Posts Tagged ‘Titan’

The Quests That Got Cancelled

It’s a great time for RPGs at the moment, with just about every name, flavour and celebrity from the old days finding a new lease of life through Kickstarter and a freshly hungry audience. Most series and creators though have had at least one game fall prey to development hell – sometimes with their ideas resurfacing in later titles, sometimes with everything simply lost to time. Their levels of completion vary dramatically, but here are some of the games we never got to play…

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The Flare Path: Draftees And Deserters

Keeping tabs on all 238 of the world’s active vehicle sim projects week in, week out is an exhausting and expensive business. Why, just yesterday an overworked FP staffer fell asleep at his post, crashing a £12,000 recon drone into The Motherland Calls‘ cavernous cake-hole. It would make life a lot easier for us if there was just one sim – a globe-spanning, multi-discipline jack-of-all-transport. Most of the bleary-eyed blog watchers and forum combers in the FP office think that super-sim should have Outerra at its core. Read the rest of this entry »

Titan Falls: Blizzard Cancels Its Next MMO

n.b. hasty Photoshop not real image pls thx

We’ve been hearing about Titan, the next trick up Blizzard’s immense sleeve, for many years now. Sci-fi-themed MMO with shooty stuff was the abiding but forever unconfirmed buzz, which did sound appealing, but perhaps such itches are being capably scratched by Planetside 2 on PC and Destiny on console.

That’s not the reason Blizzard have given for axing the seven-years-in-the-making project, though. The reason is “”We didn’t find the fun.”
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Blizz On World Of Warcraft’s Procedural Future, Warcraft IV

By most estimates, World of Warcraft is now 17 million years old. Typically, Internet scientists carbon date it by slicing open expansion packs and counting the rings, but there is some controversy surrounding that method. One thing’s certain, though: WoW’s been at the top of the MMO food chain since before man invented either food or chains. Its age is starting to show, and even Blizzard’s willing to admit that. And while WoW: Warlords of Draenor is working its time travel magic on the MMO kingpin’s dry, cracked landscapes, it’s still fundamentally the same game. But could that change someday? Well, WoW will probably never morph into EverQuest Next, but Blizzard told me that it’s definitely looking into procedural and user-generated content to revitalize its slowly withering world.

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Blizzard Delays Titan To Space Year 2016, Probably Later

Well, it has Titan in the title.

I’m pleased to announce that I too am developing a ground-breaking MMO called Titan. And I will be releasing it in 2034. Now invest in shares in my owners.

Extraordinarily, Blizzard and their infinite wealth have just said that the much-mentioned, never-shown Titan has now been delayed until “2016 at the earliest”. The suggestion is, they’re retconning and starting over.

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Blizzard Seek In-Game Ad Guru

A poorly thrown together vision of the future!

The games journalism equivalent of binology involves scouring the job advertisements that developers post, seeking clues as to the content of future titles. Say Popcap were to exhibit a desire to hire a Masters degree wielding “actual unicorn-handler with three years experience of rainbow-wrangling” I would assume Peggle 2 was a glorious physical playground rather than a digital toy. That hasn’t happened, but a poster at NeoGAF spotted that Blizzard are looking to recruit a Franchise Development Producer for their “next-gen MMO”, with one of the main responsibilities being to “work with major consumer brands to facilitate product placement and licensing within the world of Blizzard Entertainment’s next-gen MMO”. Hmmmm.

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Analyst Says Titan Will Be “Casual MMO”

Shouldn't have left the gas on!
Gamasutra reports that Sterne Agee analyst Arvind Bhatia claims [PDF] that Blizzard’s next big MMO project, Titan, will be a “casual MMO”. Now, in my head at least, “casual” is Zynga, or maybe PopCap. Games with a shallow learning curve, and limited endgame complexity. Now Blizzard games might not be ultra-badcore brainburners, but they are also not casual, and I don’t expect that to change. Quite what analyst means by this term, of course, isn’t clear. Perhaps it was a slip of the finger. Or maybe he is so l33t that anything less ‘core than Darkfall doesn’t stand up in his book. Whatever it means, it paints what I think is an inaccurate picture.

My prediction? I say Titan will be an action MMO, probably an MMOFPS, with a sci-fi setting. It’ll aim wide, be accessible, and snare millions of gamers, but “casual” won’t be a word we use to describe it. Let’s come back here in two years and see who is right.