Posts Tagged ‘Topware’

Two Worlds II lives, for some reason

Two Worlds! The half terrible, half wonderful 2007 RPG in which you upgraded your sword by strapping lots of other swords to it (which always seemed oddly logical to me)!

Two Worlds II! The 2011 sequel I can’t remember anything about, other than that it sadly dialled down the accidental comedy but also included angry monkeys who threw their own excrement at the player!

And now, Two Words II: Call of the Tenebrae [official site], 2017 DLC/standalone expansion whose very existence confuses and confounds me!
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Wot I Think: The First Few Hours Of Raven’s Cry

Well Raven’s Cry [official site] is quite the thing. It’s not too often that you get a game released in a state like this these days, without having “Early Access” excuses stamped all over it. This pirate-themed third-person RPG is quite astonishingly terrible. Here’s wot I thought of the first few hours.

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Impressions: Battle Vs Chess

Is Battle Vs Chess finally the revision of the dusty old board game that has been so desperately needed for so many years? Can we at last see the embellishments the franchise has been longing for, for over 3,000 years? Perhaps today is that day, with the game now out on Steam. I’ve taken a look to see how the game has finally pulled itself out of the dark ages.

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“Sacrilegium” Is Actually What They Are Calling It

He seems nice.
Topware and Reality Pump (who previously worked on the Two Worlds games) have just announced a survival horror game called, well, Sacrilegium. Starring a lady called Alex, it’s an international tale of horror and combat, in which you’ll meet numerous unsavoury characters, and uncover occult plots in North America and Europe. The gallery of images show a classically spooky world, where everyone is doing their business at night. The feature list talks about combat and motion capture, stuff, but also – oddly – eye-tracking: “Eye-tracking: 3D-ET™ – the revolutionary proprietary technology that offers three dimensions, providing a more real and captivating experience than any other implementation available today. Already tested and reverently welcomed by actual PC players.”

THAT HORROR GAME IS WATCHING YOUR EYES.