Posts Tagged ‘The Forest’

Have You Played… The Forest?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I’ve played enough Early Access survival games to have had my fill for now. The Forest [official site] is the one that sticks with me, partly because its enemies are creepy-weird cannibals rather than poorly animated animals, and partly because I’ll never forget John rolling a shark around on the beach. It’s an odd game.

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The Forest: Half An Hour Of John Trying And Failing To Hit Animals With An Axe

Having returned to The Forest last week, I really didn’t want to stop playing. I ended up spending an afternoon I’d booked off as holiday back in front of it, and recorded half an hour or so of that. To share! After spotting a giant sinkhole, and being so excited I had to hit record, it’s safe to say there’s some early disappointment. But then as I keep exploring, there’s lots of new things to discover, and indeed needlessly hit with an axe. You can watch it below.

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The Deforestry Commission: A Return To The Forest

In checking up on the affecting and devastatingly difficult The Long Dark, and the underwhelming Stranded Deep, I ran into the same issue. After many months, I returned to these early access survival sims to find the same silly, easily fixed issues persisted, despite enormous great chunks of new game being added in. Not so with The Forest [official site]. This is a game that, each time I go back, seems to have leapt leagues forward. Although, to be fair, it’s somehow been over a year since I last delved into this part-serene, part-terrifying world. Gosh, it’s good.

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Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

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Survival Games Are Important

In early 2012, a mod for Arma II called DayZ was released. Two-and-a-half years later, its odd mixture of multiplayer, horror, and a need for players to keep themselves fed and watered, has given rise to the survival genre.

Let’s celebrate that genre.

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A Log Book: The Forest Diary Part Two – Sharkrolling

Oh stop being so melodramatic.

My diaried adventures within The Forest began with my foolhardy attempt to build a log cabin. It was hubris. So following a remarkably similar plane crash into a remarkably similar – but slightly different – woodland, I’ve attempted a more modest life of brutal fights, daring cave escapes, and most of all, sharkrolling.

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