Posts Tagged ‘Torn Banner Studios’

Behind The Spells In Mirage: Arcane Warfare

A quote which stuck with me from GDC was Torn Banner’s studio president saying he wanted the magic spells in Mirage: Arcane Warfare [official site] to feel like “throwing bricks at people’s heads” and not like using pixie dust. A significant part of creating that difference will lie in how the Chivalry spiritual successor uses art and animation so I’ve asked members of the art team to explain how that works as well getting bonus insights into how the aesthetic of the game works more generally.

Weighing in on the discussion are Darin Walsh (UI and effects artist), Brandon Phoenix (technical artist), Jason Lavoie (environmental artist) and Dylan Brady (character artist). Nearly all of the images have larger versions so just click on them for a closer look.

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Unchivalrous: Watch 12 Minutes Of Mirage’s Wizstabs

What do you get when you combine the first-person swordclanging of Chivalry: Medieval Warfare with the magical zipzapping of wizards? Mirage: Arcane Warfare [official site], natch. But that was announced ages ago, you know that. Ah, but what does it look like? See for yourself in a new 12-minute lump of gameplay snippets:

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Mirage: Arcane Warfare Trailer Brings Bird Butt Attacks

Don’t mind me. I’m just going to sit here making gifs of my favourite bits of the E3 Mirage: Arcane Warfare [official site] gameplay trailer. It’s the magic-infused spiritual successor to Chivalry so there’s lots of fleshy combat, but it adds in a bunch of magical attacks and counter-attack possibilities.

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Mirage: Arcane Warfare Devs On Magic – “We Want It To Feel Like You’re Throwing Bricks At People’s Heads”

While over at GDC a preview opportunity for Mirage: Arcane Warfare [official site] gave me a chance to check out Chivalry’s spiritual successor while ALSO enjoying respite from the Californian warmth (I’m ginger and pale and British – we wilt). The game offers up a very different colour palette and setting than Chivalry’s keep-n-countryside but once Torn Banner’s president, Steven Piggott, and senior brand manager, Alex Hayter, start showing me what’s happening in a pre-recorded match, Mirage’s Chivalric roots are obvious.

I didn’t get a hands-on with the game so I can’t tell you how it *feels* and whether the thunk and the heft of Chiv are maintained BUT I can tell you how it looks, how the modes work and where the team are aiming with the project:

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Wizalry! Chivalry Devs Show Off Mirage: Arcane Warfare

When Chivalry developers Torn Banner Studios announced their next game, Mirage: Arcane Warfare [official site], I said the teaser trailer made it look like Chivalry with wizards – Wizalry. And it still does. A new trailer shows off first-person melee combat like Chivalry and magic spells like wot wizards do but… how well do these two come together? See what you make of it yourself:

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Chivalry Devs Announce Mirage: Arcane Warfare

If you want to run around a virtual battlefield lopping off knights’ arms with swords and axes, you can’t go too far wrong with Chivalry: Medieval Warfare. (Have You Played the first-person multiplayer melee murderfest?) But what if you want to do that and also be a wizard? Trying to perform coin tricks at your desk while playing will only get you killed. Friend, put your pennies away.

Chivalry devs Torn Banner Studios today announced Mirage: Arcane Warfare [official site], which seems to be Chivalry with wizards. Wizalry.

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Bloody Days – Chivalry: Medieval Warfare’s Free Weekend

He is both armless and harmless, do you see?

Hey, it’s the weekend: relax. Kick back. Kick your shoes off. Treat yourself. Have a banana. Have a cup of good, hot, black coffee. Have a beer. Take a nice long shower. Soak in the bath. Read a little. Stab a man. Sit under a tree in the rain. Go for a nice walk. Stomp over the corpses of your conquered foes. Chat with a close friend. Swim in a pond. Swim in rivers of blood. Crack a man’s skull with a maul. Murder. Mutilate. Conquer. Kill.

First-person meleer Chivalry: Medieval Warfare is free to play this weekend on Steam, see.

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