Posts Tagged ‘Total War’

Total War Sagas will spin off specific points of history

A new branch of Total War games, going under the badge of ‘A Total War Saga’, will focus the historical strategy action on more specific times and places. Total War devs The Creative Assembly announced the new line today, which will kick off with “another spiritual follow-up” to Total War: Rome II. Total War Sagas will drill down into pivotal moments connected to eras the series has already covered, see, much like 2012’s Total War: Shogun 2 – Fall of the Samurai did. They’ll play the same but have a tighter focus. Read the rest of this entry »

Premature Evaluation: Ultimate Epic Battle Simulator

Every week we pit Brendan against the thousands of half-formed games of early access in a doomed battle for supremacy. This time, the huge and ridiculous fights of Ultimate Epic Battle Simulator.

There’s not much in UEBS that isn’t possible in any of the Total War series. I mean, if you discount the ability to pit masterly Chickens against a force of Orcs. Apart from that, it’s still about arranging vast (or small) armies on large maps and having them go at each other until one force comes out of the meat grinder without losing all their wee men. In fact, it’s hundreds of times more limited than a real strategy game. But many would say that’s not the point. What you have here is a toy, something that aims for the simplicity of its Deadliest Warrior conceit and – just barely – hits the mark. But what kind of brawls can you create? Well, here’s four epic battles we threw together to find out.
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Time Commanders brings Total War back to TV tonight

Time Commanders, the BBC game show where contestants order around someone playing Total War, returns to British screens tonight. Imagine a blind Let’s Play of Rome: Total War directed by teams who didn’t know what Total War was but did between them share a Desmond in classics, a Duke of Edinburgh’s Award, experience leading their university rugger society, and four awful haircuts. After eleven years away, Time Commanders is back tonight with Gregg Wallace off Masterchef pitting board gamers against wrestlers in a recreation of 202 BC’s Battle of Zama. Have a butcher’s at this: Read the rest of this entry »

Best Total War: Warhammer Mods

With its deep and engaging turn-based strategy, sprawling armies and epic battles, The Creative Assembly’s Total War series is known for stealing days, weeks and months at a time from its players – such is the breadth and depth offered by these types of games. Add user-made mods to this hearty post-release mix and that stretch can easily extend to years.

The latest entry, Total War: Warhammer [official site], marks a distinguished departure from the norm. Gone are the historically accurate campaigns the series is best known for, and in their place are the fantastical wargrounds and combatants of Games Workshop’s best known dystopian fantasy world. It’s the perfect platform for expanding in wild and inventive ways. As such we’ve taken the liberty of rounding up some of the best Total War: Warhammer mods available right now.

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There Is Only War: Playing Total Warhammer As The Chaos Warriors

Raze, sack, slaughter, burn, maraud. The life of a Total War: Warhammer [official site] Chaos Warrior is simple, with few diplomatic interruptions and little in the way of urban planning. There are buildings to construct, but they’re part of the caravan of carnage that makes up your nomadic horde, and when you lay waste to a settlement, occupation isn’t on the cards. The Old World map becomes a chain of battles and the core of any Chaos strategy is to build and maintain forward momentum as you carve your way through the factions.

Playing as Chaos, the game really is Total War, with no distractions. I’ve spent some time campaigning with Khorne and co to figure out if this barebones approach to the game is effective.

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Wot I Think: Total War: Warhammer

Watching the Greenskins approach from a dusty brown hilltop with the remnants of the High King’s great Dwarven army, I knew I was probably going to lose this battle and, with it, the entire Blood River Valley that I’d spent most of my game trying to conquer. I’d already defeated three other Orc armies in the last two turns, but this made one unstoppable horde too many. Hours of effort and progress were about to be erased as my greatest army was swamped by the seemingly endless tide of Greenskins.

I was thrilled: this kind of heroic, doomed slaughter is what I signed up for with Total War: Warhammer.

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Reforged: Total War – Warhammer Mod Support

Total War: Warhammer [official site] is so close now that I didn’t expect any more announcements that would catch my attention before release, but developers Creative Assembly have just announced that they’ll be including robust modding support for their fantasy battler.

Though it was announced previously that the title would not benefit from official mod and Workshop support, CA and Games Workshop have been working away on the paperwork to make this much-demanded fan feature a reality.

At launch, there’ll be full Steam Workshop support for browsing and managing mods, as access to the Assembly Kit used in previous Total War titles and “the Database Editor and BOB for modifying and exporting database tables and campaign start positions”. Further support, including battle map editing, is planned for later in the year.

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Total Warhammer Chaos Faction Free For First Week Post-Release

News reaches us that Total War: Warhammer’s [official site] Chaos faction will be available for free during the first week post-launch. Previously, the faction were only offered for free to those who pre-ordered, a policy which we grumbled about. Now you’ll at least be able to read reviews and reactions before making a decision to spend your hard-earned without missing out on the free faction offer. There’s more footage of Chaos in action below, featuring the biggest hammer I’ve ever seen.

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Rule Bretonnia: Total War – Warhammer

Sega confirmed today that the chivalric knights of Bretonnia will be represented in Total War: Warhammer [official site] at launch. Although the faction won’t be playable in the campaign, you’ll be able to use Bretonnian armies in one-off battles, against either the AI or a human friend/foe. Those armies will include fearsome cavalry, including flying cavalry in the form of pegasus knights, as well as powerful artillery support in the form of trebuchets. Below, you’ll find a full length video of a Bretonnian city besieged by an undead army.

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Beyond The Chaos: Total Warhammer’s Free DLC

Until today, the only Total War: Warhammer [official site] DLC we knew about was the Chaos race. They’ll be in the core game as an AI opponent but can only be played by those who either buy them or preorder. Now, developers The Creative Assembly have released details of their post-release plans and that includes loads of free add-ons. There will be new Lords with their own quest chains, items and campaign bonuses, new magic, and, most intriguing of all, an entire new playable race. Full details are on the dev blog, with some highlights below.

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Blood And Bones: Total War – Warhammer Chaos Battle

The latest Total War: Warhammer [official site] video shows a Chaos army in battle for the first time. They’re cutting, gouging, biting and burning their way through an army led by Emperor Karl Franz, controlled by a member of the development team who provides commentary throughout. The first few minutes of the video are a guided tour of the two armies, with some lovely close-ups of horrible units. The Chaos Giant is a grotesque delight but the bulbous flesh sacs hanging off the back of the Hellcannon are the real highlight. I won’t spoil the ending, as you can watch the fight in full below.

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Total War: Warhammer – Meet Vargheists, Terrorgheists

Look, I’m not going to even try to pretend I know anything about Warhammer but I know people are Interested and thus I am bringing you videos about “Vargheists” and “Terrorgheists” from the upcoming Total War: Warhammer [official site] game. Think of me as a friendly postwoman, arriving with a package of winged terrors that someone else wanted to send you.

Sign here please.

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Corpse Campaign: Total Warhammer Vampire Counts

Total War: Warhammer [official site] is creeping closer to release like a stealth Nosferatu. May 24th is launch day and today we’ve got latest in a series of campaign videos that show how the different factions will approach the game’s strategic layer. This time up, it’s the Vampire Counts and their undead minions. I’ve dabbled in vampiric arithmetic leadership myself and now you can see how an official dev commentary walkthrough compares to my write-up.

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Hands On With Total War: Warhammer’s Vampire Counts

Bleached white bone is the new black, undead immortality is the new 30 and death is the life of the party. Playing as Total War: Warhammer’s undead faction, the Vampire Counts, injects some fresh mechanics into the long-running strategy series’ blood and provides plenty of evidence that this will be far more than a fantasy paintjob applied to well-worn rules and mechanics.

There are two main reasons for my newfound faith: the ability to resurrect the fallen and the existence of giant flying monstrosities that eat archers for breakfast. Welcome to Sylvania, the rotten heart of the Old World.

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Total Warhammer’s Vampire Counts Debuted In Trailer

Total War: Warhammer Vampire Counts

Warhammer understands how to do vampires: not with glittering skin, conditioned hair and smart high street dress sense, but with unwieldy jagged armour, sharp weapons and general all-round evilness. The latest Total War: Warhammer [official site] in-engine cinematic unveils the Vampire Counts, the final and as-yet unseen playable race in The Creative Assembly’s adaptation of Games Workshop’s war-a-thon, which is due for release in May.

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Total War: Warhammer Delayed, Now Out May

Creative Assembly and Sega have announced a delay to Total War: Warhammer [official site]. It’s not a very long delay – from April 28th to May 24th – and the reasoning behind the extra development time makes sense. Mike Simpson, Total War Creative Director, says the studio doesn’t want to “rush” toward release:

“This could be the best Total War game we’ve ever made. We don’t want to rush it. It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.”

Giving us reviewers time for a thorough analysis is hopefully a sign of confidence in the game’s intricacies. It’s not unheard of for strategy games to start well but to stumble as the end-game approaches, and Warhammer has the further complication of factions with wildly different goals and playstyles.

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Total Warhammer’s Dwarf Campaign Detailed In Trailer

The latest Total War: Warhammer [official site] campaign video shines a light on the proud, stubborn and vengeful Dwarves. Unlike the previous trailer, which examined how best to set up shop on the battlefield, this one kicks off 29 turns in and explores the minutiae of maintaining a war that’s well underway, not to mention why it’s important to keep the dwarf’s Great Book of Grudges in check.

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The Imperial March: Total Warhammer Campaign Vid

The more I see of Total Warhammer [official site], the more I know that I’m going to struggle to resist its charms even if it’s an imperfect creation. The latest dev walkthrough shows an Empire campaign walkthrough, picking up at the 71st turn and giving an overview of various features, and a tour of the current worldstate. There are Vampires on the borders and Chaos is encroaching from the north.

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Medieval II: Total War Collection Comes To Mac & Linux

Medieval II: Total War is coming to Mac and Linux, nine years after first arriving on Windows. The port is being handled by Feral Interactive and will be released on Thursday January 14th. The pack includes both the base game and its expansion, Kingdoms.

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The Best And Worst Total War Games

At its best, the Total War series casts a spell over you. Your empire rises from nothing, surrounded by enemies who are poised to trample it into the dust. Each decision on the strategic level is a gamble on the immediate future, where “one more turn” isn’t just a stepping-stone to a new upgrade, but a perilous step onto thin ice. Each time you take to the battlefield is another do-or-die moment, a possible Hastings or Austerlitz that can open the road to conquest or plunge you into a desperate fight for survival.

But the Total War series has also been defined by massive, abrupt swings in quality. While the series has been on a linear trajectory in terms of graphics, the quality of the games underlying those vivid battlefield vistas has varied wildly. Total War at its best is interactive Kurosawa and Kubrick. At its worst, it’s a middle-school history textbook as told by Drunk History and filmed by the cast and crew of The Patriot.

So before the series (temporarily) leaves history behind for the grimdark faux-history of Warhammer fantasy, let’s put into order the times that Total War was at its best… and why sometimes its lows were so very low. We’ll save the worst for last, because if there’s one thing that every Total War fan loves, it’s an argument over which games were the biggest disappointments.

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