Posts Tagged ‘Talesworlds’

Mount & Blade: The Next Steppes

And lo! my evening was gone. V09.5 of Mount & Blade has been released. This isn’t the fabled V1.0 yet – which will come out later in the year, with proper real-world distribution by Paradox – but apparently includes the vast majority of the content Taleworlds plan for it, with primarily polishing, bugfixing and balance-balancing ahead of them. Which means it’s a good time to start playing this Pirates-but-with-Medieval-blokes-and-Serious (fairly). I love Mount & Blade – it’s like an alternate dimension of idea of what the RPG would be like if the genre was created by people who’d only had a game of D&D described to them rather than ever playing it. Expect to read much more about it when it finally hits 1.0 – from everyone, and not just us – but it’s not too late to be ahead of the curve.