Posts Tagged ‘Tempest’

Head ashore in pirate game Tempest’s first DLC

Tempest

Ahoy, landlubbers! The first DLC for open-world pirate game Tempest [official site] lets you step your leather boots onto solid ground for the first time. Treasure Lands DLC adds a new ship and invites you onto shore to assault forts, dig up treasure, defend villages and explore ancient cities.

If you missed it, Tempest is an adventure across the high seas, with quests to complete, crew members to manage and plenty of boom-y cannon combat. Brendan thought its large, fantasy world full of sea monsters had promise but that its missions were generally about as fun as scrubbing the poop deck. Still, one of his main criticisms was the lack of gameplay variety, which this DLC certainly addresses.

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Abandon Ship Looks Like FTL On The High Seas

When we reviewed Tempest, a game of piracy in a fantasy setting, I came away saddened that it was all grinding turns and cannon aiming, with crew management that wasn’t very personable or fun. “Why has nobody successfully transferred the shipboard panic of FTL or the crew management of XCOM to a wooden frigate on the high seas?” I lamented. “Maybe in the future, some developer will plunder those design lessons.”

Well, shiver my timbers, it looks like Abandon Ship [official site] wants to do just that. Read the rest of this entry »

Wot I Think: Tempest

The pirate’s life is a good one. Rum, sea shanties, being trapped in your sinking vessel as it falls victim to a gargantuan sea kraken. Ah, yes, a marvelous misadventure. There’s definitely some appeal to taking to the seven seas and plundering all the gold from unsuspecting merchant vessels, and this is what Tempest [official site], a low-fantasy on the waves, has in mind. But is it a glorious galleon, or a sloppy schooner? Let’s see wot Brendan thinks.

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Yarrr! Open-World Pirate ‘Em Up Tempest Released

Way back in the year MMXV, we sent Marsh to Prematurely Evaulate an Early Access open-world pirate RPG named Tempest [official site]. He sailed the seas, plundering ineptly and kinda liking it despite a fair few problems. Well yo ho ho, shivers me timbers, fill me boots with cockles, and get me so smashed on grog I’m an problem sparking spirited debate in the morning – eight months later, Tempest has now left the port of Early Access Harbour and sailed into the Properly Released Sea.

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Premature Evaluation: Tempest

Blackbeard may be the more familiar household name, and bequeathed to us 90 percent of the archetypal pirate look, but it’s Francis Le Clerc to whom we can attribute the appearance of at least one appendage: the peg leg. Indeed, Peg Leg was his nickname (or in his native French, “Jambe de Bois”, and among the Spanish to whom he gave such considerable grief, “Pie de Palo”). Though injuries of this gravity were reasonably commonplace among sailors at the time, it wasn’t that usual for a pirate captain to persist in his career after the loss of a limb. But Le Clerc was a particularly persistent sort of bastard. It wasn’t until Le Clerc had lost his leg and the use of one of his arms while fighting the English, in fact, that his privateering really took off, not only devastating much of Cuba and Panama personally, but acting as a sort of angel investor for other pirates. In fact, he so totally ruined the then capital of Cuba, Santiago de Cuba, that it stopped being the capital altogether. But a feature that deserves to be even more emblematic of pirates than wooden prosthetics is the theme of betrayal, both of them and by them.

Each week, with his beard smouldering and black flag aflutter, Marsh Davies prowls the oceans of Early Access for plunder, slo(o)ping back to port with any stories he can find. This week he’s been further debasing the reputation of pirates on the low-fantasy high-seas of Tempest, a game of naval combat and light ship management.

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