Posts Tagged ‘trailer’

The Next Penelope Hands-On

Videogames are wandering across the Junk Fields, attempting to reach some exciting new destination. Then a videogame journalist appears, loading Videogames up with words and memories. “It’s retro. It’s old school. It’s Micro Machines meets F-Zero crossed with Ulysses 31. It’s all right here. Everything you’ve ever cared about is all right here.

It’s all junk! Let’s not do that. Let’s instead create a space in which The Next Penelope can stand aside from its easy descriptions and rise above its obvious influences. This isn’t a game that feels retro; it feels alive, bursting with colour, fizzing with energy. I played it at this year’s Gamescom and its pleasures are simple. That means I don’t have a lot to say about it, but I still feel the need to bring it to your attention.

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Volo Airsport Wingsuit Sim Wings Into Early Access

Volo Airsport has been released, which prompts familiar thoughts: there’s little in life as awesome as wingsuits. They’re like so many other in-game items for empowering mobility, except they actually work that way.

Volo Airsport was also released before, in free prototype form. Now that it’s being turned into a ‘full’ game, this early access it-costs-money release is still incomplete, but represents a further step towards accomplishing what got Tim Stone so excited back in May.

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Firewatch: Alight Here For First Trailer And Screenshots

Goodness me, the Firewatch trailer looks a bit good. Just shown for the first time at PAX by Campo Santo – a team made of developers from DoubleFine, 2K Marin and Telltale – it seems to be a freely explorable, though narrative-led, mystery adventure. And good gravy, it looks pretty. The first trailer, and first eight screenshots showing the 1980s Wyoming first, are below.

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Saints Row: Gat Out Of Hell – Down In The Valley Next Jan

Volition have announced a new entry in the Saints Row franchise, the curiously in-joke entitled, expandalone, Gat Out Of Hell.

After the most ugly of starts, Saints Row has gone on to be one of the series most worthy of excitement in recent years. Saints Row: The Third saw the franchise free itself of its genuinely unpleasant origins, and realise itself as a joy-filled, if somewhat problematic, alternative to GTA, rather than a clumsy clone. Last year’s Saints Row IV somehow survived both the collapse of THQ, and the conversion from add-on pack to complete sequel, to become one of the funniest, funnest games ever. So it’s with justified happy expectation that we receive the news that there’s to be a standalone expansion to part VI, Saints Row: Gat Out Of Hell.

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Hexcells Infinite Is Out Monday, All Other Gaming To Cease

Alice woz ere.

Oh Hexcells. How I love thee. As a man obsessed with puzzle games, it is with no small amount of consideration that I say Hexcells is the best new puzzle in the last few years. I’ve jabbered my delight over both Hexcells and sequel Hexcells Plus previously, and I’m giddy-thrilled to see that there’s to be a third and final game in the series, out next month, called Hexcells Infinite. And it’s out on Monday.

…final?!

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StarCrawlers Trailer Has Turn-Based Spaceship Crawling

StarCrawlers is Legend of Grimrock in a spaceship: a first-person, grid-based, procedurally generated party-RPG with turn-based combat against robotic enemies onboard derelict spaceships, interspersed with choose-your-own-adventure plot progression and environment puzzles. *gaaaaasp* Sorry, that was a lot of adjectives.

When I last wrote about it, it was halfway towards a Kickstarter goal it would eventually almost double. Now there’s a new trailer below, released ahead of the game’s showing at PAX, and it beats through all the adjectives I just listed above only with pictures. Moving pictures.

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Parkitect Kickstarter Trailer Revives Old Theme Park Vibes

When we last covered Parkitect, it was but a dream in the GIFs of its development log. Now it’s a dream on Kickstarter, with substantially more images, GIFs and details for the Theme Park-like theme park management game. It’s already raised $14,505 Canadian dollars towards its $50,000 goal with 26 days left on the clock, and the trailer below is well-worth a watch to see the team’s progress thus far.

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RSPCA Approved: Free-Range Dragons

Spry Fox, they behind Triple Town, and the recent not-quite of Road Not Taken, have just announced their latest project: Free-Range Dragons. And finally, because my local Tesco keeps stocking battery-farmed dragon eggs despite all the strongly worded letters I’ve sent them.

Free-Range Dragons is, we’re told, about “the joy of movement”. And the first trailer for it is below.

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Grappling Jellyfish: Deep Under The Sky Trailer

Colin Northway made Incredipede, a game about building a walking-and-climbing creature from muscle and bone. Rich Edwards made Pineapple Smash Crew, a bright, explosive squad shooter. When their forces combine, it turns out they form Deep Under The Sky: a single-button game in which you play a jellyfish who swings around in the clouds of Venus. It’s out now for $10 direct from the developers.

Can’t afford it? Developers Colin Northway and Rich Edwards have a solution for you, if you like the style of the trailer below.

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Paradise Cities: The Crew Has Lots Of Game Modes

There’s a narrative arc to my interest in most racing games: at first they seem to support my interest in driving and exploration, and then slowly, bit by bit, these racing games reveal themselves to be dependent upon racing. So it is with this trailer for The Crew, Ubi’s looming open world racing game set in a shrunken, greatest-hits compilation of the entire United States. Open world! Exploration! Drive about and stuff! And then comes the missions, the modes, the multiplayer; joyful things for someone, but not for Sunday drivers like me.

Still, the game remains the one I’m most excited about, which is just straight up weird. Come watch the informative trailer.

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The Behemoth Tease New Game, Has World-Destroying Bear

Developers The Behemoth are responsible for Alien Hominid, Castle Crashers and most recently BattleBlock Theater. Our Marsh Davies liked the latter when he leapt about its puzzley-platformy levels back in May. He was especially fond of its narrator, so “heroically entertaining it might singlehandedly save a much lesser game than this, interjecting with exclamations that are by turns snarky, sinister and silly.”

That same voice returns in this short teaser for Behemoth’s next game, currently only known as Game 4. It seems to be set in a world plunged into chaos by a giant bear colliding with Earth. Sweet!

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Five Nights At Freddy’s Looks Creepier Than Knotweed

I almost don’t want to know what Five Nights At Freddy’s really is. I feel like it can never live up to the bemusing insanity of its in-game trailer. A trailer that made an actual l come ol from my mouth at the end.

Freddy Fazbear’s Pizza is some sort of grotesque cut-price Chuck E Cheese, where the kids are entertained by animatronic life-size puppets of Freddy the bear and his robot friends. And, well, at night time they seem to come to life. You’re hired as an overnight security guard to… do something about it? Prepare to NOPE.

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Enemy Starfighter Trailer Drums Space Battles Into You

Enemy Starfighter is a roguelike Starfox-like: roguelike, in the sense that each galaxy and its enemies are randomly generated and that there is permadeath; Starfox-like, in the sense that it skips some of the fidelity and simulation of Elite: Dangerous and Star Citizen in favour of a game more concerned with pure piloting and combat. As I wrote back in April, it at times feels more like you’re flying a gun than a spaceship.

Let the new trailer below explain.

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New Middle Earth: Shadows Of Mordor Trailer Is Zeitgeisty

Middle Earth: Shadows of Mordor grabs the current zeitgeist like only licensed games can, cobbling together a third-person action game from bits of Batman: Arkham Asylum, bits of Assassin’s Creed, bits of Michael Bay-derived editing and sound effects. Is this a bad thing? Not necessarily. I like some of those things! I also like punching orcs. This could be a pleasant game, and the new cutscenes-and-combat trailer (mostly cutscenes) below introduces i) some new villains ii) your motivation as the player (not-spoilers: your family are killed).

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Nearing The Finish Line: Project CARS Gamescom Trailer

Videogames' best puddles.

There’s all kinds of things I like to pretend I’m above, like throwing recyclable materials in the normal rubbish when there’s no space left in the recycling bin. I feel no need to pretend that I’m above loving some shiny videogame graphics, though. The Project CARS Gamescom trailer is, like every image of the in-development racing game, absurdly gorgeous. And embedded below, obv.

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Six New Witcher 3 Screenshots And A Trailer For You

You like The Witcher 3: The Wild Hunt screenshots. I know you. You can’t resist them! Six new ones have emerged from Gamescom, which is a small gathering of gaming enthusiasts in Germany. Because you’ve been good, if you click on the pictures, they’ll get extra-big. Big enough that you could use them as a desktop background, and pretend you’re playing The Witcher 3: The Wild Hunt on your PC right now! For the complete inexperience, you could lay the words “INSERT COIN” over the image, and then bash at your mouse and keyboard constantly imagining that you’re having some notion of control.

There’s also a trailer of old Mr Witchy completing a mission, but one thing at a time.

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Twitter News: A Bird Story Trailer & Release Date

There’s no game I’ve written about on RPS that has been mentioned to me more often than To The Moon. I still get emails, tweets and even people coming up to me three years on, thanking me for bringing it to their attention. I always reply, “Did it make you cry?” And they always reply, “Yes.” And usually, “Three times.” It’s an astonishingly special and lovely little adventure game, available here.

Developer Kan Gao has been working on the follow-up, although not a sequel, A Bird’s Story for a couple of years now. And there is finally a proper trailer for it, and a release date. Ho boy. Grab the hankies.

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Stikbold And Noble: ’70’s Dodgeball Hits Greenlight

Looks about right.

When I first discovered Stikbold! it was via a GIF of an as yet unreleased trailer. When I then posted about the local multiplayer dodgeball game, I figured that was it: I wouldn’t return to post the new trailer when it finally did come out. I was wrong, because here we are. I can’t resist its ’70s style, its expressively blocky eyebrows, or its co-op campaign which seems to see you lobbing your balls at buses, whales and, it seems, satan.

Trailer below, which it turns out marks its launch on Steam Greenlight.

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Bird-Brained: Nelly Cootalot’s On Greenlight

The extremely lovely point and click adventure Nelly Cootalot: Spoonbeaks Ahoy appeared when RPS was but a fledgling chick, not sure how to arrange text and images. The game, however, knew exactly how to arrange such things, the sweetest love letter from boyfriend to girlfriend, and a damned funny little adventure too. Last year saw a sequel, The Fowl Fleet successfully seek funding on Kickstarter, and in the time since creator Alasdair Beckett-King has teamed up with Application Systems to complete the game. There’s a new trailer, below, and a Greenlight campaign.

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