Posts Tagged ‘The Creative Assembly’

Creative Assembly GameJam Returns To EGX Rezzed

The Creative Assembly Gamejam is returning to EGX Rezzed. On the Friday of the show, April 8th, teams of developers will work all day making games, and those games will then be judged by a panel of experts on Saturday during a developer session. The jam is open to amateur and professional alike, and if you’re interested you can register to take part over here.

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Total Warhammer’s Vampire Counts Debuted In Trailer

Total War: Warhammer Vampire Counts

Warhammer understands how to do vampires: not with glittering skin, conditioned hair and smart high street dress sense, but with unwieldy jagged armour, sharp weapons and general all-round evilness. The latest Total War: Warhammer [official site] in-engine cinematic unveils the Vampire Counts, the final and as-yet unseen playable race in The Creative Assembly’s adaptation of Games Workshop’s war-a-thon, which is due for release in May.

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Total War: Warhammer Delayed, Now Out May

Creative Assembly and Sega have announced a delay to Total War: Warhammer [official site]. It’s not a very long delay – from April 28th to May 24th – and the reasoning behind the extra development time makes sense. Mike Simpson, Total War Creative Director, says the studio doesn’t want to “rush” toward release:

“This could be the best Total War game we’ve ever made. We don’t want to rush it. It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”

Giving us reviewers time for a thorough analysis is hopefully a sign of confidence in the game’s intricacies. It’s not unheard of for strategy games to start well but to stumble as the end-game approaches, and Warhammer has the further complication of factions with wildly different goals and playstyles.

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Total Warhammer’s Dwarf Campaign Detailed In Trailer

The latest Total War: Warhammer [official site] campaign video shines a light on the proud, stubborn and vengeful Dwarves. Unlike the previous trailer, which examined how best to set up shop on the battlefield, this one kicks off 29 turns in and explores the minutiae of maintaining a war that’s well underway, not to mention why it’s important to keep the dwarf’s Great Book of Grudges in check.

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Here’s 13 Minutes Of Total Warhammer Battling

Total War: Warhammer [official site], The Creative Assembly’s adaptation of Games Workshop’s warworld, will be storming a virtual battlefield near you in less than two months’ time. Until then, below is an almost-13-minute look at some of the key battle mechanics you’ll want to get to grips in your quest to conquer the war zone.

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Total War: Attila – Slavic Nations Culture Pack Out Now

Since its release this time last year, Total War: Attila [offical site] has received no less than eight separate paid expansions. The Slavic Nations Culture Pack is the latest add-on to that list, which welcomes three new factions onto its battlefields. Also, a coinciding patch means owners of the base game will get the new Garamantians faction for free.

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The Imperial March: Total Warhammer Campaign Vid

The more I see of Total Warhammer [official site], the more I know that I’m going to struggle to resist its charms even if it’s an imperfect creation. The latest dev walkthrough shows an Empire campaign walkthrough, picking up at the 71st turn and giving an overview of various features, and a tour of the current worldstate. There are Vampires on the borders and Chaos is encroaching from the north.

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