Imagine never having to study another simulation game keyguide. Imagine if the eject key in Phantom Ace wasn’t the quickstart engine key in Eurofighter Low Level. Imagine if SHIFT+B activated the handbrake in OMSI: London, the parking brake in F-111: Hour of the Aardvark, and the anchor in Man o’ War IV. Imagine if there was a Victorian pram gathering dust in your attic, a Victorian pram inhabited by a malevolent, smallpox-riddled Mr. Punch.
Actually, skip that last one. Just imagine that the makers of vehicle games suddenly discovered solidarity and stopped trying our patience with myriad similar-but-not-quite-similar-enough control schemes. Read the rest of this entry »