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Posts tagged “Tequila Works”

EU Culture Agency to co-fund thirty games including Trine 4 and Spacebase Startopia

Trine 4, Earthlock 2 and the tantalizingly titled Spacebase Startopia are among a list of thirty games being co-funded by the EU Education, Audiovisual and Culture Executive Agency (EACEA). While I'm not familiar with too many of the studios, and the titles for most of these games mean very little, it's good to see Frozenbyte planning on continuing their visually delicious Trine series. Among the…

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Feature: Listen now, please

Podcast: The Electronic Wireless Show talks Divinity: Original Sin 2, Heat Signature and things going wrong

Oh no, you've tripped the alarm. Now the terrifying RPS podcast, the Electronic Wireless Show, knows you're here. It's going to hunt you down and force you to listen to it. Quick! Think of a way out of this, before you hear all about Adam becoming an accidental mass murderer in Dishonored, or John obsessively re-loading his way out of a bad situation. If you…

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Feature: Listen now or have a wretched existence

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it's the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane's president leaving the studio (there's not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off…

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Feature: Listen now or be damned

Podcast: The Electronic Wireless Show talks RiME, Endless Space 2 and OrbLands

The RPS podcast, the Electronic Wireless Show, was recently brought out of retirement for one last job. But it turns out that job takes place on a weekly basis. That's why the third episode is out now, in which Pip, Adam and I talk about sunny platformer RiME, alien-smashing grand strategy Endless Space 2, and walking simulator-with-bullets OrbLands. This week also features Quickfire Questions with…

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Pretty puzzler Rime is out now

I've already had the pleasure of playing through Rime [official site] from beginning to end (reviewing it for *ahem* another publication). I loved everything about it: the clean puzzles, the sense of exploration, the soft cel-shaded visuals and – most of all – the subtle story. It's out now, so you can experience it too. It's a relatively simple platform-puzzler in which you, a young…

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Time-looping murder puzzler The Sexy Brutale is out

Every day, the guests of casino mansion The Sexy Brutale are elaborately murdered by their hosts. Every day, the guests are reborn and murdered anew. Every day is the same day. Well, until we start meddling. I really groove on the sound of time-looping murder mystery The Sexy Brutale [official site], where each day unfolds in real time with the same murders. The mystery isn't…

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It’s about Rime: Zelda-like adventure gets release date

While the joys of the new Zelda on Switch are being experienced by all and/or sundry, we in PC land have to resort to scowling and then writing about how we can still learn lessons from Nintendo’s long-running adventures of Link the Landscaper. But what’s this, sailing over the horizon? It’s Rime [official site], that adventure game about being a wee lad stranded on a…

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Timeloop murder mystery The Sexy Brutale out in April

The Sexy Brutale [official site], the murder mystery set within a time loop of the same deadly day, now has a release date. Mark April 12th on your calendar -- over and over, gouging circles with your pen until you tear through to May -- as the date we'll get to venture into the eponymous casino and discover why its staff are murdering a ball's…

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Zelda-ish adventure platformer Rime now coming to PC

The boy adventurer of sunny platformer Rime [official site] will be coming to PC this year, says a new trailer. The very blue skies and also-very-blue seas were first revealed at Gamescom in 2013, whereupon we exhaled a sigh of sad exhaustion at the big sign plastered over it saying “PlayStation exclusive”. But following some rights wrangling last year, developer Tequila Works will be bringing…

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Deadlight: Director’s Cut Out June, Survival Mode Deets

I was pretty torn with sidescrolling platformer/survival 'em up Deadlight when I first played it a few years back. For the most part, I enjoyed its zombie apocalypse narrative, its challenging gauntlet sequences and its wonderfully bleak presentation, however really struggled with certain jarring features - like how the protagonist would instantly drown upon impact in water, or how the screen would go all weird…

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Feature: Friday Night Deadlights

Impressions: Deadlight

I’ve spent my Friday evening playing the first hour and a bit of Deadlight rather than gallivanting in a pub. It’s a side-scrolling zombie adventure that was previously a tenant of XBLA. Shades of Flashback, Oddworld and Limbo have helped to keep me here while the world drowns the week’s worries, but is this particular apocalypse anything more than a diversion?

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Skipping The Greenlight: Deadlight Coming To Steam

When there's no room left in hell, the dead will walk in every computer game on earth. If those words are true, and since I just wrote them on the internet they certainly are, then hell must be on the verge of overflowing. It's a good thing that not all zombie games are alike, then, with Dead State, DayZ and Project Zomboid all evidence of…

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