Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.
I always feel a bit sad when I think about Deadly Shadows. Ion Storm Austin’s spin on Looking Glass’ landmark stealth series is an embodiment of frustrated ambitions. The developers had basically planned for Deadly Shadows to be an open-world stealth game, a sort of medieval Grand Theft Carriage. But the prioritising of the original Xbox combined with lofty technological ambitions meant that, like a man trying to fit an elephant into a fridge, Ion Storm had to mercilessly cut down the scope of its project. Even then, they could only include the important bits, like the trunk and a couple of the feet. Read the rest of this entry »