Posts Tagged ‘Titan Souls’

In their haste to make “soulslikes”, devs have forgotten what makes Dark Souls unique – its level design

I finally completed Dark Souls III [official site] last week, a world that I have been dipping in and out of between bouts of listlessness since its release in April last year. It didn’t grip me like the first revered Dark Souls, but it still made me sad to know it was all over. Where could I go now for my Souls fix? The answer, it turns out, is loads of places. The games industry is quietly reverberating with the series’ influence. From small games boasting “souls-like” combat, to bigger games doing weird things with death and player messages. Meanwhile, our PlayStation brethren got Nioh, which took the “pocket full o’ souls” idea and simply renamed them “Amrita”. There is a popular complaint that everything in the industry is now being compared to Dark Souls, and it’s easy to forget that games embraced difficulty and strangeness long before the Bed of Chaos made you weep with frustration. Nevertheless, the mechanics and the tone of Miyazaki’s magnum opus is leaking into games everywhere.

That there’s an influx of Soulsian disciples out there isn’t a problem to me. My problem is that they are learning all the wrong lessons. At least, they are neglecting the most important one. But first let’s look at what sly tricks are being lifted from the series, and who is lifting them. Read the rest of this entry »

Humble Devolver Bundle: Not A Hero, Titan Souls & Talos

The games that fly under publisher Devolver Digital‘s banner are often funny, sometimes silly, and always quirky. Frantic shooter Not A Hero revels in its messy, hedonistic chaos; Dropsy tells the tale of sad, social misfitting clown; and The Talos Principle is a wonderful game about philosophy and mind-boggling puzzles, to name but a few. The Humble Devolver Bundle has them all and more and is live right now.

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Best Steam Summer Sale Deals: Day 8

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 8 of the sale.

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Wot I Think: Titan Souls

Repetition and gruelling difficulty aside, Titan Souls [official site] has little in common with the From Software series that the second part of that title nods toward. It’s slightly closer, in form and feel, to Shadow of the Colossus, the beautifully crafted boss battle bonanza from Team Ico. While I was scrapping my way through this often-splendid game, I was also reminded of Towerfall, Zelda and Smash TV, and yet the whole package is not quite like anything else. Here’s wot I think.

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Prepare To Die: Titan Souls Demo Released

We’ve been dying in Titan Souls [official site] for years now. From its beginnings as a scrappy game jam game to its fancied-up modern incarnation, it has a rock-hard core of rewarding care and learning in super-difficult boss fights where you only have one arrow and only one hit will kill you. And it’s pretty great fun.

With the full game’s release approaching, developers Acid Nerve have released a demo which neatly recreates that original prototype, showing how far it’s come. Find it on Steam.

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Hands On: The Man-Versus-Monster Battles Of Titan Souls

That definitely represents an eye, right?

Presumably calling the game The Legend of Colossus Souls was considered just that little bit too direct. To be fair, naming the obvious inspirations here doesn’t do justice to Titan Souls’ own invention – a combat system which is so simple and taut, yet from which the game conjures a series of elaborate and ever-inventive boss battles.

Originally made for a Ludum Dare competition (you can read Nathan’s impressions of that early version here), Titan Souls has now blossomed into a full game due out early next year. A sprawling, derelict world of overgrown temples, icy rivers and fiery caverns now awaits, and within lurk around two dozen gargantuan foes. It takes the mournful feel and monstrous populace of Shadow of the Colossus, and presents it from the pixellated perspective of the Zelda games of yore. And, as with Dark Souls, you consume the primeval soul of each megabeast you slay. The combat shares that series’ lack of compromise, too: you will die and die again facing each of these monsters, every time getting a bit wiser to their weaknesses, a shade more adept at avoiding their attacks.

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Titan Souls Is Shadow Of The Colossus Meets Dark Souls

Oh my, what an astounding little thing Titan Souls is, especially given that it was developed as part of Ludum Dare 28 in only a couple days. It’s open and sparse, but all the more powerful for it. A lilting piano melody beckons you into a world of giants with each come-hither note, and as A Videogame Character, it’s your job to slay them. The twist? In line with LD28’s theme of “you only get one,” you have just one arrow and one HP with which to bring down four titans. Also, you can dodge roll like a crazy person. I highly recommend it. Titan Souls is not an easy game.

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