Posts Tagged ‘Terra Invicta’

Long War devs’ next game is XCOM at a galactic level

We already knew that Pavonis Interactive, the team behind the RPS-approved, game-changing Long War mods for XCOM and XCOM 2, were working on a complete new game of their own, but seeing as Long War 2 has been in the wild for a while now, I thought I’d catch up with ’em about Terra Invicta. This takes the essential XCOM concept – humans fending off an alien invasion – then expands it to a grand strategy scale.

“It’s a little like what you might imagine the XCOM spokesman’s job to be,” Pavonis head John Lumpkin tells me, “trying to unify Earth’s nations against an alien threat.” And then it moves to cover the entire solar system.

Long War? More like longest war.
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Long War Studios Release New XCOM 2 Mods

The Long War is one of the great mods, expanding Firaxis’ XCOM reboot in ways that called back to the campaign of the original game while also building on what was brilliant in the new version. The team behind it formed a studio and are now working on their own aliens vs Earth game, Terra Invicta, as well as Firaxis-approved mods for XCOM 2 [official site]. The first set of mods arrived on launch day and two more appeared a couple of days ago. One of them is good, the other is spectacular.

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XCOM Long War Modders Working On Standalone Strategy Game

XCOM’s Long War mod [official site] is, to many, the definitive version of Firaxis’ reboot of the alien-repelling strategy classic. As the title suggests, it extends the length of the campaign, making the fight against the invaders into a gruelling conflict rather than a streamlined series of missions. The campaign structure isn’t the only thing the mod changes – it’s like the biggest and most delicious expansion imaginable – and you can find all the details here, as well as download links.

Now, the team behind the mod have formed a studio and begun work on “a grand strategy game in which the player leads the defense of Earth during an alien invasion”.

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