Posts Tagged ‘The Creative Assembly’

Total Warhammer getting extra units to celebrate Creative Assembly’s 30th birthday

As part of their their thirtieth birthday celebrations, The Creative Assembly are about to whack thirty extra ‘Regiment of Renown’ into Total War: Warhammer [official site]. Sadly, the celebratory additions are simply famed units from the world of Warhammer [that’s ‘the Hamwarworld’ to fans -tabletop ed.] rather than folks from Creative Assembly’s history. There’s no Garrius from Accountington, no Great Minstrel Jeff van Dyck, no General Ian dos Fifa, not even Pip’s Beyoncé elf. No, instead we’re getting the likes of Khorok’s Manrippers, Knights of the Lionhearted, Wyrd Spawn, and Loec’s Tricksters. Pssh, fine, you have your ‘lore’. Here, meet some of them in this video: Read the rest of this entry »

Total War: Warhammer II waggles Norsca race DLC as early purchase incentive

Norsca

My partner is literally playing Warhammer in the living room with a friend right now. That means I’ve probably got enough ambient Warhammer to write an entire post about Warhammer. “Age of Sigmar” is a Warhammer phrase. So is 40K. I also remember that guy with all the eyes. The Chancellor of Eyes we call him. Hangs out with the Lord Relictor and Sir Doots And His Trumpet in the Silver Tower. OH. He is called the Gaunt Summoner.

Anyway, if you pre-order Total War: Warhammer II [official site] or buy it on the first week of release you get the Norsca Race Pack for the first game free of charge when that particular DLC comes out on 10 August.

As the famous saying goes, “In the far future when someone turns the lights out and it’s scary there’s a war. Only war. In the dark.” Read the rest of this entry »

Creative Assembly clarify DLC plans for Warhammer 2

More beasties, less mini-campaigns. In response to fan feedback and to avoid some of the criticism that the Chaos Warriors stirred up, Creative Assembly have outlined some changes to their pre- and post-release plans for Total War: Warhammer 2 [official site]. Brand director Rob Bartholomew has written a blog post explaining all (except what the actual preorder bonus will be, natch). Acknowledging the negative response that the Chaos Warriors DLC stirred up in some quarters, Bartholomew goes into detail about the reasoning behind “Early Adopter Bonuses”, both in terms of delivery and content. He also says that there are “more historical releases planned in the next twelve months than fantasy”.

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Meet Total War: Warhammer 2’s Dark Elves

darkelves1

Imagine being a PR today. “HELLO PLEASE STOP LOOKING AT BEYONCE RESPLENDENT IN MANY FABRICS AND COVERED IN BABIES AND PLEASE LISTEN TO THINGS ABOUT THE DARK ELVES BEING IN TOTAL WAR: WARHAMMER II.”

I thought I could pay attention to both but then I realised I was about to report that Sir Carter and Rumi were secret extra new factions in the game. Their special powers would be “being swaddled” and “enjoying what might be decorated hedge mazes”. I would play far more Warhammer if there were hedge mazes and tulle netting and Beyonce. I suppose I will now tell you about the Warhammer stuff even though ALL ELVES ARE THE WORST otherwise Alice will be all “Why is there no mention of a videogame in your videogame news post?” Let us look at a video of the newcomers to Total War: Warhammer II [official site] Read the rest of this entry »

Total Warhammer 2 vid prances with High Elves

A new gameplay video for Total War: Warhammer II [official site] focuses on the High Elves, or ‘pricks’ as everyone else calls them. The 11-minute narrated gameplay video shows off units including the Dragon Princes of Caledor (pricks), Phoenix (prick), Frostheart Phoenix (icy prick), and the Phoenix Guard (heaving sack of pricks). If you want to watch a band of wanks in big hats beating up some ace lizards because they’re jealous of the lads’ bodypaint and topless japery, 1) this is the video for you 2) what does that say about you? Read the rest of this entry »

Total War Sagas will spin off specific points of history

A new branch of Total War games, going under the badge of ‘A Total War Saga’, will focus the historical strategy action on more specific times and places. Total War devs The Creative Assembly announced the new line today, which will kick off with “another spiritual follow-up” to Total War: Rome II. Total War Sagas will drill down into pivotal moments connected to eras the series has already covered, see, much like 2012’s Total War: Shogun 2 – Fall of the Samurai did. They’ll play the same but have a tighter focus. Read the rest of this entry »

Total War: Warhammer 2’s campaign rethinks the endgame

Lizards riding dinosaurs. Almighty spells crackling through the sky. A dragon swoops down from above and collides with a stegadon as elves are torn apart and consumed by carnosaurs at its feet. Total War: Warhammer 2 [official site] brings even more spectacle to the battlefield, particularly with its lizardmen armies, but the campaign is looking like the most exciting part of the game.

Strategy games have a habit of petering out as you move toward the endgame. Anyone who’s played Civ (including Civ V designer Jon Shafer) knows the tedium of pushing end turn to watch the numbers grow, as your inevitable crawl toward victory or defeat plays out in turn-based slow motion. That’s partly because so many victory conditions involve watching the correct resource pile up in sufficient quantity, or painting the entire map in a certain colour. Discovery is a thing of the past, diplomacy has run its course, and there is nothing new under the sun. Creative Assembly are looking to change that.

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Total War: Warhammer 2 launching September 28th

September 28th is when Total War: Warhammer II [official site] will continue the fantasy battling in new lands. Publishers Sega announced the release date today, also announcing a couple of fancy special editions for folks who have a few extra pennies spare, and an extra Twarhammer 1 race coming free to people who buy the sequel early. Twarhammer 2 will continue bringing Games Workshop’s fantasy world into the Total War formula, this time visiting new lands, adding four new races, and working towards interesting new victory conditions. Read the rest of this entry »

Total War: Warhammer 2 is taking everything further

I’m watching a lizard, riding a gargantuan dinosaur, beating the snot out of a dragon. A lizard, riding a lizard, fighting a lizard. And they’re surrounded by countless High Elves and Lizardmen, duking it out over an ancient ruin. A dinosaur carrying a solar cannon shoots the dragon and then goes berserk, trampling the pointy-eared archers who haven’t been flung aside. Total War: Warhammer 2 [official site] revels in the absurdity of it all.

The Lizardmen don’t seem like a faction that could have existed in the first game. They’re bolder and weirder – far away from the armies of the historical Total Wars. Warhammer 2, in general, feels like a significant departure from the tried and tested formula of the series. Read the rest of this entry »

Total Warhammer 2 trailer shows Avatar action

What’s going on in Total War: Warhammer 2 [official site]? Watch the “first in-engine trailer” released today and you’ll learn that it’s a vicious retelling of James Cameron’s Avatar with lizards and elves replacing humans and smurfs. You’ll also get a sense of how cute those lizards are, which is: very. Have a look below! Read the rest of this entry »

Revisiting and rating Total War: Warhammer and its DLC

Since launching last year, Total War: Warhammer’s [official site] digital facsimile of Games Workshop’s weird fantasy universe has grown considerably. The Old World’s become nice and fat with new factions, campaigns, units and mechanics, and now it’s finished. So this is a pretty good time to jump in, especially if you’ve been holding out for every piece of DLC. But oh no! There’s so much of it! If you get the wrong one, you might never forgive yourself. That’s why you’d best stick with me to find out which ones are crackers and which are stinkers.

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Total War: Warhammer charges onto Mac

We’re already in the long run-up to the launch of Total Warhammer 2 later this year but hey! Wait! Hold on! The portpeeps at Feral Interactive today tidied up a loose end of the first Total Warhammer [official site], releasing a Mac version. That means users of Windows, Mac OS, and Linux-based personal cogitators can now totally get hammered and get their war on in some kind of fantasy. Read the rest of this entry »

Total War: Warhammer 2 announced

With their business in The Old World concluded, The Creative Assembly have announced Total War: Warhammer II [official site] during EGX Rezzed. The strategy sequel is off to visit the Lizardmen, High Elves, Dark Elves, and another faction being kept secret for now. Interestingly, it’ll introduce the risk of enemies beating you not just into the ground but to the final goal too. Get a look at the coming rumble and one delighted froglord (that’s Mazdamundi ↑ up there) in this here announcement trailer: Read the rest of this entry »

Hayla, oh hayla shayla: Halo Wars 2 demo released

You’re read Wot Fraser Brown thinks of Halo Wars 2 [official site], right? That Creative Assembly’s real-time strategy game set in the world of John Torode-177, the Master Chef, is a bit weird as an RTS designed for a console but quite fun all the same? Something that might be worth a crack to see if you take a fancy to it. Don’t go spending £50 to find out (fifty quid!) as it now has a demo out on the Windows Store. For Windows 10 only, of course. Read the rest of this entry »

Sega buys Crytek Black Sea for Creative Assembly

Sega have bought Crytek Black Sea, one of the studios the financially-troubled Crytek was closing, and given it to Creative Assembly. Now that’s romance. Creative Assembly are, of course, the gang best known for the Total War games and Alien: Isolation, while Crytek Black Sea (formerly Black Sea Studios) were behind real-time strategy games Knight of Honor and WorldShift and MOBA Arena of Fate. Now they’re pals, working on mysterious unannounced games, and known as Creative Assembly Sofia. Read the rest of this entry »

Total Warhammer DLC ended with Bretonnia as devs switch to sequel

As the fantasy Frenchman of Bretonnia arrive in Total War: Warhammer [official site] today with a free update, The Creative Assembly have announced they’re done with this instalment of the Twarhammer trilogy. The plan all along has been for one core game followed by two stacking standalone expansions, and the devs say they’re stuck well into the second part. While they don’t say quite where or who this will add, it will be leaving the Old World.

Speaking of new places, The Creative Assembly also teased that they’re working on a new game set in an era they’ve not visited before. Read the rest of this entry »

Total Warhammer shows off free Bretonnia faction DLC

In case you’d forgotten, Total Warhammer [official site] will add an extra playable faction to the Grand Campaign in a free update next week – Bretonnia. While they are already in Total Warhammer, this is their full and grand arrival. But what are these fantasy Frenchmen into? Fairytale castles, chivalry, Arthurian legend, and hippogryphs, going by a new trailer Sega have popped out. Have a watch: Read the rest of this entry »

Wot I Think: Halo Wars 2

Halo Wars 2 [official site] is undeniably a console RTS – a rare, exotic bird that looks a bit weird and could only have evolved on an island split off from the rest of the world. Removing it from its natural habitat and introducing it to the PC ecosystem, where its evolutionary niche isn’t quite so niche, might seem a little cruel and ill-conceived. But while it’s certainly not a perfect fit, it’s striking and, more often than not, quite a lot of fun. Here’s wot I think.

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Total War: Arena dev diary offers peek at rework

Total War: Arena

“I drove my tractor through your haystack last night (ooh arr ooh arr)” announced The Wurzels as they bragged, using farming metaphors, about their prowess in the real-time strategy genre. Well, good news, The Wurzels, because Total War: Arena [official site] – the Creative Assembly free-to-play game which sort of went quiet but then returned with a publishing agreement with Wargaming – now has a dev diary about what’s been going on. Read the rest of this entry »

Mon then! Total Warhammer unleashes The White Dwarf

The White Dwarf is not a euphemism. One does not pay a visit to The White Dwarf, pump him, poke him, sit on him, drain him, slurp him, or shake him, unless one wishes to lose an eye, then an arm, another eye, a rib, another rib, yet another rib etc. No, The White Dwarf is Grombrindal, a legendary (and possibly mystical) Warhammer warrior, and he’s now arrived in Total Warhammer [official site] as a Legendary Hero free for everyone. He was previously given to folks who popped into Games Workshop shops for vouchers but DON’T DO THAT, THAT’S HOW THEY GET YOU. Read the rest of this entry »