Posts Tagged ‘Team Colorblind’

Bloody beat ’em up/strategy hybrid Aztez out now

Aztez

Aztez [official site] blends two genres that wouldn’t normally mix: turn-based strategy and beat ’em up. The strategising happens on a hex-based map – you control an elite combat unit of the Aztec Empire sent out to kill “warriors and mythological foes alike”. When you invade another tile it switches into real-time brawling, with a hand drawn black-and-white art style where there only colour is the red of your enemies’ blood. And there’s plenty of that.

It came out this week and it looks pretty promising, actually. Alec has played a bit of it for Unknown Pleasures and enjoyed the combat with all its flashy, fluid mid-air stabbing. But in case you missed that, here’s a reminder.

Read the rest of this entry »

Aztez starts biff-o-strategising this summer

The unlikely combo of hexy turn-based strategy and real-time beat ’em up will coalesce in Aztez [official site] this summer, developers Team Colorblind have announced. Sure, you might have strategised as the Aztec Empire before but probably not also taken to the battlefield yourself to shred enemies and shower in blood with mid-air mega-combos. It’s a curious idea, though it does seem relatively tame after you remember Team Colorblind were formed by core members of Off-Road Velociraptor Safari and Minotaur China Shop team Flashbang Studios. Here, look at Aztez in this trailer: Read the rest of this entry »

Aztez Trailer Lays It Out In Black And White (And Red)


We first mentioned monochrome side-scrolling brawler (with strategy bits), Aztez, back in the dark times of July of last year. It seems it’s take another year and half to spool itself to release, with the game now due in early 2014. As Adam noted when we first saw this, artist/designer Ben Ruiz seems to be a gentleman who knows his fighting-game talk, so this could well be an impressive beast – what we see here is excruciatingly stylish as it is. Take a look.
Read the rest of this entry »