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Posts tagged “Titanic: Honor And Glory”

Feature: Sim and wargaming news

The Flare Path: Heavily Engauged

How soon is too soon when it comes to developing games based on historical tragedies? I'm really not sure but I guess the fact that Kursk makes me uncomfortable while Titanic: Honor and Glory doesn't, means I do believe video games have the power to enflame wounds and compound grief if they arrive too early and show too little respect for the truth. Polish devs…

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Feature: Rosette restraint

The Flare Path: Mostly Positive

Ultimate General: Civil War has travelled a fair-old distance since I Early Accessed it late last year. Game-Labs' spectacular sprite slaughterhouse is now bigger, better, and even more approachable. I like it a lot, but not quite enough to pin a prestigious RPS Recommended rosette on its breast.

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Feature: Simulation & wargame blather

The Flare Path: Whatever Happened To…

Remember that flight sim that was going to do for the WW2 Regia Aeronautica what IL-2 Sturmovik did for the Voyenno Vozdushnye Sily? Recall that imminent Napoleonic roguelike – the one that was going to let you desert, rustle chickens, and scavenge on corpse-littered battlefields? The Dorset outfit that was looking to raise £250,000 to fund an Eighteenth Century smuggling sim? In today's column I point…

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Feature: Simulation & wargame blather

The Flare Path: A Titanic Task

When it comes to monumental transatlantic ambition, no-one takes the biscotto like Gianni Caproni takes the biscotto. No-one, that is, except Four Funnels Entertainment, the Titanic obsessives from the US who want to use a million crowdsourced dollars to build gaming's largest and most elaborate virtual vessel.

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