Posts Tagged ‘the future’

BBC Reveal Concept For Multiplayer Gaming TV Show


The BBC have unveiled a concept for a live television game show based upon a multiplayer video game, smooshing together bits of The Crystal Maze with livestreaming and a top-down shooter. It sees contestants playing a game at home while a live-action presenter in the studio is zapped into the game world to be mean to them. This here ‘Multiplayer Broadcasting’ is not a show the BBC are actually making, to be clear, rather an idea Auntie’s R&D folks have been tinkering with. They’re interested in the future of audience interaction, see. Here, have a look:

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Fuuuuuture: Control Son Of Nor With Your Thoughts

Control entire games with only one eyebrow!

Keyboard-and-mouse versus controller? Pfft, only dinosaurs still have that argument. And motion control? That requires primitive hardware like living room boxes and flesh-infested bodies. No, today I’m bringing you a vision of our collective brain-in-a-gelatinous-tube future – the next mighty step in progress’ inevitable march. Son of Nor, you see, is set to allow for partial mind control. Using a wearable cyber crown called the Emotiv EPOC, you’ll be able to cast spells by thinking really, really hard until something cool happens. Or at least, that’s the impression Still Alive Studios’ video gives, and it’s quite an impressive thing indeed.

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I Suspect Gabe Newell May Not Be A Fan Of Windows 8

I, meanwhile, *know* I'm not a fan of Windows 8.

Like the headline says, I have something of a conspiracy theory going here. Let’s review the evidence: 1) Valve has never released an official threequel. This, clearly, is because that would put it one step closer to the number eight. 2) I have never seen Windows 8 and Gabe Newell in the same room together. (This could also mean that Gabe Newell is Windows 8.) 3) Search Steam for “metro.” It turns up a series about a Russian nuclear apocalypse. Coincidence? I don’t have to answer that question. 4) When someone mentions Windows 8, Newell makes this face. 5) He recently said some things. He used the word “catastrophe”.

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Algorithms Discover Build Order From Hell

Humans: Still a pathetic creatures of meat and bone.

This is mad. Over on StarCraft 2 forum Teamliquid, a poster who goes by Lomilar has been talking about a program he’s coded called EvolutionChamber. It uses genetic algorithms to find powerful build orders, meaning his program takes a population of build orders, kills off the useless ones, and has the most successful ones reproduce asexually to create a new population, which tests itself again, and so on. I’m taking all this from this blog post by programmer Louis Brandy, wherein he breaks down what Lomilar’s done so that lay folk can understand it.

EvolutionChamber’s already come up with one ludicrous build order, which I’ve posted beneath the jump.
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The Incredible Secret Future of Videogames

In 17 years, it will be 2010. The number 17 is important to us because that’s the age at which mother will finally let us buy our own clothes. Also, 2010 sounds totally sci-fi. We’ll defintely have jetpacks and laser-epiglottises by then. Having spent years deep in exhaustive, cutting-edge research, these are our top 17 (we do like that number) predictions for the future:
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Futuregazing: 10 For 2010

Sometimes I disgust myself

Brief self-linking ahoy – IGN asked me to pen a quick round-up of ten of the most theoretically scintillating PC games due next year. That’s “10 of”, not “the 10”. It’s all stuff you fine, PC-loving human beings will already be eminently aware of, but thought you’d be interested to a) observe the random leaps my tiny brain makes when coming up with lists and b) start thinking in this thread about what you’re most looking forward to, given 2009’s big games are about to come and go this month. Yeah? Yeah.

(Oh, and I didn’t write the bit about Alienware at the bottom, and I’m sorry about the intro typo.)

Future of the PC: “the de facto single format”

Games For Windows top spokesman (and RPS’ favourite name in the games industry), Kevin Unangst, has been interviewed by Gamasutra’s Brandon Sheffield. In the interview Unangst is careful to talk up the PC, while avoiding the clear and present fact that the humble box will ultimately outmode and obliterate the console toys and become the de facto single format for gaming. Wuh? Crazy talk? Nolan Bushnell is with me. Find out what I’m wittering about after the link.
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