, Take Two have just announced a increase in revenues of a whopping 244%. That’s a milliontysquillionty pounds, and it’s in a year without a GTA game to send their shares rocketing. That’s impressive stuff, especially for a publisher known to struggle without Rockstar’s powerhouse on the schedule, and it’s thanks to Borderlands 2, NBA 2K13 and XCOM: Enemy Unknown. Oh, and the FPS XCOM is still a thing.

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GOG’s Two Cents On Retro Mania, DRM’s Demise

It was a dark and stormy evening when I recently spoke with GOG‘s Trevor Longino. We met in a Japanese hotel in San Francisco, him proudly carrying some manner of whooping cough from Poland, and me trying to keep pace with this year’s Canadian model (it’s a long story). It was, in other words, quite a momentous meeting of virus cultures – not to mention fever-addled minds. But really, this does seem to be quite a pivotal moment for the storefront formerly known as Good Old Games. The industry’s slowly but surely conforming to its philosophies, with numerous indie games embracing nostalgia wholeheartedly and DRM’s grip loosening on even the likes of big, bad Ubisoft. So where exactly does that leave GOG? Longino and I tackled that topic and many more – including Steam Greenlight and GOG’s apparent flip-flop on steep discounts being bad for the industry.

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Mafia II On Time, Max Payne 3 Delayed

Take-Two did their financial business all out in the open last night, and there’s a few snippets of gaming news from it all. Here’s the headlines: Bong! Max Payne 3 delayed until this time next year. Bong! Unlikely to be a new GTA until 2011. Bong! Mafia II still on schedule for Spring 2010. Bong! BioShock 2 for 9th February 2010. Bong! Borderlands considered “a key franchise”. Bong! A “AAA game” is delayed, but they won’t say which one. More details in the coming forever, but first a look at the weather.

Take-Two Sue Apogee Over Duke Nukem Forever

Won't be able to afford those cigars much longer.

It’s time for a new twist in the tale of Duke Nukem Forever. Shacknews are reporting that Take-Two are now filing a lawsuit against the remnants of Apogee and 3D Realms, suing them for failing to deliver the promised game, and demanding a copy of the source code. Cor blimey. In a round-up of who’s suing who today, business news site Bloomberg mentions the case, stating that Take-Two are making the case because “Apogee breached an agreement to design the latest installment of Duke Nukem.” And in recently discovered papers, it’s been revealed that the publisher are demanding a copy of the source code, and assurance that none of the game be leaked or destroyed.

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