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Posts tagged “Terry Cavanagh”

A Free Spike Joint: VVVVVV – Make And Play Edition

The noisE3 is dying down and we're returning to some semblance of normality. That means I might actually find time to play some games on this here computer rather than watching hundreds of trailers and livestreams about games that I probably won't dabble with even when they are released in December 2015. It also means I can take a moment out of my day to…

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Flap, Jacked – Terry Cavanagh’s Maverick Bird

No, Christ, don't look to me for an impassioned editorial about Flappy Bird. There's already an Encyclopaedia Brittania's worth of analytics-chasing bullshit* about this now-withdrawn mobile game and its overly-scrutinised creator out there already, as SEO-crazed news sites strain to capitalise on interest in a from-nowhere breakout hit. The trafficks! The precious trafficks! Worse, when concrete news ground to a halt, the airwaves filled instead…

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The Entire World Is A Lie In VVVVVV Creator’s Naya’s Quest

Naya's Quest, the latest from VVVVVV and Super Hexagon creator Terry Cavanagh, is an incredibly stressful game. You know that whole relationship you have with your eyes where they by and large tell you the visual truth of a situation? That thing your entire basis of reality is more or less founded upon? Yeah, well, forget about that. You play as a girl (presumably named Naya,…

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Feature: The (Indie) Stars Align

Experiment 12 review

Terry Cavanagh. Jasper Byrne. Ian Snyder. Jack King-Spooner. Richard Perrin. Zaratustra. Michael Brough. Robert Yang. Alan Hazelden. Benn Powell. Jake Clover. TheBlackMask.You have probably played games by all of these people. VVVVVV might ring a bell. Maybe Lone Survivor or Kairo. Or, if you're really, really cool, Blues For Mittavinda. Etc, etc, etc. You get the idea. But now they've all congealed into a hivemind…

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Hexcellent: Super Hexagon PC-Bound Next Week

After a fair deal of ugliness concerning its sort-of-evil clone, Super Hexagon is finally, definitely, mark-it-in-your-calendar-ably twisting and turning its way onto PC. Which is great, because the, um, third-person hexagoner - a diabolical product of the evilest brain trapped inside a very nice person - is a masochistically compulsive good time. But creator Terry Cavanagh declared it as little as two weeks out from…

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Open Hexagon Copies Cavanagh

Update 1 - there's been some kind of breakdown in communications here, as it transpires that Terry Cavanagh isn't as cool with this game as we first thought. While the Open Hexagon dev was given a blessing to make a game 'inspired' by Super Hexagon, he was explicitly told that it couldn't be a clone. And yet... So, if you like Open Hexagon please be…

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War On Geometry: Super Hexagon Coming To PC

With his new iOS game, Super Hexagon, I've just realised that Terry "VVVVVV" Cavanagh has a plan, and it's to achieve immortality through drinking the tears of broken souls, bent over electronic torture devices screaming his name in fear and fury. I hate him. I hate him. I hate him. Super Hexagon will be coming out on PC. You will hate him too. Hate. There's…

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Feature: Terry Cavanagh does the chat

IGF Factor 2012: At A Distance

Terry 'VVVVVV' Cavanagh's ultra-minimalist, abstract first-person co-op puzzler At A Distance is nominated for the Nuovo award at this year's Independent Games Festival. As part of our seemingly infinite series in which we chat to (almost) all the finalists, Terry talks about the concept behind the game, what he'd like to see win at the IGF this year, his disappointment that the Pirate Kart didn't…

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Cat Life: ChatChat

Instructions: "be a cat." This is all you need to know about VVVVVV creator Terry Cavanagh's free and cannily-named mini-MMO, ChatChat. Go on, be a cat. Do what cats do (bum-licking not included, mercifully). Hang around with other cats in the way that cats do, i.e. doing your best to ignore them with barely-concealed hostility. Catch mice. Leave dead mice as gruesome offerings to your…

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Now Proximal: At A Distance

Terry Cavanagh's extraordinary first-person co-op puzzle game, At A Distance, is now available to download for free. You'll need two networked PCs side by side to play it with a friend or helpful acquaintance. I played it with an Alec, as you can read here. We found it to be something quite special, demanding both considered co-operation, spatial thinking, lateral thinking, inside-out thinking, and boiled…

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Feature: Together alone

Watch’n’Game: At A Distance

Him: silent, stoic, patient. "OK." Me: jabbering, confused, hectoring. "Go there, what about that, does that look like that?"A right pair, Jim and I. Entirely inappropriate, surely, to tackle a co-operative puzzle and exploration game together. We did it, though. We conquered At A Distance's abstract shape-worlds, and we did it together. And creator Terry Cavanagh (VVVVVV) only had to give us big, fat hints…

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VVVVVV v2.0: Now With Added Notch

We all loved Terry Cavanagh's wonderful VVVVVV last year, didn't we? Well I certainly did, that Kieron bloke did, and a straw poll of my hands unanimously voted in favour it. Universal approval if ever I saw it. Fantastic news: Terry has joined up with programmer Simon Roth to push out a major update to VVVVVV. Here's the what's new in VVVVVVersion 2.0:

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Funny Never Sleeps: American Dream

American Dream is a collaborative browser game from Increpare, VVVVVV's Terry Cavanagh, Jasper Byrne and Tom Morgan-Jones that's made me laugh more than enough to warrant a post. It's a bit like Oliver Stone's Wall Street directed by a wet pocket calculator. Set in the 80s, it tasks you with fulfilling the American dream by making a million dollars, though according to Terry it started…

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New Grave: Graveyard Graveyard Revolution

It's Monday morning. VVVVVV's Terry Cavanagh has been busy, probably making another forty micro-games of the weekend. Here's one of the latest which mashes together Dance Dance Revolution with - unless I'm mistaken - Tale of Tales' The Graveyard , with inevitable consequences. You can play Graveyard Graveyard Revolution here.

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You Might As Well Jump: VVVVVV On Steam

I wake to Shacknews-Killer-Bee Alice O'Connor saying "Everyone who said they'd buy VVVVVV when it hit Steam, I'm holding you to that." So, yes, VVVVVV is now nestling in the info-hive of Seattle's Valve Corporation and can be released into your desktop micro-brain for three-fifty at the moment. That's a small price to pay for a pint in London. More relevantly, it's also a small…

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VVVVVV for Vendetta: VVVVVV Interview

VVVVVV has been my favourite game of the year so far. Small, perfectly formed and highly punishing, it reminds me of some of my favourite games - and girlfriends, for that matter - of years gone by... without really being like any of them. It's a dream of the past, retro as an idea rather than simple recapitulation. After writing a Wot I Think, I…

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VVVVVV For Victory

I'll be doing a Wot I Think about this later in the week, with any luck, but I wanted to do a quick post to bring this to your attention as it's just been released. VVVVVV is the first full-size "real" game from Terry "distractionware" Cavanagh who you may know from the previously-hailed Judith and Don't Look Back. VVVVVV is an imaginary 80s classic with…

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