Posts Tagged ‘The Secret World’

The Secret World Wraps Up Season 1 In Latest Expansion

I suppose one doesn’t hear much about The Secret World [official site] nowadays. The idea of a supernatural RPG where our modern-day world is filled with all sorts of ghosts, ghouls, cryptozoological oddities, and unspeakable horrors from beyond the stars is fantastic, but it’s a shame it’s an MMORPG.

Still, Funcom have steadily expanded the story with mini expansions called ‘Issues’ and brought it all to a head with the launch of Issue 11. ‘Reaping the Whirlwind’ wraps up season 1 (a mixed metaphor, there), showing consequences to decisions throughout the game. It visits a fine setting: the headquarters of a sinister megacorp whose supernatural experiments went awry.

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The RPG Scrollbars: Back To The Secret World

What do Egyptian pharaohs like to feed their cats? I don't know, but Akhenaten cats prefer Whiskers.

You know those games that you can never really get into, but you keep dipping back into, time and again? For me, they tend to be MMORPGs, and two in particular – City of Heroes, which I’d often feel the urge to just fire up for a weekend and clobber some stuff, and World of Warcraft, which I always jump into each expansion pack to take my Undead Mage out of storage for one more adventure. The Secret World is also on my list, but from the other direction. It’s a game that ticked every one of my boxes when it first came out, save the one about actually having fun with it. Yet I’ve been back several times, always secretly hoping that at some point it will have morphed into the single-player Vampire: Bloodlines type game its world constantly cries tortured screams to have been.

Well, spoiler: It hasn’t. And yes, I know in my heart that it never will. However, last month… actually, wait, we’re in May. Bah! Fine. Back in March then, Funcom launched what it called ‘The Enhanced Player Experience’. Well, it’s been a quiet week. I thought I’d see if it’s helped things out any.

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Have You Played… The Secret World?

Just another day in London.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Somewhere inside The Secret World is a splendid single-player RPG. Awakened to the supernatural horrors in our world, we join a secret order fighting against them – and other rival orders. Unfortunately, we do this inside an MMO. The Secret World is still quite pleasant as an MMO, one with a fab premise and an ace class-free skill system, but having started playing a few months ago I find myself wishing so often that it were simply single-player.

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Development And Support Continues At Funcom

Following the news of possible financial infringements a couple of days ago, we reached out to Funcom to find out if the situation would affect the company’s in-development Lego Minifigs title, as well as continued expansions and support for their ongoing MMOs, including The Secret World. Today, we received an update from the developer and I’ve included it in full below. Here’s a taste:

Production on all Funcom games continues as normal, and the company remains fully committed to games in development as well as the continued operation and updating of existing live games. Yesterday’s events is not expected to have any impact on the company’s continued operation or the development on future releases.

Good news then? It seems so.

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Funcom Charged Over Possible Financial Infringements

Funcom, developer of Age of Conan and The Secret World among others, has been reinstated on the Oslo Stock Exchange following a suspension earlier this morning. The suspension was related to charges from Økokrim, the Norwegian authority for the investigation and prosecution of financial crime. The charges state that the company is cooperating fully, which may tie in to reports in Norwegian media that the offices have been closed down and employees sent home while the investigation begins today. As for the specifics, we don’t know anymore than the few details in the charge sheet, which are covered below. We have contacted Funcom and will update as soon as we know more.

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Issue Six (Six Six): The Secret World’s PvP XP Overhaul


The sixth big update to The Secret World looks moderately bonkers, with “The Last Train To Cario” offering Lost Ark type shenanigans with hats and whips aplenty. There’s also some news regarding PvP changes, where things have been tweaked to give more motivation to combat: XP shared between you and the group for kills, as well as a battle rank. Funcom suggest that this stuff, plus “a good chunk of minor enhancements and bug fixes” should make this update an important one.

The game is now subscription free, which makes it worth a punt for no-pennies.

Interview: The Secret World Drops Subscription

The Secret World has dropped its subscription and purchasing the client will now provide access to all existing content, with no ongoing fees. Ahead of the announcement, I spoke to game director Joel Bylos and Funcom’s director of communications Erling Ellingsen to find out what this means for the future and why the decision has been made now. In a frank interview, we discussed whether players can still expect regular updates and how the team hope to make the new model profitable. We also talk about the shadow cast by Guild Wars 2 and Blizzard, and the future of subscription-based MMOs.

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