Posts Tagged ‘television’

BBC Reveal Concept For Multiplayer Gaming TV Show


The BBC have unveiled a concept for a live television game show based upon a multiplayer video game, smooshing together bits of The Crystal Maze with livestreaming and a top-down shooter. It sees contestants playing a game at home while a live-action presenter in the studio is zapped into the game world to be mean to them. This here ‘Multiplayer Broadcasting’ is not a show the BBC are actually making, to be clear, rather an idea Auntie’s R&D folks have been tinkering with. They’re interested in the future of audience interaction, see. Here, have a look:

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Sense8 Versus The Matrix

Sense8 starts badly. It’s a show about eight people with a telepathic link that allows them to share each other’s skills, language, and pansexual orgies. Those eight people each live in a different country, but their link means they are frequently thrust together – sometimes literally, re: orgies – across time and space to share the same moments.

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Down The Tube: A Developer’s Guide To Television

You may have heard about last weekend’s extraordinarily disastrous attempt to film and broadcast a Pepsi-sponsored game jam, called GAME_JAM. At enormous expense (rumours fly of around $400,000), a group of in-indies – the likes of Zoe Quinn, Davey Wreden, and Robin Arnott – and YouTubers were supposed to be taking part in a reality-show-cum-game-jam for four days, to be professionally filmed, edited and broadcast on YouTube. The event didn’t make it through the first day before a number of the developers walked off set and refused to return, and everyone involved was upset and pissed off. It didn’t make it to day two. For a comprehensive account of what happened, you ought to read Jared Rosen’s article on Indie Statik, but the short version is: one of the people in charge was a sexist arsehole, the sponsorship was so ludicrous they weren’t allowed to drink anything other than Mountain Dew (not even water), and the atmosphere was miserable beyond anything conducive to making games. It was a massive, hugely expensive, disaster.

In response, we and asked Size Five GamesDan Marshall to use his experience working in television production to write a guide for developers when it comes to TV. What to look out for, the tricks of the trade, and why it’s probably best avoided altogether. We should stress, this is a general guide, and not directly related to those peculiar events in LA.

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Frosty The Snowman: Charlie Brooker, Games And TV

With a few notable exceptions, games haven’t broken into the world of television. There’s Videogaiden, of course, and I rewatch that at least once a year, but games are more likely to be mentioned in a news report about the commerce value of consoles or a violent occurrence than for their artistic or cultural merit. Arch-satirist and clever clogs Charlie Brooker has previously enjoyed some success with Gameswipe, but a trailer for his new programme, with writing from RPS chum Cara Ellison, Jon Blyth and Matt Lees, suggests that it might be a very important piece of television. A shame then that Brooker’s segment with journalist/presenter Jon Snow about the Playstation 4’s launch showed the latter displaying the unimaginative approach of an old man in an old medium.

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Sixteen, With A 10 Meg Pipe: TV Does Games

Excuse me madam, have you seen this lady's high scores?

Videogaming’s representation in the wider media is, as we all know, peculiar. But nowhere is it more strange than in the world of television. Those bonkers small screen writers seem to have somehow grown up in a society completely free of their existence, talking about them as if they’re an alien artefact on which no researchable information is available. Or another theory: all American dramas are written by my mum. The latest incident of her scripting a show is Season 8 Episode 16 of NCIS, which aired in the States last month. The moment is below, and it’s beautiful.

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Cha$e: When Videogames Come To Life

See what they did there?!

The SciFi Channel in the US has started a brand new television programme, billing itself as “world’s first live-action videogame.” Forgetting, oh, so many shows that contradict this (I’ll leave that to you below, but let’s just say Knightmare here to get things started), the result is something so special that all who are able should watch. Please people, be outstanding for the majesty of Cha$e.

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Rise Of The Videogame – Discovery

For those lucky enough to be in the US (or indeed those who come by their television through mystical futuristic means), there’s a new Discovery documentary that should be on everyone’s TIVO/hard drive. Rise Of The Videogame.

rise of the videogame

Unlike so many programmes about videogames, Rise Of demonstrates a depth of research and work that lifts it above the usually banal, patronising rubbish that television normally produces on the subject. It interviews all the right people, knows to show clips of all the right games, and makes the assumption that you’ve already a basic knowledge of the subject.

The first episode (of five hour-long documentaries) explores the birth of videogaming, and takes the Cold War as its allegorical guide. After discussing oscilloscopes being hacked to play a tennis game, it moves on to the enigmatic Steve Russell talking about how he created Spacewar!, comparing the original nature of gaming (shooting things, missiles, explosions, etc) with the American culture of fear surrounding the tensions with the USSR; how it was, “Born out of Cold War anxiety and nurtured in the era of counterculture.”

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