Posts Tagged ‘The Binding of Isaac: Rebirth’

What are we all playing this weekend?

Alice is on holiday and she’s taken all the games with her. Luckily some developers released new games after she’d left, so the rest of us still have something to play. Our choices are below, but we want to know from you: what are you playing in this weekend of plenty?

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Binding of Isaac: Afterbirth+ adds more items & enemies

Ace roguelikelike allegory ’em up The Binding of Isaac: Rebirth [official site] last night launched the fourth ‘Booster Pack’ for its Afterbirth+ expansion, adding new items, new enemies, new room layouts, and more. As with the other Boosters, this is bringing player-made mods into the base game. I do recognise one tasty addition brought over from ace mod Antibirth: the Schoolbag, which lets players hold an extra active item. Only one more Booster is left to come so I’m glad this update seems a good’un. Read the rest of this entry »

Music to my ears: live improvised soundtracks

Abzu

Game music that responds to your actions can be a magical thing. I’m talking about sneaking through enemy lines accompanied by an eerie string quartet, or cresting a hill while the scenery and music swell around you. Joost van Dongen, the man behind Proun and Cello Fortress, recently did an experiment with live soundtrack improvisation that makes for interesting reading.

Dongen and his fellow improviser Rene Derks set up shop at the Abunai convention in the Netherlands and invited people to come in and play any of 40 games. After turning in-game soundtracks off, Dongen with his cello and Derks on a djembe drum improvised their own music in response to whatever was happening on-screen.

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Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

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Super Meat Boy co-creator announces The End Is Nigh

Edmund McMillen, the co-creator of Super Meat Boy and The Binding of Isaac, has announced a deadly new platformer. The End Is Nigh [official site] is its name, and coming out in July is its game. It’s a collaboration with Closure creator Tyler Glaiel and no, it’s Øuroboros, another platformer those two had been working on. The End Is Nigh is a “sprawling adventure platformer” past the end of the world about a blobby lad named Ash who certainly will die a lot. Have a peek in the announcement trailer: Read the rest of this entry »

Binding of Isaac: Afterbirth+ opens second booster pack

Yet more items have dropped into mom’s basement with the second ‘booster pack’ for The Binding of Isaac: Afterbirth † [official site]. Out now, it rolls more player-made mods into the official roster. Some of them are handy, like Jumper Cables recharging your active item as you kill enemies, while others appeal to vanity, like more graphics for bomb combos and a dresser table reshuffling your appearance-changing items. And huzzah, the update has also reworked Angel Rooms to be less useless! Read the rest of this entry »

Binding of Isaac: Afterbirth+ unwraps mod Booster Pack

Rad roguelikelike The Binding of Isaac: Afterbirth+ [official site] has launched its first ‘Booster Pack’, a collection of player-made mods now made official and rolled into the game. The first batch plucked from the Steam Workshop (and slightly tweaked) are mostly new items and trinkets, along with odds and ends like extra hairstyles for Eden and optional charge bars for Brimstone attacks. They’re simply part of Isaac now, nothing to download separately or activate, appearing in all parts of Isaac. This is only the start, as new Booster Packs are due to follow “monthly(ish)”. Read the rest of this entry »

Mod me up! Isaac: Afterbirth+ and Antibirth future plans

The first of the promised official mod packs for the new The Binding of Isaac: Afterbirth+ [official site] expansion should arrive in March. The developers have blig-blogged about how they’ll go about rolling player-made mods into official updates and yup, we can expect them to arrive by the end of each month from March onwards.

In other mod news, the makers of the amazing mod Antibirth [official site] for plain ole Isaac: Rebirth are still fixing bugs and have smashing plans to expand and renovate bits they didn’t have time to finish properly. Read the rest of this entry »

Binding of Isaac: Afterbirth+ rebalances annoying bits

A much-needed patch has arrived for the new Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, to fix bugs and balance problems. Yes, this does address some of the irritants that Adam raised in his review. Those flipping nuisance enemy-summoning portals are less common, for one, and the Sister Vis boss battle is less of a chore. I’ve already put a fair few hours into Afterbirth+ myself and welcome these changes. Some parts of Afterbirth+ made Isaac simply worse, so I’m glad it’s being worked on. More patches are in the pipeline too. Read the rest of this entry »

Wot I Think: The Binding of Isaac Afterbirth †

The new expansion for the marvelous The Binding of Isaac is a mixed bag. Stick your hand in and, fittingly, given the grotesque nature of the game, you might find a pleasant treat, a razor blade or a little cluster of dingleberries. Toxic dingleberries. For the first time since its release, Isaac really is creaking under its own weight and Afterbirth † feels as overstuffed as a trio of turduckens. It’s not a pretty sight, but there is plenty of meat wrapped around all those little choking bones.

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The Binding of Isaac: Afterbirth+ expansion released

The second expansion for The Binding of Isaac: Rebirth [official site], the world’s premiere roguelikelike shooter about crying babies, launched last night. Afterbirth+ whacks in new items and enemies and levels and another character and all that but, perhaps more importantly, brings official mod support. Given the wonders players made with unofficial tools – have you seen the Antibirth mod? – I’m mighty excited by what might happen now. Read the rest of this entry »

Binding of Isaac player-made expansion Antibirth is out

Bloated blood-burping bumbleflies, electrotears, and so many more secrets are now buzzing around the basement in The Binding of Isaac: Rebirth, thanks to the release of a huge and hugely impressive community-made expansion. Yes, the second official expansion launches in a fortnight but before then absolutely do check out the free Antibirth [official site] mod. Antibirth is mahoosive, adding new characters, new enemies, new bosses, new items, new music, new… it’s really big, and really well-made too. Also, this trailer is all sorts of creepy: Read the rest of this entry »

Binding of Isaac: Afterbirth+ starts weeping January 3rd

The second The Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, now has a release date: January 3rd. It’ll give the roguelikelike dungeon crawler a new chapter, a new character, new items, new enemies, and that other typical expansion stuff, but also bring official mod support. Afterbirth+ was expected to launch by the end of this year but hey, I’m sure the holiday season can provide you with enough tears, torment, inner demons, and family confrontations to tide you over for another three days. Read the rest of this entry »

Binding of Isaac: Afterbirth+ to officially add some mods

Tearjerking expansion The Binding of Isaac: Afterbirth+ [official site] will add new items and enemies and bosses and all that to the baby simulator, I’m sure you know, and bring official mod support too. We’ve known that for yonks! Here’s a neat twist: some of the best mods will be officially added to the game in updates. Read the rest of this entry »

Isaac Expansion Brings Inventory-Munching Locust King

Receiving unwanted items is always a bummer in a roguelikelike where every drop counts, so I’m glad to hear that my favourite roguelikelike is getting a powerful new solution to that. The second expansion to The Binding of Isaac: Rebirth [official site], Afterbirth †, will add a new character with the power to receive powerful bonuses for destroying items. His name’s Apollyon (or Abaddon, as you might better know him) and, as the destroyer and king of the locusts, his starting item will be the mighty Void.

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Binding Of Isaac Mod Tools Coming In Afterbirth † DLC

Ace roguelikelike cry ’em up The Binding of Isaac: Rebirth [official site] expanded only last month with Afterbirth (it’s fab!), but word’s already arrived of another add-on in the works. This will be a small affair in some ways, with new bosses and items and transformations and all that, but also a whole lot bigger: it’ll add mod tools. Tentatively named Afterbirth †, the DLC is due in 2016.

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Wot I Think – The Binding Of Isaac: Afterbirth

Four years after its original release, The Binding of Isaac [official site] is still one of the games I’m most likely to turn to given a spare fifteen minutes (or couple of hours). The recent release of Afterbirth, a DLC/expansion/semi-sequel has rekindled my love, and I’ve spent most evenings since locked in a basement of shit, blood and tears. Whether you want to classify it as an expansion or an entirely new game, it’s one of my favourite things released this year.

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No More Tears – The Binding Of Isaac: Afterbirth Is Out

I quit. For the next three or so months, I have better things to do than write about video games: I shall be playing the one and only game, the game of games, the game’s game, The Binding of Issac: Rebirth [official site]. The roguelikelike shooter’s expansion ‘Afterbirth’ has just come out on Steam, adding a new character, hundreds of new items, enemies, bosses, areas, room layouts, and so on. Oh, plus a whole new mode, and something no day of my life will be complete without: daily runs.

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The 10 Best Games Based On Books

Books! They’re like films without pictures, or games that are all cutscene. Old people and hipsters really like them, teenagers think they’re like totally lame, and quite frankly we should all read more of them. There are countless games inspired by books – most especially Tolkien, Lovecraft and early Dungeons & Dragon fiction – but surprisingly few games based directly on books. Even fewer good ones.

Perhaps one of the reasons for that is that a game can, in theory, cleave closer to what a book does than a film can – with their length and their word counts, their dozens of characters and in some cases even their own in-game books, they can to some degree do the job of a novel. They don’t need to be based on books – and often they can do so much more, thanks to the great promise of non-linearity. Of course, the real reason for the dearth is that novels are so rarely the massive business a movie is these days. You might get a forlorn Hunger Games tie-in here and there, but suited people in gleaming office blocks just aren’t going to commission an adaptation of the latest Magnus Mills tale, more’s the pity.

I suspect that, over time, we’ll see the non-corporate side of games development increasingly homage the written word, but for now, these ten games (and seven honourable mentions) are, as far as I’m concerned, the best, and most landmark, results of page-to-pixel adaptation to date.

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The Binding Of Isaac: Afterbirth Voms Up Release Date

You probably want over a thousand new rooms, 120 new items, 8 new bosses, 25 new enemies, 4 alternate chapters, 10 new challenges, a new game mode and daily runs for twitchy Catholic horror roguelike/twin-stick shooter The Binding of Isaac: Rebirth [official site]. You probably want to know when you can have those things, too.

I will tell you: October 30th. That is one day before there are lots of student house parties attended by sexy zombies and people who think dressing as one of the Avengers counts as a Halloween costume. And one day before every single videogame in existence adds a one-day-only spooky mode. So at least the Afterbirth expansion – that name being the first time I’ve felt just a little bit repulsed by The Binding of Isaac’s body horror grotesquery – is getting in there first.

Full details on the add-on plus a CGI-y trailer below.

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