Posts Tagged ‘To The Moon’

To The Moon Sequel Finding Paradise Due Summer 2017

To the Moon follow-up Finding Paradise [official site] will launch in summer 2017, creator Kan Gao now says. He was a bit hazy on that when he announced the tearjerk ’em up earlier this year, unsure whether it’d launch this year or next. He’s seemed set on summer 2017 for a while but hey, I’ve only just noticed so you likely haven’t either.

In these uncertain times I can’t say for certain what will drive the social currency of 2017 – the vibrancy of your Union Jack jacket, perhaps, or how many teeth you’ve ripped from the jaws of foes. But maybe it’ll be a return to the simpler time of 2011, when the coolest kids were those who cried most at To the Moon. Read the rest of this entry »

To The Moon, And Beyond! Finding Paradise Announced

To the Moon is one of the very best adventure games, our John will tell you – if he’s not too busy wringing you for confessions of weeping. The 2011 journey through a dying man’s dreams was a bit of a tearjerker, see. Following two intermission ‘minisodes’ and so-so tie-in A Bird Story, developers Freebird Games have now revealed a bit of the true second episode in the series. Named Finding Paradise, it’s due at the end of this year (or early in 2017, maybe).

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Have You Played… To The Moon?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Truthfully, I don’t remember all the ins and outs of To The Moon’s [official site] lackadaisical storytelling, but perhaps that is funny in itself, considering how important decaying memory is to the tale. But the enduring feeling of the game is one of wistful melancholy. Is “wistful melancholy” a thing? Yes, it is. If RPS was to have a list feature titled “Ten Games Wot Made Us Somewhat Lumpy-Throated”, this game would surely hang within the upper echelons.
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The 25 Best Adventure Games Ever Made

You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming’s best moments.

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To The Moon Minisode 2 Is Really Very Good

To The Moon [official site] remains one of RPS’s favourite games. If all the tears this game has caused around the world were put in one place, that place would be a new ocean. Saltier than the Dead Sea. A lovely, charming, and deeply moving thing, about a pair of scientists who change a dying person’s memories to give them the life they’d always wanted, it has already been followed by one “minisode”. A free extra bit, simply called Holiday Special Minisode, it intelligently explored the relationship between the original game’s lead characters, as well as shining new light on the ethics of the company for which they work.

And now there’s a second free minisode, Sigmund Minisode 2.

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Wot I Think: A Bird Story

Freedbird’s To The Moon is one of my favourite games. A beautiful, moving and intricate tale of memory and loss, it has made people weep in their thousands. This second game from Kan Gao, A Bird Story, is not a sequel, but apparently tangentially related. After a three year wait, I was pretty excited to play it.

A Bird Story is one of my least favourite games. It’s… I’ve no idea what it’s meant to be.

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What Are You Playing This Weekend?

[One of these days, Alice... -The Phantom Alt-Texter]

I am going back and playing one of my favourite games this weekend, RPS readers, one of those games I return to once every year or so to remind myself why I play games. I’m going to smile, I’m probably going to cry, I’m going to throw myself back into To The Moon.

To The Moon is one of those games you can just tell was made in RPG Maker. Much of it’s bones are those of your standard RPG Maker creation, from the menus and dialogue boxes to the very core of how the game feels to play. But there’s no battles to be fought, just a world to gently explore, interact with and watch unfold. It’s a game I play for lethargy. It’s there to help me relax, to cleanse the palate and shake off some of that cynicism we can find trailing behind us.

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