Posts Tagged ‘The Indie Stone’

The Misadventures And Mirth Of Project Zomboid

The Project Zomboid session at Rezzed was right at the beginning of the first day and yet it still managed to be extremely busy. Despite the (approximately) seven million people in attendance, if there’s even the slightest chance that one person reading this didn’t see the people of The Indie Stone talking about ‘How (not) to make a game’, I suggest you do so now. With Will Porter guiding the journey from the safety of a podium, the team talk about the origins of the game, copying Notch, living on beans and bread, and a series of extremely unfortunate events. There’s plenty of humour but also memories of robbery, death and the internet being a bastard. Then, for good measure, a trailer for the next version of the game.

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Patching The Apocalypse: New Project Zomboid Alpha

Hiding in plain sight: zombie lampposts
Project Zomboid developers The Indie Stone aren’t have-and-have-not types. They’re more egalitarian in their views, and have just released a newly updated public version of the Project Zomboid alpha for everyone. This is actually a test-build of the public build that’s being worked on, with a full, working release incoming in ‘a week or so’ – that’ll have story-based content reinstated and a working launcher. As such this is a somewhat crippled version of the game, as the lengthy list of troubles you can expect demonstrates, but they’re releasing it in the knowledge that a) you know this to be the case, and b) zombies!
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A Song Of Light And Wood: Project Zomboid

Maybe the zombies are just in his head?

It’s been a while since we looked in on Project Zomboid, the disaster-prone survival RPG that, fingers crossed, now hopefully seems to be back on an even keel. During their time hiding and rebuilding, devs The Indie Stone have given the game “a radical engine overhaul,” a new AI system and assorted extra bits. The latest new feature on show is carpentry, which sounds like a minor, dull thing on paper, but in practice you can see just how crucial erecting ruddy great pieces of wood all over the place is to defending yourself against hungry deadheads. Also, there’s a new lighting system on the cards. Cos light is also quite handy for the whole not being dead thing. Unless you’re an earthworm, in which case a lack of light is probably more useful.
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Best Wishes To Project Zomboid

Well, at least their house didn't catch fire

We already mentioned this briefly in The Sunday Papers, but really it deserves its own post – both because of how flat-out tragic the situation is, and because a vocal subset of the online response to it has been repellent. To summarise: The Indie Stone, developers of Project Zomboid (as yet unreleased, but playable builds are offered to anyone who pre-orders) suffered a break-in over the weekend, with the thief making off with two of their laptops. One of these laptops contained the current and in-development code for the game and future updates. The other laptop contained the only backups of the latest code.

Needless to say, the team – just four guys making them game themselves, and funding it solely via pre-order money – are distraught, apologetic and enormously self-recriminatory. There’s a statement from PZ’s writer Will Porter here, but the long and short of it is that, while the game will continue, clearly it’s going to delay the next update. The finished game has never been given a release date, but the community has come to expect a regular trickle of new builds and features. The current build is still online and running however, and I’m assured the game’s wider integrity is not compromised. All will be well again very soon.
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Undead To Rights: Project Zomboid Update

Zombies are basically some kind of metaphor, man. But a metaphor that can chew your leg.
The Indie Stone have announced that the first update for Project Zomboid is now available for download. And that’s not all! They’ve also answered some questions regarding Steam availability and the frequency and girth of future updates. If you’ve already pre-purchased the game and have access to the in development version, the update is available now. The free demo, however, will not be updated so if you want to see the changes in action, it’s time to hand over the clams. Fortunately, that just got easier because the game is now available through Desura. Not Steam though. Not yet.

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Stumbling On: Project Zomboid On Steam?

My theory: the game has a piece of code that corrupts Steam, causing every Steam user's data to be corrupted, and Valve goes bankrupt.

Here’s a spot of good news for the world’s unluckiest indie developer, The Indie Stone: It’s looking as though Project Zomboid – their really very good zombie survival game – may be coming to Steam. Using the same technology that brought the news that TF2 was going free, keen eyes on our forum have spotted the Magical Box Thing that says what’s being added soon listing Project Zomboid as a retail product. Which is fabbo, because it deserves to be played, and those poor bastards deserve some luck. So just give your best guesses as to how this will go spectacularly wrong. (Cheers to Will and SilverSilence.)

Project Zomboid Stricken By Pirates

Bob Smith is Quintin's uncle.

And thus continued the saga of sadness known as poor Project Zomboid.  Over the weekend, developer The Indie Stone removed the game from their website after they discovered that pirates had developed a version that can update itself. This means trouble. Here are some words that they said in a blog post:

“These ‘auto updating’ versions of the game could screw us completely. We have a cloud based distribution model, where the files are copied all over the world and are served to players on request, which means we are charged money for people downloading the game.”

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