Posts Tagged ‘The Elder Scrolls V: Skyrim Special Edition’

Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

Bethesda’s new ‘Creation Club’ DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each – nothing exciting. Perhaps the biggest bit is Survival Mode, which adds hunger and cold and all those survival things you find in survival mods. To lure people into the Creation Club, Survival Mode is free if you grab it right now. Read the rest of this entry »

Skyrim’s Creation Club enters beta, offers Survival Mode free for starters

Skyrim Survival

After a less-than-successful initial foray into the realm of monetising Skyrim mods, Bethesda are presently rolling out a public beta of their Creation Club – their DLC-esque, more corporate alternative – to the revamped Skyrim Special Edition [official site]. To sweeten the pot, they’re offering early adopters the option to claim a free copy of Survival Mode, a major gameplay modification adding the management of simulated hunger, tiredness and cold to the already-hazardous environment.

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Steam Charts: Death Under Tunnel Bridge

This week we finally learn who the killer is, but will the answer provide more questions than solutions? Read on for this week’s hair-raising installment of… The Steam Charts. Read the rest of this entry »

Following paid mods fiasco, Bethesda launch Fallout 4 Creation Club

The first digital fruits of Bethesda’s new kinda-sorta-paid-mods programme, the Creation Club, arrive today in Fallout 4 [official site]. It’ll then hit Skyrim in September. Unlike Bethesda’s disastrous first flirtation with paid mods for Skyrim in 2015, which was quickly abandoned, the Creation Club is more like a DLC microtransaction store partially outsourced to modders. It’s a selection of new content Bethesda are approving and commissioning themselves rather than Steam’s failed free-for-all marketplace where anyone could upload anything, see. The initial Creation Club lineup is pretty bland, mind, just odds and ends. Read the rest of this entry »

Steam Charts: Half Price Edition!

Other sites will bombard you with “facts” and “details” about the top-selling games on Steam, but not us. We won’t patronise you with such things. We know you’re better than that, taller, more attractive than the readers of those sites. We know you know we know you better, and as such reach for higher, smarter, more eloquent brilliance. Read the rest of this entry »

Skyrim Beyond: Bruma mod travels to familiar lands

A corner of the world of The Elder Scrolls IV: Oblivion has arrived in Skyrim with the launch of Beyond Skyrim: Bruma [official site], a mod set around Cyrodil’s city of Bruma. Unlike the still-in-development mod remaking Oblivion inside Skyrim, this mod is telling new stories set around the time of Skryim – 200 years after Oblivion. As well as recreating and updating the Bruma region, it brings new quests, characters, weapons, armour, music, and all that, plus a whopping 24,000-ish lines of voiced dialogue from a cast including professional actors. Fancy! Here, check out this trailer: Read the rest of this entry »

Steam Charts: all I play each night is Prey

In the jungle, the mighty jungle, the lion checks to see which ten games sold best on Steam over the past week. He just can’t sleep until he knows whether Prey made it to number one or not. Read the rest of this entry »

Skyblivion looks even more like Oblivion rebuilt in Skyrim

Skyblivion [official site], the huge fan project to remake The Elder Scrolls IV: Oblivion as a Skyrim mod, is picking up pace. We had a peek at their progress in December and, the dev team say, that video helped them recruit a load more help. “We have made more progress in the 2 months after the release of our update video than we have in the year prior to it,” they say. Crumbs! So let’s take a look at a new video showing what they’ve done in those two months: Read the rest of this entry »

Skyrim megamod Enderal getting own expansion

SureAI’s huge Skyrim total conversion Enderal: The Shards of Order [official site], which builds a whole new game upon Bethesda’s foundations, is getting an expansion of its own in 2017. Enderal’s launch this year was dang impressive – “play this excellent mod,” said Cobbo – but a few bits were cut from the initial release. Now the game’s lead writer has picked those up off the cutting room floor and is polishing them up for Forgotten Stories with 10-20 hours of new quests and new quest lines, along with a few other nice odds and ends. Have a peek in the announcement trailer below. Read the rest of this entry »

Skyblivion is looking a lot like Oblivion rebuilt in Skyrim

As another year ends, it’s time to reflect on all that’s been done and all that’s still to come. So they tell me, anyway; I try to drink away any concept of the past or future. But bless ’em, the gang remaking The Elder Scrolls IV: Oblivion have worked hard and are proud of their work. A new trailer shows off Skyblivion [official site] as it stands now and yep, that’s looking a lot like Oblivion rebuilt in Skyrim. Read the rest of this entry »

Skyrim, Fallout, and Doom tables flip into Pinball FX2

I’ve been playing a fair bit of actual physical pinball lately, having discovered a half-dozen machines across nearby pubs. My favourites put their themes into motion, like the NBA table where I get to launch the ball at a hoop (aided by mystical magnetism). The selection isn’t ideal, mind; I’m not much into basketball and Monopoly is so undesirable. No, digital pinball is a far better way to #engage with your favourite modern #brands in #brandball. Look, here come three new Bethesda-y DLC tables for Pinball FX2 [official site], plinging balls into Skyrim, Fallout, and Doom. Come see! Read the rest of this entry »

Best Skyrim Special Edition mods

As I’m sure is the case with many of you, returning to Skyrim years after letting it go has been a strange experience at times. Assuming you applied mods to the original, which I’m sure most of you did, the newly released Special Edition has likely been a touch underwhelming in that much of its stock visual ‘improvements’ present a step down from most modded games. Alec devised a way to transfer old saves to the latest variation, however many older mods remain incompatible – even if you’ve been lucky enough to avoid crashes in the process.

SkyUI, for example, hasn’t made the jump yet in the absence of the SKSE (Skryim Script Extender) and while there are other options out there, they’re far less sophisticated and thus feel more like stopgap measures. The mods on this list have made the jump, however, and should help make your transition into New Skyrim easier, prettier and more enjoyable.

Moving forward, support for mods old and new will almost certainly befall Skyrim’s Special Edition – so we’ll be sure to revisit this list at some point down the line. Until then, enjoy! Read the rest of this entry »

A Strange Return To Skyrim

The Skyrim special edition hasn’t much moved me in terms of upgrades, but in fairness that’s at least partly because, the last time I played it, I had so many graphical mods installed that the place looked better than Bethesda could reasonably achieve with an update primarily intended to achieve 1080p on current-gen consoles. That said, I do keep firing it up now that I’ve got my old saves working. Read the rest of this entry »

Steam Charts: Infinite Consistency

you known nothing about how Battlefield is selling on PC, Jon Snow

Last week, like drinking mulled wine on a chilly November evening, I found great comfort in a Steam top ten that seemed to reflect the wide, weird and wonderful nature of modern PC gaming. After months of recurrent names, it was a bright new dawn of variety. Anything is possible.

I am a fool.
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Elder Scrolls: What The Next Game Needs To Fix

With Skyrim’s Special Edition managing to feel not that special, it’s put me to thinking about what it is I want from the next Elder Scrolls game. What are the features I would love to see in The Elder Scrolls VI: Hammerfell? What are the series’ tropes that could use a tweak? I’ve expounded on this below. Read the rest of this entry »

Skyrim SE’s First Patch Tackles Sound, Speed & Saves

Though popular, the latest Bethesda RPG has been met with grumbling about technical whatnots, because really that’s just an unhealthy habit that everyone on both sides of the equation has fallen into. As per usual also, The Elder Scrolls V: Skyrim Special Edition [official site] has started up the patch engines, with the first one addressing grump-o-causing issues such as sound quality, AWOL NPCs and savegame compatability. Read the rest of this entry »

How To Get Old Skyrim Saves Working In The Skyrim Special Edition

It has been an odyssey. My most recent Skyrim save is three years old. I cannot in good conscience pretend to recall what my motivations were the last time I played it – what quests I cared about, what guild or weapon or house I was pursuing. But, for reasons that are part bloody-mindedness and part wincing at the prospect of having to redo so much armour crafting from the start, I have been absolutely determined to get my old saves and characters working in last week’s The Elder Scrolls V: Skyrim Special Edition [official site].

It has been a long and tiresome job, but I have achieved it. Here’s how you can do it too.
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Skyrim Special Edition Is An Underwhelming Upgrade On PC – But!

Though consolefolk are revelling in a spike from fuzzy 720p to crisp-textured 1080, on PC The Elder Scrolls V: Skyrim Special Edition [official site] is about as transformational as wiping the toilet seat (well, depending on who exactly used it before you did). Play it today and you’ll be lucky to feel there’s been any meaningful change. If anything, you might find that it’s a step down from your modded original Skyrim with the Bethesda high-res texture pack, and a dark return to the infuriating official interface to boot. A brand new, truly 2016 Skyrim this is not – but it might yet be.
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Dragonballs: Modded Original Skyrim Saves Won’t Work In Skyrim Special Edition

Bad news, old chum, ol’ pal, ol’ mate of mine. You know that Skyrim savegame you invested hundreds of hours into? All those dead dragons, all those crafted weapons, all those mysteriously naked townsfolk? Gone, all gone. It’s the end of the world as you knew it circa 2011-2013. Unless, of course, you stick with the original version of Skyrim instead of the freshly-released The Elder Scrolls V: Skyrim Special Edition [official site], or somehow never, ever added a mod to it. Read the rest of this entry »

Revisiting Skyrim? Read Our Finest Words On It

Skyrim Special Edition is out now, meaning that players old and new are again flooding the mountains of Bethesda’s snowiest RPG. To celebrate, we’ve gathered together some of the finest words and pictures RPS produced about the game over the past five years – including reviews, mod recommendations, screenshot guides, songs about Lydia, cartoons about wolves, nudity, and more.

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