Posts Tagged ‘trailer’

DOOM Has A New Trailer, Screenshots, Footage, Gibbage, Double-Jump, Snapmap, Brownness

Bethesda’s E3splosion not only saw Fallout 4 getting a 2015 release date, Dishonored 2 announced, and something something Elder Scrolls Online something, but a pile of new goodies for DOOM. There’s a new trailer below, along with a puddle of new screenshots, and – OMG – double-jumping. Oh, and SO much gore.

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The Preposterous Awesomeness Of Everything Is The Strangest Thing I’ve Seen In A Good Long While

When a game’s website leads with the words, “Oh god I hope I finish it before I die and/or go mad,” that’s a hint. The Preposterous Awesomeness Of Everything [official site] is a point-and-click adventure that returns to the early-90s LucasArts’ verb interface, but comparisons to anything else end there. Describing itself as a game about “progress, politics and propulsive nozzles” what it doesn’t immediately mention is the abundant nudity.

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Cross Foes & Catapults: Reign Of Kings Launched

Mmmm, videogames

With Steam down this morning, I’m not able to take a closer look at the freshly released Reign Of Kings [official site], but I can share the rather entertaining trailer with you. It involves catapults knocking down castle walls, angry men waving swords, and heads being chopped off. A fairly typical Thursday at RPS HQ.

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Space Ghosts: Zero-G Exploration In Adr1ft

IGN has some new footage of Adr1ft [official site], Three One Zero’s first person space-explorer aboard a damaged space station. “Damaged” in that it seems to have been ripped to pieces. It’s an interesting take on the usual spook-’em-up formula in that, so far at least, all the danger and destruction is non-sentient. It’s scary not because of a mysterious force or supernatural element but because everything’s fucked.

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Rewind: Small Radios Big Televisions Becomes Full Game

Put some sticky tape over the little write-protect indent, because Small Radios Big Televisions is returning for a second go, this time as a full game. The original browser prototype charmed John with its bold colours and the clean environments through which you floated, poking at machinery, unlocking doors and discovering and delving into the world’s conjured by cassette tapes, but now there’s a trailer for an expanded release.

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Surgeon Sim Creators Prototype: Worlds Adrift

In the wake of Kickstarter and its crowd funding brethren, the last couple of years has seen a trend of asking communities to give feedback during development, and even to contribute ideas. But a phrase I haven’t heard a lot during all this is, “is it worth us continuing working on this game or not?” That’s the bold question being asked by Surgeon Sim creators Bossa Studios of their new project, Worlds Adrift. You can see the grapple-hooked, ship-building shared world in very early action below.

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Elite Dangerous Launch Video More Dangerous Than Game

Oh, the casual disregard for meaning that forms the backbone of marketing. This Elite: Dangerous launch trailer doesn’t mark the launch of the game, because that happens next week on December 16th. It’s game-like footage doesn’t actually show the game, since it’s all pre-rendered. And it’s not representative of the activities you’ll perform in the game because you can’t walk about on foot and while it’s certainly capable of spinning frantic space battles, it’s mostly a game about being an intergalactic courier.

Don’t get me wrong. I like the game that way and I don’t mind a bit of a light show for its own sake, so watch the trailer below.

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