Posts Tagged ‘The Forest’

Wot I Think: The Forest

I’ve loved The Forest when I’ve played it in the past. I first took a look in 2014, finding it limited but a lot of fun. I then went back in 2015 to discover it was hugely improved and far more involved. I even videoed half an hour of my inept ambling. I have been back since then, but not written any more, but it’s probably close to two years since I really dug into it. Now it’s out in a final version, I’m surprised how little has changed in the last three years, but also pleased to find the same mix of survivor and terror. Not quite so pleased to discover so many of the classic bugs are still there. Read the rest of this entry »

Steam Charts: Flipping Great Edition

A live feed of the RPS offices

A pleasingly fresh collection of games dominating the top ten Steam moneymakers this week, along with the shock absence of Counter-Strike: GO! No shocks at the #1 spot, but a couple of surprising appearances in the top 5. Read the rest of this entry »

Steam Charts: surviving eternity

Hallo! John’s away so I’m taking over for our latest weekly rundown of the biggest-selling games on Steam over the previous seven days. Familiar faces are here, of course, but the charts also include more survival games than I’ve seen in yonks. The slightest peek of sun outside and you lot start acting as if it’s the end of the world, eh?

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Steam Charts: surviving the Frostpunk bots of Britannia

Hullo! John is preoccupied with wizards right now, so I’m taking over for the rundown of last week’s top ten on Steam. It was an interesting week, bringing back some welcome old games and slamming in some shiny new ones. Largely, it’s all about robots and survival.

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The Forest fires a signal flare, escapes from early access

Totally normal, not-at-all ominous cave paintings.

Subnautica may be the latest big thing in the survival sandbox sphere, but Endnight Games’ The Forest was there first. Released as early access in 2014, it has evolved and mutated into a surprisingly deep blend of survival horror and sandbox. Today, it is officially finished, and version 1.0 has rolled out. Within, some quick thoughts on the new version of the game, plus a rather grim and violent launch trailer.

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The Forest gets a final final final pre-launch update

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The Early Access folks are getting one last chance to help uncover secrets (and technical bugs) of The Forest, as the last final penultimate pre-launch update for the game hits. The Forest is just about almost out, with less than 24 hours remaining til v1.0, and there’s still mysteries and twists being added. Like… uh… there’s a new locked door on a ship. I adore that this is the kind of information given out in a mostly bug and errors based update, but The Forest does love to bury its surprises.

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The Forest v1.0 launching at end of the month

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Add this one to my list of games that I thought was released released more than a year ago, The Forest is finally unlocking v1.0 at the end of April. I… I really have to keep better track of these things. My time in The Forest was super enjoyable (that’s not the word for mutant cannibal island) but knowing that so much content was locked off until now, I’m ready to dive back in.

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The Forest launches this April, after four years lost in the woods

The Forest

Four years in early access, a highly active player-base and enough sales to make it a regular front-page bestsellers fixture on Steam, The Forest has done very well for itself, considering its lengthy public development cycle, and crowded genre.

While not quite as ambitious as the excellent (and recently finalized) Subnautica, The Forest puts its own narrative-driven, oft-horrific spin on the survival sandbox genre. Development on the game has shifted gears in recent months, and developers Endnight Games are planning for it to leave Early Access this April, accompanied by one massive final update.

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Podcast: Should survival games die?

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No. Let’s not be ridiculous. But there are so many examples of bad survival games that it’s important to remember the good ones. So that’s what we are doing on the latest RPS podcast, the Electronic Wireless Show. We’re breaking stones over the heads of rubbish survival games, but cooking, salting and eating the delicious ones. Adam wraps himself up in The Long Dark but reluctantly sets Project Zomboid on fire to stay warm. Matt gets sea sickness from Subnautica but wants to swim again anyway. And Brendan freedives into Subnautica too, in an attempt to escape from all the mediocre survival games set on red planets. Read the rest of this entry »

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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Steam Charts: The Awakening

Heavens to Murgatroyd, it’s only the weekly Steam charts! That is to say, the ten games which sold best on Steam last week.

After a string of backwards-looking weeks, it’s beginning to look a lot like 2017 at last.

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3 years on, The Forest is beautiful and terrifying by turns

The Forest [official site], a pretty-but-harrowing singleplayer survival/crafting game, has been traipsing through the Early Access woods for three years now, and it impressed us even in its earliest days. I’ve yet to have the pleasure of butchering turtles or being savaged by cannibals, but with The Forest back in the charts and well over a year’s worth of development under its belt since the last time we looked at in earnest, I decided that now was the time. Time to live on a steady diet of squirrel kidneys, in a log cabin adorned with severed heads. Beats reality, right?
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Steam Charts: Normal Parameters

Cor blimey, it’s only the weekly Steam Charts! As always, these are based on the accumulated sales on Steam over the previous week, not what’s doing best for itself at this exact moment in time.

A nice number one this week, but a rather old-fashioned top ten otherwise – with one unexpected aberration.

N.B. there is NO VENGABUS this week. Repeat NO VENGA BUS. It’ll return when it is most needed. Read the rest of this entry »

Have You Played… The Forest?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I’ve played enough Early Access survival games to have had my fill for now. The Forest [official site] is the one that sticks with me, partly because its enemies are creepy-weird cannibals rather than poorly animated animals, and partly because I’ll never forget John rolling a shark around on the beach. It’s an odd game.

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The Forest: Half An Hour Of John Trying And Failing To Hit Animals With An Axe

Having returned to The Forest last week, I really didn’t want to stop playing. I ended up spending an afternoon I’d booked off as holiday back in front of it, and recorded half an hour or so of that. To share! After spotting a giant sinkhole, and being so excited I had to hit record, it’s safe to say there’s some early disappointment. But then as I keep exploring, there’s lots of new things to discover, and indeed needlessly hit with an axe. You can watch it below.

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The Deforestry Commission: A Return To The Forest

In checking up on the affecting and devastatingly difficult The Long Dark, and the underwhelming Stranded Deep, I ran into the same issue. After many months, I returned to these early access survival sims to find the same silly, easily fixed issues persisted, despite enormous great chunks of new game being added in. Not so with The Forest [official site]. This is a game that, each time I go back, seems to have leapt leagues forward. Although, to be fair, it’s somehow been over a year since I last delved into this part-serene, part-terrifying world. Gosh, it’s good.

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Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

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Survival Games Are Important

In early 2012, a mod for Arma II called DayZ was released. Two-and-a-half years later, its odd mixture of multiplayer, horror, and a need for players to keep themselves fed and watered, has given rise to the survival genre.

Let’s celebrate that genre.

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A Log Book: The Forest Diary Part Two – Sharkrolling

Oh stop being so melodramatic.

My diaried adventures within The Forest began with my foolhardy attempt to build a log cabin. It was hubris. So following a remarkably similar plane crash into a remarkably similar – but slightly different – woodland, I’ve attempted a more modest life of brutal fights, daring cave escapes, and most of all, sharkrolling.

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