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Posts tagged “Thomas Grip”

Feature: The future of horror simulation

Frictional Thoughts: Alien, Amnesia And Horror Simulators

Over at Frictional Games' official blog, creative director Thomas Grip has written an extensive and thoughtful analysis of Alien: Isolation. It's worth reading in full, providing a brief history of the 'horror simulator' genre that runs from 3D Monster Maze (1982) to the modern interpretations found in Slender and the like. Isolation gets a post-mortem treatment that begins simply - "Alien: Isolation is an interesting…

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Feature: an interactive interview

Level With Me: Play Cohort 2 Now

Level With Me was a series of interviews with game developers about their games, work process, and design philosophy. At the end of each interview, they designed part of a small first person game. You can now download and play the final resulting game!...

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Feature: Fear Responses

Level With Me, Thomas Grip

Level With Me is a series of interviews with game developers about their games, work process, and design philosophy. At the end of each interview, they design part of a small first person game. You can play this game at the very end of the series. Thomas Grip is creative director of Frictional Games, based in Helsingborg, Sweden. They're known mostly for the Penumbra (a…

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