Posts Tagged ‘The Elder Scrolls V: Skyrim’

Skyblivion is looking a lot like Oblivion rebuilt in Skyrim

As another year ends, it’s time to reflect on all that’s been done and all that’s still to come. So they tell me, anyway; I try to drink away any concept of the past or future. But bless ’em, the gang remaking The Elder Scrolls IV: Oblivion have worked hard and are proud of their work. A new trailer shows off Skyblivion [official site] as it stands now and yep, that’s looking a lot like Oblivion rebuilt in Skyrim. Read the rest of this entry »

Wot I Think: Pinball FX2 – Bethesda Pinball

DOOM, Skyrim and Fallout have been recreated as Pinball FX2 [official site] tables. Because nobody else at RPS has the flippin’ guts to take on such a massive task, I’ve spent a couple of hours with each, and have now judged them. Short version, I like them about as much as I like the games they’re based on, which means one is great, and the other two are a bit of a ballache. To find out precisely what I mean by that, join me below.

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Skyrim, Fallout, and Doom tables flip into Pinball FX2

I’ve been playing a fair bit of actual physical pinball lately, having discovered a half-dozen machines across nearby pubs. My favourites put their themes into motion, like the NBA table where I get to launch the ball at a hoop (aided by mystical magnetism). The selection isn’t ideal, mind; I’m not much into basketball and Monopoly is so undesirable. No, digital pinball is a far better way to #engage with your favourite modern #brands in #brandball. Look, here come three new Bethesda-y DLC tables for Pinball FX2 [official site], plinging balls into Skyrim, Fallout, and Doom. Come see! Read the rest of this entry »

The RPG Scrollbars: memories of evil and wickedness

So, a confession. My plan for this week was to talk about Obsidian’s Tyranny [official site] – the game, not any rumours of Feargus Urquhart openly stealing puddings from the company fridge no matter how well labelled! Unfortunately, that plan hit a tiny snag… I haven’t had a chance to play much of it yet. A shame, simply because the genre is well overdue a game that, to quote, Kakos Industries, Does Evil Better.

This week then, a tribute to and call out for the games that at least did evil interesting.

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Best Skyrim Special Edition mods

As I’m sure is the case with many of you, returning to Skyrim years after letting it go has been a strange experience at times. Assuming you applied mods to the original, which I’m sure most of you did, the newly released Special Edition has likely been a touch underwhelming in that much of its stock visual ‘improvements’ present a step down from most modded games. Alec devised a way to transfer old saves to the latest variation, however many older mods remain incompatible – even if you’ve been lucky enough to avoid crashes in the process.

SkyUI, for example, hasn’t made the jump yet in the absence of the SKSE (Skryim Script Extender) and while there are other options out there, they’re far less sophisticated and thus feel more like stopgap measures. The mods on this list have made the jump, however, and should help make your transition into New Skyrim easier, prettier and more enjoyable.

Moving forward, support for mods old and new will almost certainly befall Skyrim’s Special Edition – so we’ll be sure to revisit this list at some point down the line. Until then, enjoy! Read the rest of this entry »

Elder Scrolls: What The Next Game Needs To Fix

With Skyrim’s Special Edition managing to feel not that special, it’s put me to thinking about what it is I want from the next Elder Scrolls game. What are the features I would love to see in The Elder Scrolls VI: Hammerfell? What are the series’ tropes that could use a tweak? I’ve expounded on this below. Read the rest of this entry »

How To Get Old Skyrim Saves Working In The Skyrim Special Edition

It has been an odyssey. My most recent Skyrim save is three years old. I cannot in good conscience pretend to recall what my motivations were the last time I played it – what quests I cared about, what guild or weapon or house I was pursuing. But, for reasons that are part bloody-mindedness and part wincing at the prospect of having to redo so much armour crafting from the start, I have been absolutely determined to get my old saves and characters working in last week’s The Elder Scrolls V: Skyrim Special Edition [official site].

It has been a long and tiresome job, but I have achieved it. Here’s how you can do it too.
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Skyrim Special Edition Is An Underwhelming Upgrade On PC – But!

Though consolefolk are revelling in a spike from fuzzy 720p to crisp-textured 1080, on PC The Elder Scrolls V: Skyrim Special Edition [official site] is about as transformational as wiping the toilet seat (well, depending on who exactly used it before you did). Play it today and you’ll be lucky to feel there’s been any meaningful change. If anything, you might find that it’s a step down from your modded original Skyrim with the Bethesda high-res texture pack, and a dark return to the infuriating official interface to boot. A brand new, truly 2016 Skyrim this is not – but it might yet be.
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Dragonballs: Modded Original Skyrim Saves Won’t Work In Skyrim Special Edition

Bad news, old chum, ol’ pal, ol’ mate of mine. You know that Skyrim savegame you invested hundreds of hours into? All those dead dragons, all those crafted weapons, all those mysteriously naked townsfolk? Gone, all gone. It’s the end of the world as you knew it circa 2011-2013. Unless, of course, you stick with the original version of Skyrim instead of the freshly-released The Elder Scrolls V: Skyrim Special Edition [official site], or somehow never, ever added a mod to it. Read the rest of this entry »

Revisiting Skyrim? Read Our Finest Words On It

Skyrim Special Edition is out now, meaning that players old and new are again flooding the mountains of Bethesda’s snowiest RPG. To celebrate, we’ve gathered together some of the finest words and pictures RPS produced about the game over the past five years – including reviews, mod recommendations, screenshot guides, songs about Lydia, cartoons about wolves, nudity, and more.

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Bethesda Outline Anti-Consumer Review Policy

Bethesda, developers of Elder Scrolls and Fallout and publishers of Dishonored, Doom, Wolfenstein and more, say that their policy now is to send out “media review copies” one day before their games come out. That’s what they did with DOOM earlier this year and that’s what they intend to do with the approaching releases of both Skyrim Special Edition and Dishonored 2.

We think this is a bad thing for you and for everyone other than Bethesda.

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Here’s When The Skyrim Special Edition Unlocks

Get ready for another 100 hour save file, The Elder Scrolls V: Skyrim Special Edition [official site] is coming to Steam on October 28. Skyrim Special Edition will include all the RPG’s DLC and feature remastered art effects, dynamic depth of field, and other graphical improvements, but all you probably care about is getting back into that sweet, sweet Dovahkiin action. As we overlooked these details before, hey, now’s a good time to bring up the unlock times and system requirements. Read the rest of this entry »

Skyblivion Bringing Oblivion’s Soul Into Skyrim’s Body

There’s an unbelievable amount of mods available for The Elder Scrolls V: Skyrim from the obscene and naughty to the absolutely ridiculous and nonsensical. Dedicated fans of the game have even released entirely new lands and stories to rival Skyrim’s original in breadth and scope. TESRenewal is attempting to do a sort of inception within the framework of Skyrim’s Creation Kit and answer the question, “what do you get when you mod an Elder Scrolls game into another Elder Scrolls game’s engine?” The answer they’re working on is Skyblivion [official site]. Check out their progress in this new video: Read the rest of this entry »

Older Scrolls: Daggerfall Is Twenty Years Old Today

Today marks the twentieth anniversary of the release of one of the greatest roleplaying games ever made. Set in a world so vast that you could combine almost every open world game released since and cram them all into one of its regions, and allowing the freedom to buy real estate within that world, it remains one of the grandest games of its type.

It is The Elder Scrolls II: Daggerfall [official site] and I have loved it for two decades.

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The RPG Scrollbars: A Trip To Enderal

Even by RPG standards, Skyrim total conversion Enderal [official site] deserves some kind of prize for a depressing opening. A happy summer’s day twisting into a nightmare of dead family, fire and flesh. From there, starving aboard a ship with a friend, all in the hope of finding a new life across the sea. Discovery. Murder. Near drowning. Waking up to find that you have special magic powers… and almost as quickly that in Enderal, that’s pretty much the local equivalent of coming down with the clap. An illness to be treated, which will probably lead to insanity and an agonising death. Anything else, world?

On second thoughts, better not ask. Just play this excellent mod.

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Enderal, The Huge Skyrim Mod, Is Out Now

A final version of Enderal: The Shards of Order [official site] has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into a survival game, but creating a whole new RPG using the raw materials of its parent. A German version was recently released but now you can get it in English. Disgusting, verminous English.

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Have You Played The Elder Scrolls IV: Oblivion?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

A bit of a dirty word in some quarters of the roleplaying community, given that it marks the beginning of once-revered series’ ongoing drift into all violence all the time, and directly led to Fallout’s controversial divergence from its former cRPG path. Good god, Oblivion was exciting at the time, though. Probably the most excited I’ve ever been a RPG ahead of playing it.
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Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore

Mark Johnson is the developer of Ultima Ratio Regum, an ANSI 4X roguelike in which the use of procedural generation extends beyond the creation of landscapes and dungeons to also dynamically create cultures, practices, social norms, rituals, beliefs, concepts, and myths. This is the first in a four part series examining what generating this kind of social detail can bring to games.

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Enderal, A Skyrim Total Conversion Mod, Due Next Month

Total conversions are easily the most ambitious mods ever created, which is why so few of them ever actually get finished. They don’t just add some new armor sets or tweak a game mechanic or two, they build entire games. But, amazingly, Enderal [official site], a completely new RPG built in Skyrim’s engine, is going to be one of the few that actually sees the light of day. Thanks to a tweet from its developer, we now know Enderal will be arriving at the beginning of July, first in German and then in English a week or two later.

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The RPG Scrollbars: Seeking Mr Eaten’s Name

Full disclosure time. I’m about to talk about Fallen London [official site] by Failbetter Games, a game and company that I’ve now done a fair amount of writing for. Please pause to get the necessary pinch of salt to take with anything that follows, if you wish. However, my love for this crazy Victorian universe goes back a lot further than that, and this week I’m not going to talk about anything I’ve had a hand in. Instead, I thought I’d discuss Seeking the Name. It doesn’t sound like much, but it’s one of the most interesting, disturbing quests you’ll ever regret taking on.

Some minor lore spoilers follow, but nothing too deep.

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