Creative Assembly and Sega have announced a delay to Total War: Warhammer [official site]. It’s not a very long delay – from April 28th to May 24th – and the reasoning behind the extra development time makes sense. Mike Simpson, Total War Creative Director, says the studio doesn’t want to “rush” toward release:
“This could be the best Total War game we’ve ever made. We don’t want to rush it. It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”
Giving us reviewers time for a thorough analysis is hopefully a sign of confidence in the game’s intricacies. It’s not unheard of for strategy games to start well but to stumble as the end-game approaches, and Warhammer has the further complication of factions with wildly different goals and playstyles.
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