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Posts tagged “Terrible Posture Games”

Feature: Boom and bust

Mothergunship review

Mothergunship is about big, stupid, hand-crafted guns and exploding robots. Successor to Terrible Posture Games' Tower of Guns and co-developed by Czech studio Grip Digital. It's a roguelike-ish "Bullet Hell" FPS about raiding procedurally generated alien spaceships, hoarding gun-barrels and bolting them onto your remarkably agile power armour. A denser game than its predecessor, its complex systems are dressed up in breezy, comedic style, but its many turning…

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Anarchic gun-crafting FPS Mothergunship lands July 17

Some shooters offer military precision. Some shooters deliver technical movement systems. Roguelike shooter Mothergunship (pseudo-sequel to Tower of Guns) doesn't care about that. What it does do is let you build a twelve-barrelled shotgun so enormously scattershot that it hits absolutely everything in the room, and if you somehow manage to miss anything on the first pass, the pellets ricochet, just to be sure. It's…

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Craft ridiculous gunstacks in Mothergunship’s demo

"Give the guy a gun and he's Superman," Humpty Dumpty said. "Give him two and he's God." I'd like to add to this, "Give 'em five guns stacked up and clicked together into one huge megagun, and they may well be playing Mothergunship." That's the next bullet hell first-person shooter from the creator of 2014's Tower Of Guns, and this time it'll have players build…

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Tower of Guns dev announces Mothergunship

The creator of frenetic FPS Tower of Guns has announced a new procedurally-generated shoot-o-rama, Mothergunship [official site]. It'll bring more bullet hell action against hordes of enemies and honking great bosses, and this time you'll get to build your own guns too. Players will be able to craft megaweapons, snapping together bits from a huge selection which, I'm told, even includes a fish tank. Here,…

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Feature: Onward and Upward

Have You Played… Tower Of Guns?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Tower of Guns [official site] demonstrates one method by which a developer can capture some of that nineties FPS feeling so many of us crave. Arenas, hordes of enemies and ludicrous weapons that happily fit alongside your double-, triple- and quad-jumping.

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Feature: Towering above the rest

Tower Of Guns review

Tower Of Guns takes place in a tower containing all of the guns you could ever hope to see. Unfortunately, many of those guns are attached to murderbots and you're going to have to fight through them all to get to the top. Why? Who knows. Who cares! I've been playing this single player FPS since last weekend and despite including some of that fancy…

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Bullet Swell: Tower Of Guns Is A Randomised FPS

'Bullet hell' is one of the best genres, not because I like playing it - liking things is passé - but because it's an exciting example of the way in which a genre and its audience can warp, and focus, and drill down, and close themselves off to outside influence. I find just the existence of Touhou exciting. If bullet hell was to be picked…

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Quakelike: Tower Of Guns

Tower of Guns is a splendid first-person robot-shooter with randomised elements and power ups that stack, creating weaponry and skill sets that are ludicrously powerful and ludicrously ludicrous. A work in progress build is available to those willing to pay $7.50 for a preorder and I've spent forty five minutes ascending the tower this morning, pinging circular saws off angled walls, trashing hordes of robots…

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InSpired: Tower Of Guns Trailer

I've had a soft spot for towers ever since John's dad built one for our house cat, Dexter. Dexter would stand atop this tower of terror, swiping at passing people and planes, imagining himself as a terrifying, scarifying monster. So Tower of Guns has a small advantage, in that it just reminded me of my cat. But the rest, a randomly-generated FPS aiming to be…

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