Posts Tagged ‘The Longest Journey’

Dreamfall Chapters Closed, The Longest Journey Ended

This is the end, my only cyberfriend, the end. Episode 5 of adventure game Dreamfall Chapters [official site] launched last night and, unless something strange and wonderful happens, that will likely be the end of the whole thing. It’s the end of Dreamfall and it’s the end of its overarching series The Longest Journey.

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Dreamfall Chapters Ending Longest Journey Next Week

The dreamer is still dreaming.

The fifth and final episode of Dreamfall Chapters [official site] will arrive next week, developers Red Thread Games have announced. It’s the end of Dreamfall and likely the end of The Longest Journey too, the end of it all. It has been quite a long one: six months since Book Four came out; one-and-half-years since Book One; three-and-a-bit years since the Kickstarter which made this possible; a decade since the first Dreamfall; and almost seventeen years since The Longest Journey started it all. Here, have a peek at how it’ll end:

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The 25 Best Adventure Games Ever Made

You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming’s best moments.

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Wot I Think: Dreamfall Chapters – Book One

When you spend so long hoping for the continuation and conclusion of a story that was part of your earlier life, it’s a bittersweet relief to hear that the waiting is finally over. Parting is such sweet sorrow and all that, but it’s beneficial to have some closure. The Longest Journey began a decade and a half ago and Dreamfall Chapters marks the end of that journey.

But not yet. Not quite. Here’s wot I think.

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Hands On: Dreamfall Chapters

Dreamfall Chapters opens with a series of nightmares, wasting no time before informing the player of the high stakes and gravity of its multi-threaded plot. It’s a personal story, of family and sacrifice, but the potential consequences are cosmic. In truth, it’s not a single story at all, it’s a collection of stories within stories and about stories, taking the disparate worlds of The Longest Journey and weaving a larger tapestry. I’ve played the first three hours and found something quite different to the point and click adventure I was expecting.

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RPS Think Tank: Let’s End This

Press A to win game.

Game endings, then. They’re crap, aren’t they? Even games that tell engaging and creative stories have a habit of foundering abruptly instead of providing a satisfying finale. Maybe it’s because statistically, developers know less people will see the ending than any other part of their game, and a finale is a lot of work. Maybe it’s because creating closure is an entirely different discipline to holding someone’s attention.

We could have sat theorising in the RPS chatroom all day, but instead we collaborated on something far more proactive and arrogant: rewriting the endings of five of our favourite games. Check out our maddened riffing on Borderlands, Half-life, The Longest Journey, Morrowind and System Shock 2 after the jump.
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