Posts Tagged ‘The Creative Assembly’

Halo Wars 2’s Blitz Mode could be its salvation

This is Atriox, your chief adversary. He leads a rogue Covenant faction, the banished – the remaining Covenant races are now at peace with humanity following the events of Halo 2. I know these things because I once had to write a 5000-word Halo timeline.

I was all set to thoroughly dismiss Halo Wars 2 [official site], before I joined Microsoft for a spot of top-down Warthog-baiting earlier in the month, and I’m still not completely convinced. Last year’s Xbox One beta suggested yet another Halo game intent on rebottling the lightning of a departed era – in this case, that fleeting, Quixotic period when the idea of RTS on console sounded like cash in the bank.

Much of what made the original Halo Wars work so well on Xbox 360 has been preserved – the snappy, colourful visual design, the stripped-down resource and research aspects, the adroit translation of Halo’s alien Covenant and human UNSC factions into the language of an Age of Empires spin-off. Startlingly little has been added or changed, whether you’re talking about new units or a fresh approach to the typically leaden business of storytelling in a strategy game. This is exactly what many fans are hoping for, I’m sure, but given Creative Assembly’s success with the Warhammer license and Alien: Isolation, it’s hard not to wish for a shade more, well, magic.

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Time Commanders brings Total War back to TV tonight

Time Commanders, the BBC game show where contestants order around someone playing Total War, returns to British screens tonight. Imagine a blind Let’s Play of Rome: Total War directed by teams who didn’t know what Total War was but did between them share a Desmond in classics, a Duke of Edinburgh’s Award, experience leading their university rugger society, and four awful haircuts. After eleven years away, Time Commanders is back tonight with Gregg Wallace off Masterchef pitting board gamers against wrestlers in a recreation of 202 BC’s Battle of Zama. Have a butcher’s at this: Read the rest of this entry »

Total Warhammer’s Wood Elves expansion now blooming

I’m sure wood elves are lovely folks but I know if I ever see one, there’s no way I’m not ending up mulched around a sapling. If that sounds a lark to you, hey, the Wood Elves have arrived in Total Warhammer [official site] with today’s launch of its latest expansion. ‘Realm of the Wood Elves’ adds the murderous hippy army with their own units, their own story campaign, and a few twists that make them different to play. Read what we made of them when we played a preview version. Read the rest of this entry »

Total War: Warhammer’s Wood Elves like to shoot and run

Let me summarise my highs and lows as a Wood Elf general in one phrase: I’m very much a Dwarf guy. You know where you are with Dwarves. Or rather, you know where they are – all the way over there on that ridge, Ironbreakers in front, Quarrellers behind, Hammerers poised to waddle down the flank like a glacier performing a legal U-turn. Dwarves don’t do manoeuvres, they do gunpowder and big helmets and spurning alliances because somebody’s ancestor forgot to return the lawnmower. Micro? Well, I dare say some of those fancy northern Dawi tribes can find a use for it, but I’ve always set my watch by a good, solid shield-wall.

Wood Elves, it turns out, really, really do micro. When they aren’t doing micro, they also do getting knocked flat by a gentle breeze. A big round of applause, please, for Total War: Warhammer‘s definitive glass cannons. They’re being added to the game via the Realm Of The Wood Elves DLC and I’ve had an early play with them. Read the rest of this entry »

Sega and Wargaming cosy up for Total War: Arena

The Creative Assembly’s upcoming free-to-play historical rumble Total War: Arena [official site] will be published by Wargaming. The World of Tanks and World of Warships studio have more experience with free-to-play battles, see, and have signed Arena as the first game on their new Wargaming Alliance publishing label. Arena, to remind you, is about 10v10 battles where each player controls several small platoons/patrols/companies of units. No, it’s not a MOBA. Read the rest of this entry »

Creative Assembly’s Franco Jam Returns Next Week

The Creative Assembly’s annual charity game jam Franco Jam is returning for a third year running next weekend, on November 11-13. Folks from the Total War and Alien: Isolation studio will once again be whacking out games in one weekend. The jam is named after former Creative Assembly member Simon Franco, who passed away on June 2014 from cancer. Read the rest of this entry »

Total Warhammer’s New DLC, Both Free And Paid

Civilization VI romped out last night with its own alternate histories but for folks who know that history and the world were actually shaped by the Old Ones, Total War: Warhammer [official site] is still kicking. Last night brought the release of two new DLC bits, one free and one paid. Everyone will get to play with Wurrzag Da Great Green Prophet, while folks who slap down £6 can play as the Night Goblin warlord Skarsnik or the Dwarven king Belegar Ironhammer. I’d like to see Ghandi deal with a herd of Squigs. Read the rest of this entry »