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Posts tagged “Team Jolly Roger”

Wage spacewar in Interplanetary: Enhanced Edition

Remember Interplanetary? You know, the 2015 strategy game about building a base and blowing up other planets. Its hook was that gravity played a huge part: to land your shots you had to take into account the gravitational pull of other planets in the area, which was pretty novel. Well, now there's an Enhanced Edition [official site] that squishes bugs, revamps the visuals and delivers a cargo hold of…

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Gravitational Pull-Em-Up: Interplanetary Launches May 12

The last time we wrote about Interplanetary [official site] was two years ago when it first hit Steam Greenlight. On it's surface it's basically a game about hurling stuff into space, but as Graham said at the time it's more DEFCON by way of Universe Sandbox. And it's come a hell of long way since 2013. The devs at TJR Games are just now introducing…

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Interplanetary Grabbed By Steam Greenlight’s Gravity

I daydream almost daily of turning myself into a projectile and rocketing myself across the sky. With a Half-Life gauss cannon in my hand, I think I could fire myself from my window to any destination within town. Interplanetary does one better. It's a strategy game in which you use the gravitational pull of planets in order to slingshot projectiles across the solar system, so…

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Another Dimension: Interplanetary Trailer Slingshots Strategy

I was lamenting with friends, as we gathered for whiskey and cigars, that there was no space combat game that took into account gravitational pull. I wanted the Kerbal Space Program equivalent of space combat, a game that involved slingshoting projectiles around solar bodies and towards their intended target. So it is and so it was and so here is the trailer for Interplanetary, a…

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