Posts Tagged ‘Team Fortress 2’

Team Fortress 2 adds organ harvesting, many nerfs & more open development

Traditionally, Valve have maintained impossibly motionless poker faces about what they have planned in the longer term for Team Fortress 2 [official site] updates – something which helped to build insane degrees of anticipation back in the day, as we prayed and begged for videos and comics and guns and hats. These days, Overwatch seems to absorb most of the air in the room, and in addition TF2 is so fatted with stuff that it’s hard to get too excited about this or that being tweaked. That’s why the latest round of patch notes are semi-notable: they’re telling us what they’ve got in the pipeline before it gets sprayed into the game, as opposed to the usual after.
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Valve crack down on Team Fortress 2 skin gambling

Valve have started cracking down more on sites using Team Fortress 2 [official site] items as chips in virtual gaming. Last year they focused on skin gambling with Counter-Strike: Global Offensive items, amidst scandals, more scandals, and lawsuits. Even the Washington State Gambling Commission got involved, ordering Valve to shut it all down. While Valve don’t run any of these gambling sites, see, the sites do rely on Steam. Now, Valve are shutting down accounts associated with TF2 sites. Read the rest of this entry »

The 50 Best FPS On PC

So often the bleeding edge of games tech, yet so often fundamentally the same underneath: there’s a reason we can’t get enough of pretend shooting pretend people in their pretend faces. It is a pure test of skill and reflex, a game about movement at least as much as it is about violence, and done right it is absolutely delightful. And hey, sometimes you get a decent gimmick or story thrown into the mix.

These are our favourite 50 first-person shooters on PC, from 1993-2017. Your favourite is at number 51.

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Good will to all teams in TF2’s new autobalancing

Team Fortress 2 [official site] recognises that yes, Smissmas is a time for gibbing your fellow man then leaving their labelled hunks under the tree, but also somethings for coming-together. Valve’s free-to-play FPS has kicked off its Christmas event with an update bringing the traditional assortment of new icy items but also handy features for casual play. A new team autobalancing systems gives players gifts if they even up teams, while Casual matchmaking now keeps players together after matches to pick a new map and go again. This should mean more fun, less yelling, and an end to the Red and Blu sides of the family glaring at each other across the lounge on Boxing Day. Read the rest of this entry »

Monday morning machinima: watch the Saxxy winners

What use are Saturday morning cartoons? Who’s even around to see those? Mate, what I need is Monday morning cartoons. Some short fun cartoons around 10 on my first day back at work sounds just the ticket. So come on, let’s enjoy the 2016 Saxxy Award finalists and winners. Valve unveiled this year’s finest Source engine machinima on Friday night after I’d already flicked a match into the RPS treehouse and walked away growling “See you in hell!” as it exploded behind me (I didn’t look, obvs – I felt the heat), which means they’re handily here for me today as I sit on the floor amongst ashes. Read the rest of this entry »

The History Of Overwatch’s Hero Abilities

Developers imitate each other, as do writers, musicians and artists, and Blizzard are the best in the business at it. No other company is so good at distilling the sweat of another’s brow and refining it into pure, unadulterated joy. Yet, while it’s easy to see in Overwatch the objective-based gameplay of Team Fortress 2, the team dynamics of League of Legends or the creative movement mechanics of 90s shooters, its various ideas can often be traced back much further, towards older games that the designers at Blizzard may never have played.

I’ve chosen ten abilities Overwatch’s heroes can perform and used them as the starting point for a jaunt through game history. What was the first game to feature grappling hooks, or teleportation, or time-rewinding? Find out below.

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Who’s Boo In Halloween Video Game Events

The Big Spooky isn’t until Monday but plenty of games are already celebrating Halloween with special events for people with nerves of steel and eyes in the back of their head. If you’re feeling extra brave, check out our collection of spookyspoos going on this weekend. This isn’t a definitive list, mind, just a fair spread of things you might fancy trying. Do share your favourites too! Read the rest of this entry »

Scream Fortress VIII (EIGHT? Oh God, We Are Old)

Scream Fortress VIII

Team Fortress 2‘s [official site] annual Hallowe’en festivities are upon us and, although there are nowhere near as many of them as Simpsons Treehouse Of Horror episodes, the Roman numerals are still contriving to make Alice feel hideously old. So that’s something!

So what’s the haps this Hallowe’en-tide? Read the rest of this entry »

G-Man Tells Valve To ‘Stop Facilitating Gambling’

The Washington State Gambling Commission, a state agency governing gambling in that fair corner of Cascadia, has told Valve that they must “stop facilitating gambling” with Steam skins. If you’ve missed this whole fuss, basically: sites have been using Counter-Strike and Dota cosmetic item skins as chips for unregulated – and potentially underage – gambling, all running through Steam channels. Steam’s rules do forbid this and Valve recently stepped up and started sending legal letters ordering sites to knock it off. Now The Man is involved in Valve’s home state, and he’s none too pleased.

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Valve Revise Team Fortress 2’s Casual Matchmaking

Valve launched matchmaking for Team Fortress 2 [official site] on Thursday but its reception wasn’t wholly positive. As well as introducing 6v6 competitive ranked matchmaking, the Meet Your Match Update replaced TF2’s casual ‘quickplay’ with 12v12 unranked matchmaking – and that second mode has frustrated some. Its problems included long waiting times and limited options, but Valve are working on those and more. Over the weekend they acknowledged these complaints and launched the first update aimed at correcting some of casual matchmaking’s problems.

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Team Fortress 2 Launches Matchmaking

Ranked matchmaking arrived in Team Fortress 2 [official site] overnight with the Meet Your Match Update, letting you and your pals leap in and scrap to prove you’re the roughtest, toughest, point-caputringest mercs this side of Dustbowl. Or find out quite how bad you are. How confident do you feel? Valve have also launched a little contest to decide which character class will next receive an overhaul: the Pyro or Heavy?

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Team Fortress 2’s Meet Your Match Update Announced

It’s been a long time coming but matchmaking in Team Fortress 2 [official site] is almost here. Valve today announced the Meet Your Match update, which I imagine likely means it’ll launch this week. Look forward to a ranked 6v6 mode, unranked 12v12 ‘quickplay’, and all sorts of levels, medals, and statistics tracking your performance. Three new community-made maps are coming too, and sportsball mode Pass Time will launch out of beta.

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Have You Played… Team Fortress 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

If so, which version did you play? Team Fortress 2 has changed so much during its lifetime that it might have been a tight, retrospectively austere cartoon multiplayer shooter that valued teamwork, or a cavalcade of wacky weaponry and that seems more geared towards chaos than consideration.

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Team Fortress 2’s Competitive Matchmaking Beta Plans

We’ve known for almost a year that Valve have been planning to add competitive matchmaking to Team Fortress 2 [official site] buuut well, I imagine Valve got distracted chasing a squirrel in the park or something. After many months of staring at the tree the squirrel vanished up, Valve have shook off their coating of snow and come back indoors to crack on with TF2’s competitive matchmaking. They don’t have too much to say about it yet, such as when it’ll properly launch, but closed testing is beginning within a week or so and you can sign up.

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I Miss Watching Other People Play Games

I’ve realised I miss watching other people play games. That’s perhaps a strange thought, given the ubiquity of Twitching live-streams and long plays on YouTube – but that’s really not what I mean. I mean sitting in the same room and watching as someone I know plays the game. It’s just not something that happens to me any more.

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Team Fortress 2’s Tough Break Update Hits

Valve crept in during the night and left a little present under your Christmas PC (I’ve seen it, stuffed full of lights and gingerbread with a case window to show them off), a nice, big Team Fortress 2 [official site] update. Okay, yes, much of Tough Break Update is reserved for people who spend $6 to buy into the Tough Break ‘Campaign’ (a series of challenges like CS:GO’s Operations), and yes the new taunts it also adds are expensive, but the greatest gift of all is free: a look at the TF2 gang doing aerobics (sorry, Mannrobics) together.

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Machinimagic: Valve Announce Saxxy Award Winners

“Laughter is the best medicine,” say people who are about to discover laughter actually makes a broken nose worse. Laughter’s pretty okay, though, as are other emotions – and creative mediums can help stimulate them. Valve have rolled out the red carpet (it smells rusty?) for the year’s finest Source Filmmaker machinima, little films mostly starring Valve characters, declaring which are the bestest best so you too can easily experience such human emotions as Action, Comedy, Drama, Short, and Extended.

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Marvelous Machinima: Valve Open Saxxy Award Voting

Each year, Valve honour the finest Source Filmmaker creators with an imaginary gold statuette of a shirtless imaginary man with chest hair in the shape of imaginary country Australia. Ah, the Saxxy Awards! Saxxy season is upon us once again, and you – yes you! – can join movers, shakers, and thinkfluencers like Steven CP_Steelberg and Shia LaBadlands. Valve have opened up public voting on submissions to whittle down entrants to the finalists, so you can watch and vote on machinima shorts to your hearts’ content.

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Team Fortress 2 Halloween Revives All Prior Halloweens

Sell your pumpkin heads! Team Fortress 2‘s [official site] Halloween event has launched. Scream Fortress runs from now through till November 11th, comes with a new comic, and introduces themed items, maps, taunts and an event that lets you win items from all previous Halloween events – presumably tanking the market for them in the process.

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Team Fortress 2 Marks Halloween With Alien Invasion

As the march towards Halloween gains pace (seriously, where has this year disappeared to?!), Team Fortress 2 [official site] has launched a month-long Invasion event, spilling its community-curated guts in the form of new maps, weapons and items.

The launch trailer is typically TF2 in its spectacle and flair and can be viewed without the use of 3D glasses inside.

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