Posts Tagged ‘The Elder Scrolls Online’

Quake Champions available in this month’s Humble Monthly

champs

Now that we’re a significant way into October, Humble’s got a new set of games to offer up as part of its monthly subscription service, Humble Monthly. Those games are Quake Champions, The Elder Scrolls Online: Tamriel Unlimited and a set of content for the card game Elder Scrolls Legends.

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The Elder Scrolls Online’s Horns of the Reach DLC is out next month

Horns of the Reach

Horns of the Reach, the minotaur-themed DLC pack for The Elder Scrolls Online [official site], will be coming out next month, Bethesda have announced. The DLC will add two dungeons to the MMO as well as new items, enemies and companions. There’s no word on pricing, yet – just that it will be free to ESO Plus members and that it will be available on the in-game crown store. Read the rest of this entry »

13 recent games that run well on terrible laptops

‘Terrible’ only in the sense of their gaming capability. Honestly, I’m sure your laptop is lovely to look at and it was definitely a extremely sensible idea to spend all that money on it instead of buying a holiday or helping to save the pandas. Truth is, though, that playing recently-released games on the vast majority of laptops is about as effective as starting an online petition to uncancel your favourite television show.

A little discretion goes a long way, however. Sure, you may be denied the glossiest of exploding viscera, but it is entirely possible to keep up with the Joneses even on a Terrible Laptop that has no dedicated graphics card. Here are but twelve contemporary games – either recently released or still-evolving going concerns – that will indeed run on your glammed-up toaster. Additional suggestions below are entirely welcome.
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Elder Scrolls Online: Morrowind unlock times announced

If you’re of a certain age and disposition, one of your main concerns might be: when can I return to Morrowind and pretend the past fifteen years never happened? Steady on there, creaky clogs. You might know The Elder Scrolls Online [official site] will launch its Morrowind expansion on Tuesday June 6th and you might have seen ZeniMax Online muttering about launch times but wait! It’s essentially already out!

As of Monday, anyone who pre-orders Morrowind can play it now. You might want to wait until the 6th for reviews, and the larger number of players which should follow those, but if you really want to party like it’s 2002 you can. Read the rest of this entry »

Elder Scrolls Online: Morrowind is scratching that itch

I have been cynical from afar, which is a polite way of saying I’ve been privately thinking ‘aargh, kill it with fire’ about The Elder Scrolls Online‘s [official site] massively multiplayer recreation of revered singleplayer roleplaying game Morrowind. I didn’t want to be a snob, but the pairing of an MMO hamster wheel with the high watermark of Bethesda’s Elder Scrolls series read to me a whole lot like adapting chess into a match-3 game.

Two days into the closed beta, and I’m cautiously eating my unspoken words. Which is a mild way of saying that I feel that itch. That itch to spend my every waking moment in it.
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The Elder Scrolls Online launches week-long trial

The Elder Scrolls Online [official site], the other MMORPG with orcs and elves, has just launched a week-long full-game free trial. I know, I too half-remember it going free-to-play but no, it has only dropped mandatory subscriptions. I’ve little interest in the world of The Elder Scrolls myself, our boy Brendy was not a fan when it came out, and Cobbo last year found it still too bland, but some others folks whose opinions I also respect do find things to like in TESO so… I might have a look-see during this trial. Read the rest of this entry »

How Morrowindy is Elder Scrolls Online: Morrowind?

I will admit to a certain wateriness in my eyes when I heard the music. The Elder Scrolls III: Morrowind was and is, I believe, almost more a state of mind than it is a roleplaying game. A strange and desolate place, built upon a foundation of distrust, it is almost aggressively lonely. As an RPG, the precursor to Oblivion and Skyrim is all over the shop, but that never mattered because it was a place to disappear into. The mist, the mushrooms, the menace. The music. Elder Scrolls games since have been playgrounds first and Other Places second, and I don’t know how they can go back now.

Going back is exactly the plan. Morrowind is a standalone expansion-cum-relaunch of The Elder Scrolls Online [official site] (ESO), Bethesda’s massively multiplayer spin-off of the series that gave us Skyrim. It’s due for release this June and I’ve taken a look.

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The Elder Scrolls Online: Wherever you hang your cheesewheel, that’s your home

The Elder Scrolls Online

Homeownership is now possible in Tamriel thanks to The Elder Scrolls Online‘s [official site] first chunky DLC hit of 2017 (that’s a phrase, right?). The free update has already landed in the PC version of the MMO and offers your characters the ability to buy real estate from apartments to islands. The only person I can think of off the top of my head who owns an island is Nicholas Cage and that’s because he was flying to it on the same flight I was on once. As a result, ZeniMax can call this the Homestead update all they like but I’ll be referring to it as the Nicholas Cagestead. Read the rest of this entry »

The Elder Scrolls Online is going to Morrowind in June

When The Elder Scrolls Online [official site] first slunk into the world I was not impressed. At a preview event, I was reticent, and at release I was still unconvinced. The MMO shackles just didn’t fit with the Elder Scrolls I have always known. But Zenimax have been hacking away at the RPG’s extraneous limbs and replacing them with whole new ones, which has reportedly improved the beast. Morrowind is the next leg to be stitched on, the developers have announced, bringing with it the wide island of Vvardenfell, 30 hours of story quests, a new class and a new PvP mode.
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The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it’s been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can’t blame them! It’ll mean an awesome 2017, even if looking back there’s only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set of the RPG genre’s most fiercely fought-over fictional awards.

(Disclaimer: Actual fighting may also be fictional, all awards are based on the incredibly scientific principle of Wot I Think, awards cannot be exchanged for money, goods or services unless they too are entirely fictional. Please write all questions or complaints onto the back of a Myst CD using a Sharpie, break it into four pieces and bury them in interesting points around the globe for future treasure hunters to encounter, reforge, and then gag “Oh, god, Myst…” Or indeed, not. Completely your choice!)

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The RPG Scrollbars: The Elder Scrolls – One Tamriel

I make no secret of not having liked The Elder Scrolls Online [official site]. Believe me, I wanted to dig it, but nothing this side of Planescape Torment Kart could have felt more not like the game it was meant to be without being part of some fever dream. That said, I do admire the fact that the creators have spent their time since launch trying to fix it. The process hasn’t always been subtle. People hate the tutorial islands? Kill the tutorial islands! People won’t pay a subscription fee? Kill the subscription!

The other week saw by far the biggest change to the game – indeed, one of the biggest to any MMO I can think of since Square took Final Fantasy XIV back off the shelves to rebuild it and make it good. It’s called ‘One Tamriel’, and it finally opens the world up to be the kind of free-roaming RPG The Elder Scrolls is known for being. Can it make it the game I wanted? Unlikely. But hey, this is TEScO. Every little helps!

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TESO Ditches Alliance Restrictions In One Tamriel

The Elder Scrolls Online [official site] has a “One Tamriel” update. I tried to make that fit into the song “One Love” by Blue but it really doesn’t scan. Anyway, their update sort of aims to remove or reduce a bunch of restrictions as you pootle round the MMO’s world.

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Hype Check: Debunking E3’s Marketing

If you judged each of E3 2016‘s conferences by the volcanic applause following each announcement, no matter how minuscule or massive, then you probably think everything the developers said was written by God himself on a stone script. But you’re smarter than that. I know you are. So, in continuation of our ‘anti-E3’ coverage, here are some of the moments when the creators and executives of the show were misleading, vague or “economical with the truth”.

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The Elder Scrolls Online Gets Dark Brotherhood DLC

If I’m honest I’d totally forgotten that The Elder Scrolls Online [official site] is a thing that still exists. ZeniMax haven’t, though. In fact they’ve just launched the latest DLC for the MMORPG: Dark Brotherhood.

If you have even a passing familiarity with Elder Scrolls games you’ve probably worked out that the Dark Brotherhood stuff is about trying to join the franchise’s guild of assassins:

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The Elder Scrolls: Legends Delayed Into 2016

As the end of the year approaches, a whole load of games optimistically slated to launch “in 2015” are about to become formally late. Such as The Elder Scrolls: Legends [official site], Bethesda’s free-to-play CCG. When they announced it at E3, it was due to launch this year. Now it’s not.

In other news about The Elder Scrolls facing a tough time aping Blizzard, The Elder Scrolls Online folks ZeniMax Online have reportedly all but closed their European customer services office in Ireland, which had employed around 300 people. [Update: or maybe not!]

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The Elder Scrolls Online’s First DLC Visits The Imperial City

Call the city council and get the RSPCA in - we've got manbats again.

Now that The Elder Scrolls Online [official site] has dropped its subscription fees (that came only eleven months after launch), it’s getting settled into typical subscription-free MMORPG practises.

TESO’s first “DLC game pack”, The Imperial City, will launch on August 31st. It’ll bring new lines of story, more quests, new areas, new dungeons, extra monsters, extra craftable items… you know, DLC stuff.

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The Elder Scrolls Online Still Exists, This Video Is Proof

ZeniMax are keen to remind you that The Elder Scrolls Online [official site] is still an actual, real MMO that you can play if you’d like. They’re doing so by releasing a series of videos showcasing the game’s key features, the first of which can be seen below. It details the level of freedom and choice found in the game, by having the guy who did all the old VHS Disney trailers talk at you for three minutes about classes and factions.

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The Elder Scrolls Online Drops Subscription Fees

When a new MMORPG launches, one question nowadays is: how long until it ditches subscriptions or goes free-to-play? For The Elder Scrolls Online [official site], it’s been eleven months.

Zenimax’s unremarkable MMO take on the sprawling fantasy series stopped charging subscription fees yesterday, as planned. You’ll still need to own a copy to play, you simply won’t need to pay extra, like Guild Wars 2 and The Secret World. This comes shortly after a hefty update brought stealing and justice systems (you can hardly have an Elder Scrolls game without swiping everything not nailed down or murdering NPCs), new progression systems, a big old rebalancing, and more.

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Tamriel Gets Real: The Elder Scrolls Online Ditches Subs

this man is happy about the news. You can tell by his toothsome smile

“I told you so” is an ugly attitude, but it did seem unlikely that even a name as big as The Elder Scrolls could get away with a big-budget monthly subscription MMO in this day and age. Long-established games are still getting away with it, but this is Generation Free and it’s much harder to lure people away from the many and various online entertainments they can have without necessarily reaching deeper into their wallets. So, Bethesda’s 2014 MMO The Elder Scrolls Online is, as of March 2015, The Elder Scrolls Online: Tamriel Unlimited. It’s switching to a Guild Wars-style one-off payment model for the main game, with a steady stream of paid DLC planned after that.
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Elder Scrolls Online Getting NPC Theft, Dark Brotherhood

Hello yes I was just wondering if you had a few moments to discuss our kind and benevolent dark lord Xarlanthrulax

So, how about that Elder Scrolls Online? It sure is… um. It sure has… er. What I mean to say is, well… at least it looks nice. I really, honestly think it could’ve been great too, and maybe it still can be with time and work. Lots of time and work. Is Zenimax Online on the right track? It looks like we’ll find out sooner rather than later, as the the developer has laid out its immediate plans for TESO’s future. Highlights include Dark Brotherhood and Thieves Guild quests, a Justice System that lets you steal the pants off NPCs, better guild functionality, and horse racing (!!!).

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