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Posts tagged “Tank Mechanic Simulator”

Feature: Alphabetised sim and wargaming news

The Flare Path: A2Z

A is for Apology. Sorry. Wordblind and weary after two weeks of non-stop battle narration I very much doubt I'll get as far as Z today. Please spend the time you would have spent Flare Path perusing doing something equally worthwhile such as finishing that design for a solitaire board game about swallow migration you've been working on for the past seven years.

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Feature: Servals ignored as usual

The Flare Path: Lions and Tigers and Scares

There's a frightening invisible monster at large in my corner of Wiltshire at the moment. It can kill you with a single touch and is completely indiscriminate when it comes to selecting victims. Should I pick up and bin that rubber glove that someone has discarded next to my front gate, or incinerate it with a gout of flame from my butane-fuelled weed burner? I just don't know. Lionising pillars of the…

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Feature: Phalanxious about FoGII? Don't be.

The Flare Path: Serried Ranks and Buried Tanks

If ever a game demanded a 'II' rather than a '2' at the end of its name it's the fast-approaching Field of Glory sequel. Packed with legionaries, triarii, hastati, and velites, FoGII takes the engine last seen in Sengoku Jidai and Pike and Shot - an engine Flare Path rates highly - rethinks campaigns, removes gunpowder, and adds a sprinkling of chariots, jumbos, camels and ballistae. What…

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