Posts Tagged ‘theHunter: Call of the Wild’

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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Steam Charts: Top 10 Games Edition

The Steam Charts is the only place on the internet to find out the most up-to-date information about the games you care about the most, the latest rumours of upcoming changes to early access hits, and secrets that can see your way to coming top of the gaming high score tables! Read the rest of this entry »

Steam Charts: the really Wildlands show

Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

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Steam Charts: guns vs swords

Blood for the blood god, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

The debate has raged for an eternity. The infinite dilemma that has defeated even humanity’s greatest minds.

Which is best: guns or swords? Today, I have a definitive answer for you.

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Time for a stroll! theHunter: Call of the Wild released

Hey, The Man: I intend to use theHunter: Call of the Wild [official site] for nonviolent video game tourism and you can’t stop me. Well, maybe you can; for all I know, players are locked into a tutorial where they need to shot a moose through each individual organ before being allowed to take a single step. Probably not though? I’ll soon see, as Call of the Wild is now out. It’s a first-person hunting sim, obviously, and a jolly pretty one – built in the Apex engine of Just Cause 3 devs Avalanche. Read the rest of this entry »

theHunter: Call of the Wild starts stalking in February

theHunter: Call of the Wild [official site] sounds almost like a game I’d adore. Pottering through countryside, woods, and wetlands (built in the same shiny engine as Just Cause 3) which teem with wildlife, through day and night, sun and rain, is very much my bag. I’m less keen on the ‘shooting animals’ part. Seems a shame to disrupt an afternoon stroll with bangs and blood, yeah? However, emboldened after reading Brendan’s ridealong with a real hunter through its free-to-play precursor, I think I’ll have a crack at Call of the Wild on its newly-announced release date of February 16th. Read the rest of this entry »

Ridealong: Stalking a wounded deer with the hunter

Ridealong is our monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This time, a real-world hunter takes him deer tracking and duck shooting in theHunter.

There’s a man making duck noises in the swamp. He raises a tubular horn to his lips and makes the duck sound again and again, looking at the sky as his spine cranes back at an unnatural angle. At his feet a sandy Labrador sits quietly. The man puts the horn away and gets out a shotgun. The next flock of mallards is coming in to land.
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TheHunter: Call Of The Wild has gorgeous scenery

I find it difficult to resolve my playing of hunting sims: on the one hand, I enjoy their challenge and detail and often beautiful open worlds; on the other hand, I dislike that they’re about killing harmless animals. These thoughts are rushing back to the surface after seeing the announcement of theHunter: Call Of The Wild [official site]. It’s powered by the same engine as Just Cause 3 so it looks gorgeous, but the trailer below is about shooting an oblivious grazing animal.

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