Posts Tagged ‘Techland’

Dying Light’s free Prison Heist rewards speed with loot

Dying Light Prison Heist

Dying Light, like the best of zombies, keeps on picking itself up to take a bite out of my free time. Yesterday, Techland’s cult hit zombie parkour sandbox was blessed with yet another chunky free content update, adding a lengthy new mission for 1-4 players set in Harran’s zombie-and-soldier infested prison. Players still exploring the Old Town streets might also bump into a unique Demolisher zombie mini-boss wandering about, hucking bloody great chunks of concrete at less wary players.

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Four days in the fields of Pure Farming 2018

purefarmingheader

I have been lied to.

The letter from my late grandfather which arrived at my desk spoke of freedom. It spoke of an alternative from the daily grind of the city life, of charming adventures, of hard work rewarded and of peace of mind.

An abandoned farm just for me! As I packed my luggage, I was already dreaming of quirky neighbours, magic sprites and turnips. So many turnips. But once I reached my destination, Pure Farming 2018‘s harsh truth was revealed to me: grandpa’s farm was riddled with debts. And The Bank wanted me to pay. Read the rest of this entry »

Grow your own: Pure Farming 2018 planting mod tools

Internauts, place your bets: how long until someone adds a giant wheeled penis to Pure Farming 2018 as a tractor? Publishers Techland today announced the tract ’em up will have mod support when it launches in March, supporting “machines of all categories: tractors, harvesters, ploughs, trailers, pickups and trucks.” So, you know.

Personally I’m crossing my fingers for vehicles shaped like the heads of farming ministers. I want to see Michael Gove sucking up potatoes through his pursed lips and blowing them out his ears. And in the game. Read the rest of this entry »

Dying Light celebrates three years of zombie parkour fun

Dying Light

The enduring success of Dying Light is a pleasant surprise. Nobody really expected too much of Techland’s Dead Island spinoff, but the studio weathered a rough launch and continued to support the game through patches, free content updates and (eventually) a truly excellent expansion.

Most other studios would be done with a game after the inevitable Definitive Goaty Edition, but late last year Techland renewed their vow to support Dying Light well into 2018. We’re now three years past the original release, and they’re celebrating the event with discounts for newcomers and free in-game goodies for all spread across February.

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Dying Light: Bad Blood wants you to betray your friends

In the grim darkness of the near future, there is only Battle Royale. And things vaguely similar to Battle Royale.

Dying Light is the latest game to announce news of such a mode. This one will be arriving in the form of a standalone expansion called Bad Blood and it actually sounds far more suited to the game than I initially suspected. That’s mostly because it doesn’t sound like it has that much in common with the battle royale sub-genre, whatever this here press release might say.

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God’s Trigger is cooperative Hotline Miami with a devilish twist

God's Trigger

God’s Trigger killed me at least twenty times in five minutes. Announced at Gamescom this week, it’s a new title from Techland that plays out very much like the two-player cooperative take on Hotline Miami that the trailer suggested it might be. You can see that trailer below, followed by my thoughts after fifteen minutes of play and another forty or fifty bloody deaths.

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Pure Farming 2018 trundles out in March 2018

Just as E3 rides a wave of big flashy announcements from American games full of headshots, Gamescom is drifting in atop news about German favourites like industrial simulators. Techland today announced that Pure Farming 2018 [official site], which they’re publishing but not making, will launch on March 13th 2018. A new trailer shows that coo, this is looking pretty swish – a possible rival for Giants Software’s ruling Farming Simulator rather that yet another scrappy little oddity created for the budget rack. Big-budget farming. Fancy farming for fancy farmers. Subsidised up the wazoo. Read the rest of this entry »

Undead! Dying Light getting a year of free DLC

Though parkouring zombie-stabber Dying Light came out a good two years ago, developers Techland this week announced that they’ll release ten free ‘DLC’ packs(/content updates) over the next year. How nice! Dying Light is still pretty popular, see, with its peak concurrent player count over 8,000 today on Steam alone. So! Techland are working on new enemies, areas, and other odds and ends to add for free. Read the rest of this entry »

Techland delay Pure Farming 17 long enough to become Pure Farming 2018

Pure Farmind 2018

Pure Farming 17 has been delayed for so long that it’s now got a new name: Pure Farming 2018 [official site]. Publishers Techland (the same gang who made Dead Island and published Torment: Tides of Numenera) say it will arrive early next year, not this year as expected, because they’re keen “to make it as good as it needs to be”.

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Wot I Think – Torment: Tides Of Numenera (for Planescape veterans)

You know Planescape: Torment well, and chose to hear whether Torment: Tides of Numenera will betray your trust or not rather than to have its nature defined first.

Please note that certain key elements of the game are skipped over here, which is because they are covered in more detail in the Torment newcomers review here. I did not wish to repeat myself unduly in an already long article. If you are a Planescape veteran, I do encourage reading both pieces. After all, you rather like reading, don’t you?

We expect certain things of a game with ‘Torment’ in the title – expectations that have mounted rather than faded over the years. Read the rest of this entry »

Wot I Think – Torment: Tides of Numenera (for series newcomers)

You do not know the past of Torment, and so chose to hear everything.

No, you don’t need to have played 1999 weird fantasy roleplaying game Planescape: Torment to enjoy this spiritual sequel. There are references and commonalities, but they’re not in any way necessary to understand or appreciate it. What is required is a reasonable degree of patience, and an enjoyment of reading and of big ideas.
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Torment: Tides of Numenera trailer highlights the Nano class

Torment: Tides of Numenera [official site] was the highest-funded video game at the time of its Kickstarter, and although its missed its release date more than once, things are looking on track for an early 2017 release as it progresses through early access. A recent trailer for Torment focuses on the Nano Class, which utilizes ancient technology to achieve feats that appear like magic. Read the rest of this entry »

No, Ryelly: Dead Island Devs Announce Pure Farming

Hope you've been saving your plasma gun ammo for this boss battle!

Techland, the Polish studio behind high-action first-person shooters including Dead Island, Call of Juarez, and Dying Light, have announced they’re making a farming simulator. Pure Farming 17: The Simulator [official site] will be a serious farm ’em up, no zombies or nothing as far as I know. Though I do believe that techno-organic monster teased in the announcement trailer, as shown ↑ up top, may be the final boss.

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Dying Light Gets Rocket League’s Buggy And A Ball

Usually we post about Rocket League [official site] because it’s taking yet another iconic car from pop culture and turning it into DLC, but not this time. This time it’s the other way around: it’s the Rocket League buggy that has come to Dying Light [official site] as a free DLC. So if you ever get tired of running over zombies you can play some car football.

Jump the break for a video, and details on how to get the update.

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Wot I Think: Dying Light – The Following

The Following is an enormous expansion, adding a huge new map and all manner of vehicular carnage to Techland’s open world zombie-smasher Dying Light [official site]. But does a game about urban exploration and claustrophobic limb-lopping really need to stretch its legs in the great outdoors? And how does a buggy fit into a world of parkour and pummelling? Is carkour even possible?

Here’s wot I think.

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Dying Light Raises Expansion And Enhanced Edition

Today’s a big day for Dying Light [official site], with three new releases coming to the open-world, zombie-slaying, parkouring FPS. I’ll try to explain this slowly, because it’s all enough that there’s a diagram explaining it all. So! Today brings The Following, the paid expansion which adds a new area and vehicles to Dying Light. Today also brings a free update with many tweaks and improvements to Dying Light. Lastly, today brings Dying Light: The Following – Enhanced Edition, which combines the base game (and that patch, natch) and The Following plus all its other DLC. Get it? Got it? Good.

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Hands On: Dying Light – The Following

I’m the resident cheerleader for Dying Light [official site] round these parts. Techland’s zombies ‘n’ parkour urban playground was one of my favourite action games of 2015, and a few hours with enormous expansion The Following have convinced me that the entire game is far smarter than the surface suggests. Rather than distracting from the free-running and scavenging, the addition of a vehicle and rural map bring out the best in the existing systems.

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A Better You: Dying Light’s Legendary Levels

Dying Light’s [official site] mega-expansion, The Following, takes the zombie-killing open world action out of the city and into the surrounding area. That means your parkour and urban scavenging skills might be slightly less useful than they had been while you were clambering across rooftops and digging through the trash. Enter the buggy – a customisable vehicle that has its own equivalent of the base game’s skill trees.

Those skills haven’t been left behind though. The expansion, and the free update for the base game, will introduce 250 new legendary levels, allowing you to become faster, stronger and smarter.

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Dying Light: The Following Teases New Story Trailer

Since its reveal earlier this year, details on The Following – the upcoming expansion for zombie survival parkour-a-thon Dying Light [official site] – have been few and far between. We’ve been told there’ll be an unscrupulous cult, that we’ll get to travel outside the quarantine zone, and that we’ll get to cart around in a selection of undead-decimating dune buggies. Now, we discover there might be a cure and a way out of Harran, courtesy of the new story trailer below.

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