Posts Tagged ‘The Binding of Isaac: Rebirth’

Binding of Isaac: Afterbirth+ rebalances annoying bits

A much-needed patch has arrived for the new Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, to fix bugs and balance problems. Yes, this does address some of the irritants that Adam raised in his review. Those flipping nuisance enemy-summoning portals are less common, for one, and the Sister Vis boss battle is less of a chore. I’ve already put a fair few hours into Afterbirth+ myself and welcome these changes. Some parts of Afterbirth+ made Isaac simply worse, so I’m glad it’s being worked on. More patches are in the pipeline too. Read the rest of this entry »

Wot I Think: The Binding of Isaac Afterbirth †

The new expansion for the marvelous The Binding of Isaac is a mixed bag. Stick your hand in and, fittingly, given the grotesque nature of the game, you might find a pleasant treat, a razor blade or a little cluster of dingleberries. Toxic dingleberries. For the first time since its release, Isaac really is creaking under its own weight and Afterbirth † feels as overstuffed as a trio of turduckens. It’s not a pretty sight, but there is plenty of meat wrapped around all those little choking bones.

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The Binding of Isaac: Afterbirth+ expansion released

The second expansion for The Binding of Isaac: Rebirth [official site], the world’s premiere roguelikelike shooter about crying babies, launched last night. Afterbirth+ whacks in new items and enemies and levels and another character and all that but, perhaps more importantly, brings official mod support. Given the wonders players made with unofficial tools – have you seen the Antibirth mod? – I’m mighty excited by what might happen now. Read the rest of this entry »

Binding of Isaac player-made expansion Antibirth is out

Bloated blood-burping bumbleflies, electrotears, and so many more secrets are now buzzing around the basement in The Binding of Isaac: Rebirth, thanks to the release of a huge and hugely impressive community-made expansion. Yes, the second official expansion launches in a fortnight but before then absolutely do check out the free Antibirth [official site] mod. Antibirth is mahoosive, adding new characters, new enemies, new bosses, new items, new music, new… it’s really big, and really well-made too. Also, this trailer is all sorts of creepy: Read the rest of this entry »

Binding of Isaac: Afterbirth+ starts weeping January 3rd

The second The Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, now has a release date: January 3rd. It’ll give the roguelikelike dungeon crawler a new chapter, a new character, new items, new enemies, and that other typical expansion stuff, but also bring official mod support. Afterbirth+ was expected to launch by the end of this year but hey, I’m sure the holiday season can provide you with enough tears, torment, inner demons, and family confrontations to tide you over for another three days. Read the rest of this entry »

Binding of Isaac: Afterbirth+ to officially add some mods

Tearjerking expansion The Binding of Isaac: Afterbirth+ [official site] will add new items and enemies and bosses and all that to the baby simulator, I’m sure you know, and bring official mod support too. We’ve known that for yonks! Here’s a neat twist: some of the best mods will be officially added to the game in updates. Read the rest of this entry »

Isaac Expansion Brings Inventory-Munching Locust King

Receiving unwanted items is always a bummer in a roguelikelike where every drop counts, so I’m glad to hear that my favourite roguelikelike is getting a powerful new solution to that. The second expansion to The Binding of Isaac: Rebirth [official site], Afterbirth †, will add a new character with the power to receive powerful bonuses for destroying items. His name’s Apollyon (or Abaddon, as you might better know him) and, as the destroyer and king of the locusts, his starting item will be the mighty Void.

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