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Posts tagged “tim willits”

Tim Willits leaving Id Software after 24 years

One of the last of the Id Software old guard is parting company with the studio soon. Tim Willits wasn't part of the original team of founders, but was there early enough to be credited as level designer on 1995's Ultimate Doom and have a credit in almost everything since. After working as a designer and creative director on the likes of Quake, Doom 3…

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Feature: That's the id talking

Interview: The Rage & Lust of id’s Tim Willits

Immediately after sitting down for a surprising hour with id's forthcoming shooter Rage, I collared creative director Tim Willits for a quick chat. Covered: how close to finishing the game id are, how they hope to do DLC right, how people are playing the game in different ways, how... noteworthy he found some of the game's female voice actors, and Rage's 'imperfect is good' approach…

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Id’s Tim Willits Backs “Always On” Diablo 3

Id's lead design chap, Tim Willits, has been talking to Eurogamer about the "always on" thing. He said this: "Diablo 3 will make everyone else accept the fact you have to be connected. If you have a juggernaut, you can make change. I'm all for that. If we could force people to always be connected when you play the game, and then have that be…

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The RPS Electronic Wireless Show 46: Angry!

Well, Rage-y. id Software's Tim Willits faces a panel of RPS readers (the same ones who fired teeny quiz missiles at Splash Damage's Ed Stern last week) to talk Rage. And only Rage. Honestly, when I set this up I presumed those guys would want to ask a bunch of stuff about Doom and Quake and Wolfenstein and Commander Keen. But nooooooooooooooo, they only wanted…

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Is The PC Still The Home Of The FPS?

We issue a formal RPS Yay to id's Tim Willits, and a stern RPS Boo to Microsoft's Kudo Tsunoda, with regard toward attitudes to the thriving PC gaming market. Tsunoda made the rather unsubstantiated claim to Game Informer a couple of days ago that "hardly anyone plays first person shooters on the PC any more." Today Willits told Eurogamer that the PC was still the…

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From The Bunker: The Bethesda/id Podcast

They've missed a trick not calling this Galaxy News Radio and lobbing in Three Dog soundbytes, frankly. This 22 minute chat, hopefully the first of many, features Bethesda's king Todd Howard and id's creative boss Tim Willits chatting about game design, QuakeCon and regrettable moustaches. It's... well, it's not exactly ripe with zingers and can be a bit of a tough listen, but I'm very…

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Tim Willits Talks Rage

GameTrailers is watching... The all-see floating tendril of the internet that is the GT cameras found its way in front of Id Software's lead design chap, Tim Willits, who looks a decade younger without his moustache. He's talking about Rage: the setting, the protagonist, the weapons, and all the extras that Id hope will make this more than a standard-fare FPS. It's interspersed with some…

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