Posts Tagged ‘Trackmania Turbo’

The 23 best VR games for PC

best-vr-games

Here they are then – the best games to play in virtual reality…and those games are “watching football,” “drinking”, “a nice cup of tea”, “fleeting emotional connection to another human being” and all those other everyday activities you believe to be real, as opposed than a simulation you have been experiencing since you first plugged your frail, mollusc-like form into a headset 19 years ago. SPOOKS!

But, should you persist in maintaining this fantasy, let’s go one level deeper and talk about the entertaining, satisfying or otherwise nifty games available for what is the current VR state-of-the-art in your imagined world: the HTC Vive and Oculus Rift. The rival headsets are getting on for a couple of years old now, and in that time there’s been what can feel like a ceaseless storm of new games for them. How to choose, how to choose? Well, start here. These are not the only good’uns, please understand – but they are our favourite virtual realities right now.

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Trackmania 2 Lagoon roars out

Ah, a tropical getaway! Sun, sand, surf, and speeding through loop-de-loops into corkscrews at 300mph until you sick up your sangria. That’s the fun offered by Trackmania 2 Lagoon [official site], which launched today. The latest in Nadeo’s wonderfully silly racing series takes the tropical environment from 2016’s Trackmania Turbo and whacks it into the interconnected ecosystem of Trackmania 2, bringing new modes and whatnot too. It looks like a good time. Check out the launch trailer.
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Trackmania 2 going tropical with Lagoon this month

More splendidly silly timetrial racing is coming with Trackmania 2 Lagoon [official site] on May 23rd, Ubisoft have announced. It’ll bring tropical courses to race across in a new solo campaign and a new multiplayer team mode. The taxonomy of Trackmania is endlessly confusing but I believe this is Nadeo rolling the lagoon environment of 2016’s Trackmania Turbo into the ManiaPlanet world of Trackmania 2 to share its player-made content and community features.

Ahead of Lagoon’s launch, Ubisoft have launched a big ManiaPlanet update with performance improvements and new features. Read the rest of this entry »

The 23 best bite-size games for busy lives

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard, constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next jump from the sofa to the armchair will go fatally wrong. I’m lucky in that my job to some extent involves playing games, so by and large if there’s something I really want to check out I can find a way to, but I appreciate that there are many long-time, older or otherwise time-starved readers for whom RPS is a daily tease of wondrous things they cannot play.

Now, clearly I cannot magically truncate The Witcher 3 into three hours for you, but what I can do is suggest a few games from across the length and breadth of recent PC gaming that can either be completed within a few hours or dipped into now and again without being unduly punished because you’ve lost your muscle-memory. Read the rest of this entry »

Goggs On: Trackmania Turbo Adds VR Support

There is no game I want to try in VR more than Trackmania Turbo [official site]. Nadeo’s loop-de-looping, barrelrolling, wallrunning, ultraboosting time trial racer this week added support for Oculus Rift and HTC Vive cybergoggles, and I want in. I want to whip round gravity-defying tracks, fling myself from huge ramps, roll, spin, crash, then fall to my hands and knees vomiting. This isn’t me ragging on VR; I genuinely want to become ill from carhorror. Sadly, those spoilsports have designed a few clever camera tricks to reduce the chances of that. Booo. Boo to you. Read the rest of this entry »

Have You Played… Trackmania Turbo?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

We haven’t reviewed Trackmania Turbo – too many games, too little time – but I’ve spent a few hours with it. That’s enough to know that it’s Trackmania again, in all its speeding, loop-the-loop glory, except now with more colours and a UI that doesn’t appear to have been made for a 2002 Flash game.

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Zim Zam Zoom: TrackMania Turbo Released

Oh what a feeling! When we’re driving on the ceiling. They’re special things, the TrackMania games, combining simple time trial millisecond-shaving checkpoint zoomcars with ludicrous tracks crammed full of loops, jumps, corkscrews, and bright colours – with a great editor for players to make their own. The fun continues today with the release of TrackMania Turbo [official site], out now. It’s due to have a demo, and Ubi say it’s already out, but it doesn’t seem to be here just yet. Maybe later tonight?

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Mix’n’Match Multiplayer Modes In Trackmania Turbo

For a game as joyful and creative as Trackmania, the multiplayer modes have always struck me as relatively bland and predictable. Sure, you may not notice it for some time, busy as you may be, giggling yourself silly trying to find the perfect trajectory on vertical walls, upside down, through loops and jumps. But at some point you start noticing that all you can really do are variants on time attack, with basically no interactions with other players.

Trackmania Turbo [official site] wants to fix that and bring more fun (TM) to the multiplayer side of things. The latest trailer showcases 5 different ways to challenge your opponents – and you can mix and match them to create many more.

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TrackMania Turbo Bringing Ludicrous Stunts To March

“I wonder why they rotated that screenshot ↑ so,” I briefly wondered before realising: this is TrackMania Turbo [official site], driving sideways along vertical walls is just something cars do. If anything, publishers Ubisoft have rotated the screenshot counter-clockwise to make it less absurd. We don’t have too much longer to wait for these antics and shenanigans, as Ubi have put out a new trailer to announce Turbo will launch on March 25th.

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Trackmania Turbo Slows, Is Delayed Till Early 2016

Trackmania is a glorious thing. A joyful, sunkissed, loop-the-loop arcade racing game about incrementally learning the impossible geometry of user-made tracks until you’re able to hit their boosts, ramps, and dodge their pitfalls in a single continuous run. Trackmania Turbo [official site] was due to be released before Christmas with some new features – the most important of which is that it’s very blue and yellow now – but Ubisoft have just announced that it’s being pushed back into early 2016.

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Trackmania Turbo’s Upside-Down Roads & One-Car Co-op

I remember this year’s E3 as showing a fine spread of games, but in my memory most of them smear into one (very exciting, if incoherent) grey-tinged murderfest. The one standout from that is Trackmania Turbo [official site], a celebration of speed and colour and driving on the ceiling (oh what a feeling!). Nadeo’s time-trialling arcade race ’em up is such a joyous series, and I’m glad that Turbo is again unifying all the race types and styles in one game – splitting TrackMania 2 into the separate Canyon, Stadium, and Valley games was a mistake.

Anyway, here, come watch a new gameplay video showing a few tracks.

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Zoom Zoom: Trackmania Turbo Announced For November

Yes, thank you.

The twists, ramps, jumps, vertical roads, and loops of Trackmania are a delight to me. The arcade racing series is wholly silly yet still encourages and rewards very careful driving as you try to top the time trial leaderboards. They’re jolly nice games. The last lot in the series sadly split different environment and vehicle types off into separate games, but they’re coming back together in Trackmania Turbo [official site].

Ubisoft tonight announced the latest absurd racer, which will arrive on November 27th. Look at that zany futurecity track and tell me you don’t want to drive upside-down around it.

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