Posts Tagged ‘Tom Clancy’s The Division’

Getting axed in the neck in The Division’s Survival mode

The baseball bat guys got me again. Here I am, lying face down in the snow, surrounded by hooded and bloodthirsty punks, who smashed my bones until I died. It has been a hard life. I almost froze to death, scavenged the belongings of fallen players, and somehow reached the most dangerous part of blizzard-stricken New York all by myself. Now, I am dead. The anti-virals I was told to retrieve are less than ten yards away. This is The Division’s new survival mode. In many ways, it is what the shooter’s original Dark Zone should have been.
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Steam’s Autumn sale has begun – here’s some picks

Aside from starting a new tradition of unusually-named Steam Awards, Valve have also pulled out their worn and adored bargain bucket and have begun to fill it with games you’ll enthusiastically buy and probably never play. Yes, it’s their Autumn Sale. In the streets, the apocalyptic jockeying for TVs and blenders has started. The moon has turned blood red. And I looked and behold a pale horse, and his name that sat on him was Black Friday, and sales followed with him.
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The Division’s Survival expansion is coming tomorrow

The Division [official site], the Clancy manshoot with MMO delusions, is getting its penultimate expansion tomorrow, along with a patch to the base game. The Survival DLC will add a new game mode in which 24 players are thrown into the full map of New York in the middle of a blizzard, where they’ll have to find warm clothing, food, water and medicine while searching for a cure to the virus that has ravaged the big apple. Oh, and there’s some big fellas chasing you too. It’s been in public beta for the past couple of weeks but now it’s hitting the big time. Ubisoft say a game of Survival can take up to two hours. Stressful.
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The Division’s Survival Expansion Hits Public-ish Beta

For a game about scraps of society trying to survive inside an snowy quarantine zone, The Division [official site] doesn’t have much, y’know, survival. That’ll change with the multiplayer shooter RPG’s second expansion, Survival. It’ll add survival, yeah, in the usual modern survival game ways. Pleasantly, for folks who don’t like the dickholery that survival games can bring out in players, it will have the option for safe PvE cooperative play. The expansion isn’t out yet but, along with the next big update, is briefly playable in a public beta for Divisioneers. Read the rest of this entry »

Unknown Pleasures: The Division 1.4 Mega-Update Out

The Division [official site] has today launched update 1.4, the patch so big and important that Ubisoft delayed the multiplayer shooter’s expansions while they improved its the fundamentals. Ubi’s goals with 1.4 include trying to make it feel “more like a shooter“, making character build choices more meaningful, improving enemy AI, and revamping difficulty scaling. Read the rest of this entry »

The Division Wants To “Feel More Like A Shooter” In 1.4

Ubisoft are trying to make The Division [official site] “feel more like a shooter” again, they say, similar to how it feels while you’re still levelling up. They’ve been talking more about Update 1.4, the patch so important that Ubi delayed two upcoming expansions to focus on improving the base game. A public test server will launch on Monday but, for now, here’s more on their plans.

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The Division’s Expansions Delayed To Improve The Game

Ubisoft have delayed the next two paid DLC expansions for The Division [official site] because they feel the base game needs work first. Good! That’s the way it should be done. Ubi explain, “it has become clear with your feedback and our own observations that our priority should now be on improving the core gameplay experience.” Good-o! So the next two expansions are delayed, and Update 1.4 will launch separately in October to smarten the place up.

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