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Posts tagged “Tower Defence”

Devour Bacteria & Consume Science In Immune Defense

Molecular Jig Games want to get right down deep into someone's body (yours, maybe?) in Immune Defense, giving you control of a medical microbot helping white blood cells defeat infections. It's currently in the final hours of a Kickstarter campaign and doesn't look like it'll make it, but does have a browser-based demo so you can at least enjoy that. Cool concept as this is, there…

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Helpful Humans Properly Launch Freaking Meatbags Soon

Prepare for jubilation and extermination, fleshsacks! Freaking Meatbags, WildFactor's tower defence / RTS / arena shooter mashup, is evolving from an Early Access title into a full-fledged game on February 4th. If you care to execute your canny consumer protocol it's still available for 25% off its usual £7.99/$9.99/€9.99 retail price until Monday. Freaking Meatbags allows you to step outside your ineffective enclosure of skin…

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Freeware Garden: Mars Commando

After the brilliant human species of Earth depleted their planet's vast water resources, it was forced to focus its brilliance on Mars in an attempt to rob it of its own (frozen?) water. Oddly, Martians were less than ecstatic about such a prospect and decided to kick the colonial bastards off their planet. Humankind's survival once again demanded war. A war, the tacticalities of which, Mars…

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Hey, You Got Your Tower Defence In My Shmup! Excubitor

Part of why shoot 'em ups are great is explosions. Massive fancy explosions everywhere. Kerblam! Foosh! Splode! Tower defence games are also great at spewing fire, debris, and particles: that's how you know you've defended that thing real good. Sprang! Clonk! Fsssh! Combine the two and you'd surely have fire, lasers, missiles, and explosions just everywhere. Looking at Excubitor shows yep, that's about right. The…

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Terry Defence: Freaking Meatbags Makes Humans Useful

Anyone who's been given professional authority over a human being can tell you they're awful. Humans are lazy, stupid, and biologically inferior. Freaking Meatbags knows how to whip them into shape. With so much mining to do, it's only sensible to forcefully improve the feckless meatbags with science, and it'll probably make them more useful in fending off all these robot attacks too. Freaking Meatbags…

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Reverse-Tower Offence: Anomaly Gets Defensive

DotA burst forth from the Warcraft III mod scene with a mighty roar and a shower of blood, each drop growing into another independent MOBA, but tower defence games were a more creeping success. Oh sure, they'd been around before, but they bred madly in that weird environment then escaped into the wild. And, much like DotA, what's followed has never really strayed far from…

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Rush For Glory Offers Traditional Tower Defending

I've got a new twist on the tower defence genre. You don't have a thing you're defending, and there are no attacking waves against whom you must set traps and turrets, and there are no towers, and it's a third-person action game because those are fun and the PC is woefully lacking in them. Rush For Glory, meanwhile, is a tower defence game.

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McDownload McDroid’s McDemo

Remember McDroid? A super-cheerful action-strategy, tower defencey thing which seems to exist purely so people can have a good time. It's been available to buy as fairly content-rich beta for a little while now (full release happens this Spring), and is also doing the Steam Greenlight community lapdance at the moment, so if you're undecided about taking action on either of those, you should probably…

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Feature: Angry dudes

Fieldrunners 2 review

Fieldrunners 2 is a classical tower defence game, originally for iPhones and iPads and now converted to PC. Is this game of marching men, upgradeable turrets and maze-building as perfunctory as the PC adaptation of its predecessor? Is it as gloriously silly as it looks? Is seeing a picture of a little guy with his face covered by his oversized helmet still funny the five…

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Hours Of Towers: Defender’s Quest

I woke up extremely early this morning, intending to have a substantial breakfast, catch up on the news and slowly ease myself into the day, but then I found a note I'd written in the far-off land of 2011 on which I had scrawled: "Remember to check when Defender's Quest releases". The demo's entertaining blend of story, levelling and tower defense strategy was far more…

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Planeturret Defense Force: Commander

Commander. Not the most inspiring title in the world, to be sure, but there's a charming little game hiding behind it. A tower defence game without any towers, Commander plops you in the seat of a ship, zipping about from planet to planet and dropping various sorts of turret on the surface, ready to blast any incoming threat. Those turrets must be enormous and probably…

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Den Defence: Assassin’s Creed Revelations

Assassins love their dens almost as much as foxes love theirs. It's where they hang out, sharpening their knives and polishing their coins, so it's hardly surprising that when gangs of angry Templars start storming those dens, trying to dull the knives and mar the coins, the assassins are having none of it. Admittedly, it's a little surprising that there appears to be a tower…

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Productivity = Gone: Defender’s Quest

Oh no. It's happened again. I've started playing a Tower Defence game. My email inbox and To Do list are not going to be happy, because out goes any sense of doing any work today in favour of upgrading and recharging and next wave and circle placement and what's this? It's got an RPG-based levelling up your party metagame? That's it. I'm done for.

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Playing For Keeps: Dungeon Defenders

Diablo 3 wasn’t quite as shiny and pony-strewn as some people were expecting, so it’s making this place seem a little grim and gothic at the moment. Time for something incredibly colourful and chaotic. So here are two developer diaries for upcoming 4 player co-op tower defence action RPG Dungeon Defenders. Not my description, but the description of developers Trendy Entertainment. There’s a LOT going…

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Orcs Must Die’s Magic Interactive Video

Robot Entertainment seem to realise that if they’re going to tell us that Orcs Must Die, they damn well better give us plenty of ways to make that happen. They could have gone a different route and cast the player as the orcs pipe-smoking bowler-hatted defendant. Press the left mouse button to say, “Must they though, gentlemen of the court? Must they really?” Instead, they’ve…

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Not Army Men: Toy Soldiers

If there's one thing I'm forever hungry for, it's hi-gloss tower defence games. If there's one thing I seem to find surprisingly little of on PC, it's hi-gloss tower defence games. Toy Soldiers was an XBLA hit (selling 500,000 copies) last year, and apparently rightly so - it's a remix of the oft-repeated formula, with the very notable tweaks of direct unit control, megasplodes and…

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Home Invasion: Family Defense

Don't like tower defence games? Then bugger off. Go on, right over there. No, further. Further. Further. Further. Further. Further. Further. There you go. You're now far enough away to safely move onto the next post that does interest you and thus not pollute this one with claptrap like 'meh' and 'oh god not another one of these.' I love TD, and I love this.…

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Tower Attack and Stony Glory: Drone

There's something hugely depressing about tower defence games. I'm not just talking about that crushing, opaque sense of failure that arrives with each penetration of your meticulous defenses. It's more the unshakable feeling that you're wasting your time- perhaps because so much of your time with them is spent watching wave after wave crash pointlessly against your towers. Thank goodness, then, that a fellow by…

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“Not Your Mom’s Tower Defense”

I still love tower defence games, and flip you for saying otherwise. Flip you right in the fliphole. So, the just-revealed Colony Defense has attracted my easily-distracted interest, as it's TD across a suitably orb-shaped planet rather than a flat plane. Sure, the enemies still march in convenient lines, but the idea is you ping all over the planet's surface and manage multiple battles at…

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Harvest: Massive Encounter Demo

Before running off to visit Ubisoft Romania, I had a chance to play the demo of Harvest: Massive Encounter. The game's just been released, so you can buy it now. It came second in 2007's Swedish Games Awards, where the judges called it "a well-polished game that triggers competitiveness and the desire for exploration". Which is pretty neat. While I gave it half an hour,…

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