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Posts tagged “Thief: The Dark Project”

Summer Games Done Quick 2018’s schedule announced

There are few things as momentous in the gaming calendar as Games Done Quick charity speedrun marathons, and the full broadcast schedule for this June's upcoming Summer Games Done Quick event has just been published. Many of the world's weirdest, most diverse and implausibly skilled players will congregate at the end of June to raise money for a good cause (in this case, the increasingly…

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Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Feature: Horrors and heists

The best missions for free Thief tribute The Dark Mod

I have this clear memory of playing the first Thief, crouching against the wall in a dark stairwell as a guard walked closer. I held my breath until he passed, hidden in a shadow inches away. The games in the original Thief trilogy were all about light and darkness, with a “light gem” at the bottom of the screen to indicate whether you were really…

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All That Glitters: Thief HD Texture Mod Updated

If you're examining floor textures in Thief: The Dark Project, you're not paying enough attention. Stop staring at that cobble and watch for the guards strolling across it, taffer. Still, given that the game is old enough for a metal dealer's license, I can see why you might want to freshen it up - teenagers can be an awful lot. Many moons ago we peeked…

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MC Hammer Watch: Beneath The City Is Turn-Based Thief

Well now, here is a brilliant little surprise. Who'd have thought the best game set in the Thief universe this year would be an itsy bitsy isometric Ludum Dare 29 entry? Maybe that's a bit of an overstatement, but Beneath The City really is a smart (though sadly brief) execution of a really fun idea. In short (but undeniably stout), it's a real-time turn-based stealther…

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Feature: Stealing Is Caring

A Game And A Chat Thief Extravaganza, Take Two

We tried to play Thief: The Dark Project and chat about it. Honest! But Twitch, the purple scab of a service, wouldn't cooperate with one of the most storied series starters in gaming history. It's almost like I shouldn't have expected a 15-year-old game to be compatible with a crazy space-age cyberfuture streaming platform, but no, that's just ridiculous. At any rate, today - for…

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Feature: The Ghosts Of Thiefmas Past

A Game And A Chat Ep 4: Looking (Glass) Back On Thief

This week's episode of A Game And A Chat is very special. Very special indeed. For one, I've got two whole guests this time - namely, former Thief: The Dark Project director Greg LoPiccolo and longtime Thief series designer/Thief: Deadly Shadows director Randy Smith. Yes, it is time to talk (and play) all things Thief. Classic Thief, nu-Thief, and everything in between. Expect stories from the dank…

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Sharper Shadows: Thief Gold HD Mod Released

Here at the RPS retirement home for weary writers, our memories are often akin to a swirling sea of confusion. Just yesterday, I was watching the trailer for Peggle 2 and thought it looked terrible. I realised that Peggle the first has come to resemble a Jackson Pollock gallery retrospective in my mind's eye. How strange then that our collective memories of Thief were lucid…

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Feature: Nothing has changed

Inside At Last: Thief Is Fifteen Today

Fifteen years ago to the day, with some variance depending on where in the world you lived at the time, Thief: The Dark Project, went on sale. It is one of the games that continues to define the possibilities of first-person architecture and also an example of interactive storytelling that has endured over a decade and a half without being fully tapped. Some of the…

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Feature: Shadow History

Stealing History: Dark Camelot And Thief

With Thief 4 bearing down on us like a robber with a toothy smile, we thought it might be interesting to go back to where stealth began: the creation of Thief. Joe Martin stole away with this report. There's a line I had wanted start this article with. It is a line from the ironic finale of The Neverending Story and it would have been…

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Buying Old Games: Where Your Money Goes

Edit: cos there are various theories flying around below about my perceived intent in posting this, I shall clarify my own feelings. I would really like to see contracts between publishers and developers more commonly include an arrangement whereby key (and ideally, but rather less plausibly, all) creatives on game projects continue to see some post-release royalties, as is the case in some other entertainment…

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Buffing The Bonehoard: Fixing GOG’s Thief

Now that my initial excitement has waned to a deep, purple coloured throb in the centre of my soul, the stark reality of GOG.com's Thief port has settled in. It runs, which is the big step up from my original version, but it's not widescreen, the resolution is stamp sized, and it's a bit grimy. Fret not, lovely Taffers, for I'm about to tell you…

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Feature:

The Very Important List Of PC Games, Part 2/5

Yesterday, as you may have noted, Dr Rossignol began our lecture series on the most important PC games of all time. Much like The Christmas Lectures, The Reith Lectures, and the TED Lectures, this definitive series has been a part of our institution as long as the Earth has borne stones. In this second part Professor John Walker explains the varying importanceness of a second…

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Eurogamer: Thief Retrospective

With the announcement of Thief 4 (Thifourth) this week, it seemed an apposite time to go back to the very beginning and remember why this series was so special. Armed with a commission from Eurogamer, I snuck back to 1998 to play Thief: The Dark Project once again. It begins: "This is a game where turning the difficulty up reduces the number of enemies you…

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