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Posts tagged “The RPG Scrollbars”

Feature: Digital archeology

The RPG Scrollbars: Old Habitats Die Hard

There's no better way to cause trouble than to talk about 'firsts'. Say for instance that King's Quest IV featured the first female adventure character, and you're probably going to be drowned out by some pedant waving a copy of Infocom's Plundered Hearts in your face. That pedant may even be me. Of course, that's nothing compared to the folly of calling, say, Everquest the…

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Feature: The Long Journey Here

The RPG Scrollbars: Notes On Writing A Universe

Hello, God talking. At least, within a certain small sphere. Like a few of Team RPS, I've been writing for games as well as writing about them recently, most prominently as the writer of Daedalic Studio West's The Long Journey Home [official site] - a space exploration RPG with roguelike elements (but not the crap ones). You know. A SERPGWRENCO. We're now at the stage…

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Feature: Otherwise known as Adventure/Games

The RPG Scrollbars: Richard Garriott’s autobiography

Explore/Create isn't your average autobiography. Certainly, not your average developer one. There aren't many that jump from 1980s corporate wranglings to literally being in space, nor which start not with the subject in the middle of a D&D game, but about to be crushed by the actual, literal Titanic. But that's Richard Garriott for you - a man who has always stood for what I…

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Feature: The Psychopath's Toybox

The RPG Scrollbars: The genius in the inventory

I forget which game it was, exactly. If I had to pick one, I'd say probably the text adventure Humbug. It doesn't really matter, as it's not really the game's fault, but I still remember the sadness of being told to go into the inventory and realising that while I was thinking of a big room full of bubbling liquids in interesting flasks and other…

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Feature: Multidimensional hero

The RPG Scrollbars: A Heretical Quest For Glory

Now, as long-time readers of this column will know, there's a few games I like to go back to on a regular basis. Ultima VII, of course, as one of the finest RPGs ever brought to our plane of existence by carol-singing angels who admittedly suck at QA. Quest For Glory IV, as pretty much the perfect fusion of adventure, RPG and, once again, crazy…

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Feature: Backed by the Space Pope

The RPG Scrollbars: New Years Res Commandments

Yes, it's that time again... give or take a week. 2017's looking like a fantastic year for RPGs already, thanks to the second big wave of Kickstarters due to hit, and bringing sequels and brand new adventures with it. But, let's not get complacent. Since I sadly cannot, and would not be so arrogant as to lay down resolutions for the industry without its will,…

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Feature: What's it like to revisit the WoW of old?

Heading back to World Of Warcraft with Nostalrius

Last week saw the return of World of Warcraft's most controversial server, Nostalrius. It's a private server which aims to recreate the experience of 'vanilla' World of Warcraft - that is, WoW as it was at or shortly after launch, before being supplemented and re-shaped by a hundred updates and multiple expansions. Logging on, I'm told "Position in queue, 3801. Estimated time: 47 minutes", before…

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Feature: A Two Year Tradition

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it's been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can't blame them! It'll mean an awesome 2017, even if looking back there's only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set…

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Feature: What to look forward to next year

The RPGs of 2017

So... 2016. (FX: 'Urrrrrrrrrrrrrrrrrrrrgh....') It's not been the greatest of years, from just about every celebrity you might have loved deciding to peg it, to America electing the Curious Orange. As far as RPGs go, it's also been fairly quiet, thanks to lots of stuff deciding to stay in the oven for a few more months. That's not to say we've had nothing, not least…

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Feature: Shelf assured

The RPG Scrollbars: A fine figure of a Witcher

If you want Geralt to go and fight monsters for you, it'll probably cost a few orens. To have him on your shelf? If you're lucky, about £25. I've been waiting to get my hands on the official Witcher 3 figure set for months now... and honestly, I'm still waiting. They were originally due out at the end of October, only to be delayed until…

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Feature: The meek shall inherit NOTHING!

The RPG Scrollbars: memories of evil and wickedness

So, a confession. My plan for this week was to talk about Obsidian's Tyranny [official site] - the game, not any rumours of Feargus Urquhart openly stealing puddings from the company fridge no matter how well labelled! Unfortunately, that plan hit a tiny snag... I haven't had a chance to play much of it yet. A shame, simply because the genre is well overdue a…

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Feature: In space, nobody can hear your bias

The RPG Scrollbars: Questing at the speed of light

This week, something a little different. I'm going to talk about something I'm working on myself. Obviously, this brings with it certain complications. I'm won't pretend not to be biased, though I don't mean this to be an advert. I just thought it would be interesting to share some of what I've been working on as the writer and co-quest designer of Daedalic Studio West's…

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Feature: Welcome to the big time, pal!

The RPG Scrollbars: Size Matters

Even by Blizzard's standards, The Mean Streets of Gadgetzan is taking the piss. In case you missed it, which I know you didn't, but work with me here, it's the newest Hearthstone expansion. The trailer is wonderful. The setting is a corrupt crime-town full of gangsters, hoodlums and mugs, all fighting for cash and control in a tongue-in-cheek mix of Lord of the Rings and…

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Feature: Play The Witcher's cards right

The RPG Scrollbars: A Round Of Gwent

These days it seems like you're not a true RPG unless you've got a card-game spin-off. Hearthstone. The Elder Scrolls Legends. Dark Souls Strip Poker. (Coming soon! And the rules are painfully simple. First, strip. Then comes the poker! Repeat! Again!) The reason is of course entirely down to the opportunity to expand the world and find a new take on the characters, and nothing…

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Feature: Medivh-al Times

The RPG Scrollbars: Nine Years In Karazhan

Can a tower be a star? If you've been paying any attention to Blizzard's wacky worlds recently, you'll have spotted that it's giving it a pretty good shot. Karazhan, home of Medivh, the Last Guardian of Tirisfal, whose corruption by the Burning Legion led to the orc invasions of Azeroth. A central location in the movie, as well as the mythos. A whole Hearthstone expansion…

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Feature: It's a small world after aaaaaaaall...

The RPG Scrollbars: The Elder Scrolls – One Tamriel

I make no secret of not having liked The Elder Scrolls Online [official site]. Believe me, I wanted to dig it, but nothing this side of Planescape Torment Kart could have felt more not like the game it was meant to be without being part of some fever dream. That said, I do admire the fact that the creators have spent their time since launch…

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Feature: In no particular order...

Some Little Things I’ve Loved In RPGs, Vol 1

One of the main reasons I got into RPGs back in the day was that if you bought one, you were getting a lot of game for your money. That was important when there was only one birthday and one Christmas a year, and not much chance that some relative might pop their clogs in sync with Ultima VI coming out. Years later I no…

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Feature: Why sports games still have more to learn from RPGs

The RPG Scrollbars: A Questline Of Sport

God, I hate sport. In other news, let's talk sport! The fate of any successful game or genre is to be picked apart for reusable pieces, until it's hard to remember a time when they owned it. Adventure games for instance began as one of the few genres with interesting stories and conversations and characters, before slowly being absorbed into RPGs, which now routinely offer…

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Feature: Adventure, no!

The RPG Scrollbars: Avoiding Adventures In Sorcery!

Last week saw the release of Sorcery 4 [official site], the final part of what's technically Inkle Studios' conversion of the hit-80s books, but in practice is easily the most crazily advanced, ambitious CYOA ever put to page or screen. I won't go into too much detail here, because you can read John's WIT of the series as a whole, or maybe my own interview…

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Feature: Heroes behind bars

The RPG Scrollbars: MMO Jails And Virtual Porridge

Backstage areas have always fascinated me. Behind the scenes in theatres, where all the glitz and glamour dies instantly the moment you step where the public isn't meant to see - down lethal staircases and in filthy preparation rooms. The tunnels in places like Walt Disney World, where cast members travel to avoid ruining the magic, and tough security guards probably not wearing mouse ears…

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