Posts Tagged ‘team 17’

Sheltered’s Danger Update Adds Fire, Factions, Filchers

If you’ve found Sheltered [official site] challenging up to now, you’ll likely find it even tougher thanks to the new ‘Danger Update‘ which brings the nuclear post-apocalypse, well, more danger. Now, nomads can break into your vault, ahem, underground bunker; unscrupulous factions storm the overground; house fires can destroy your equipment and resources; and bears and wolves are back, to name but some of the fresh perils. Bloody hell. The upshot of the update? Traps and horses.

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Have You Played… Body Blows?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I have a soft spot for slightly shoddy, me-too games from the early ’90s. The three or four football games that all tried desperately to ape Sensible Soccer after its success, for example. Or, in this case, Body Blows’ attempt to mimic the success of Street Fighter II. I played it originally on the Amiga but it was also available on DOS, and in my memories, it was charmingly rubbish.

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Allison Road Cancels Kickstarter, Snags Publisher

The cancellation of Silent Hills becomes more distressing every time a new piece of information emerges. Guillermo del Toro’s tweet stating that horror manga maestro Junji Ito would have collaborated on the game was a cruel blow and anyone who has encountered his work will understand why. When I first looked at Allison Road [official site], I hoped it would live up to the legacy of PT, the playable teaser for Silent Hills that caused such a stir. Now, the Kickstarter has been cancelled before reaching its target but that’s because Worms developer (and indie publisher) Team17 have stepped in.

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Team17 Announce Their Game Again

Team17 have once again announced that they’re making their game once again and- hey, wait, this latest version of Worms will actually do a few things different.

With over twenty Worms games in the bag and few changes to the turn-based annelid artillery annihilation formula in yonks, Team17 are shaking things up a bit with next year’s Worms WMD. It’ll introduce concealing buildings, for starters, only granting internal vision to players with a worm inside. Its new art style is pretty cute too. Oh, and it has tanks. Driveable, hopping tanks.

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The Escapists Spin-off Meets The Walking Dead

Zombies! I hate these guys!

On this week’s episode of Whoa What Wait You’ve Licensed What To Make a Spin-off of Your Game? comes word that prison-escaping craft-o-RPG The Escapists [official site] has been romancing zombie world comic book The Walking Dead and is expecting a bouncy baby in less than nine months. They plan to give the wholly uncreative name The Escapists The Walking Dead. No, really. Just the two names smashed together. Yeesh, parents these days.

The spin-off will see Rick Grimes trying to keep his pals alive while escaping scary places.

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New Treatment: Worms World Party Remastered In July

You've got Worms again.

Which Worms game is your favourite? Over the last twenty years, creators Team17 have released more than twenty Worms games and spin-offs, but most folks I’ve known seem to favour either 1999’s Worms Armageddon or 2001’s Worms World Party (boy, the series peaked a while ago, huh?). If you’re in the latter camp, good news: your favourite Worms game is being revamped!

Team17 have announced Worms World Party Remastered [Steam page], which is WWWP prettied-up with support for modern Steam bits. It’s due to launch on July 8th.

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The Escapists Is Out On Early Release

When it comes to prison games on Early Access, few are going to compete with Prison Architect. However, The Escapists approaches the concept from the other side. Here, you’re the prisoner, and you’re trying to escape. It’s out on Early Access now – I’ve written some (jail) sentences about it below.

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