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Posts tagged “Tom Johnson”

Feature: I AM THE ELECTRIC POSEIDON

Ecosystem has burst my mind, and you could be playing it right now

I had a bunch of other things to write about today, but I’ve shoved it all aside because my PC just reinvented the concept of fish, and you need to know about it. This isn’t just an “ooh, this looks interesting” post; I’ve got proper weird street evangelist excitement about what I’ve just been playing, and I simply have to share it. It’s not a…

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X-COM Meets Wreck-It Ralph: Enemy

I haven't played the recently released Enemy [official site] for anywhere near long enough to do a judgement but I've spent enough time with the game to burn down a gangster's house and make a tree fall onto a skellington. I burned the house down in the first ten minutes after installing. Successfully Kickstarted last year, Enemy is a one-dev project with (original) X-COM style…

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BLOXCOM: Enemy Adds Random Gen, Physics To Strategy

I'm not the biggest fan of the blocktacular voxel art style that's all the rage these days, largely due to a) simplicity and b) the looming influence of games like Minecraft, but Enemy's got me reconsidering my stance. It's hardly the most attractive game on the block, but it adds complete environmental destrucitibility and random generation to a classic-X-Com-inspired turn-based combat system.  Oh, the possibilities…

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