Posts Tagged ‘The Room’

Wot I Think: The Room Two

“Presumably we can hope for The Room Two [official site] on PC some time in 2016,” I presciently wrote when reviewing The Room back in 2014. I am a truly great soothsayer. And the reason it takes this long for the hit mobile games to reach the PC is because developers Fireproof are remaking them from the ground up, to survive the transition from weeny phone screens to looming monitors. The result is, I’m pleased to report, splendid. If remarkably gloomy. Here’s wot I think:

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Interview: Fireproof Games On The Room, And The Journey From Mobile To PC

With The Room Two [official site] released on PC today, we grabbed the chance to speak to developers Fireproof about how they succeeded in a tough mobile market, and then succeeded yet again when converting those games to PC.

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Puzzlebox ‘Em Up The Room Two On PC Next Week

Coming next week to PC is The Room 2, the video game sequel to Tommy Wiseau’s infamous- hang on, bah.

Coming next week to PC is The Room Two [official site], sequel to Fireproof Games’ lovely puzzlebox ’em up. As with the first, number Two is arriving on PC a few years after its mobile release but has been prettied-up for us.

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The 25 Best Puzzle Games Ever Made

The world’s most accurate ranking of the 25 best puzzle games ever to reach a computer. Plucking the peak of PC puzzling, we break down what makes them so special, and put them in the correct order. Read on for more time travel, rearranged tiles, hidden objects and hexed cells than you could ever want.

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Wot I Think: The Room

The Room, BAFTA winning mobile puzzling mega-hit, has at last reached the PC in HD glory. I’ve slid my bottom into the slot on my chair, pressed the button that popped up on my mouse, and rotated my head until it faces the screen, which caused a mechanical whirring sound and the revealing of wot I think:

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Word To The Wiseau: The Room Coming To PC

Oh, how I enjoyed my time in The Room. A hit on cleverphones and tablets, the spooky puzzle game creates as strong a sense of place as almost anything else I’ve ever played. Admittedly, as the title suggests, it’s not recreating a vast wilderness – in fact, the title could well be The Box rather than The Room, since most of the playtime involves exploring the surfaces and secrets of a tricksy container. The long-awaited (and at this point unexpected, by me at least) PC version will have mouse support but it’s the rare game that I’ll probably play on my laptop, with the fondlesome screen. That means braving Windows 8, but a game as tactile and textured as this deserves a personal touch.

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