Posts Tagged ‘Take’

IF Only: Looking back at 2016 in Interactive Fiction

Vesp Screenshot

We have, at last, reached the end of 2016. I’m not going to do a top-ten list — both because a lot of the games I might put on this list are things I’ve already covered elsewhere in previous columns, and because I think some of the most interesting things to happen in 2016 were about trends rather than single hits. But here are a few highlights of the year past. Read the rest of this entry »

IF Only: Games of Mystery and Discovery from IF Comp 2016

Banner image for IF Comp

IF Comp 2016 is still running, and I’m back to suggest a few more possible highlights if you’re interested in trying out the games. I am not going to have a chance to cover nearly all of the 58 entrants in this column, though, so I strongly encourage you to check out the site, pick out some games that interest you, and possibly even vote. Voting is open to anyone who has played at least five entries.

This time I’m looking at a few of this year’s IF Comp games that — in very different ways — invite the player to explore, discover and piece together a narrative.

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