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Posts tagged “Tomas Sakalauskas”

Feature: Standing together

How multiplayer fell into Human: Fall Flat

Obviously, obviously, Human: Fall Flat is primed for multiplayer. It’s a knockabout physics game in which you play as a wobbly non-Newtonian man. He’s ungainly and awkward to control and, for heck’s sake, Gang Beasts showed how funny that combination is when several players get together. Yet developer Tomas Sakalauskas never really saw his game like that. Human Fall Flat was meant to be a…

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Feature: Human: Stand Tall

How Human: Fall Flat has kept its head held high

A strange thing has happened in the Steam charts since the start of the New Year. A minor indie release from summer 2016, the rather lovely Human: Fall Flat, appeared in the top ten grossing games of the week. And then stayed there. It's been top ten for four weeks in a row now, twice peaking at #3. And I couldn't work out why. So…

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